Player Matchup

Skadi
Skadi
FallenScythe01
Skadi
Level 15
God Stats
25W - 13L
1,810 SR
Queue Stats
71W - 86L
1,438 Elo+
Party 2
Heimdallr
Heimdallr
Machamango
Heimdallr
Level 15
God Stats
7W - 7L
1,702 SR
Queue Stats
9W - 11L
1,653 Elo+
Solo
Ra
Ra
WindslowLord
Ra
Level 39
God Stats
3W - 3L
1,669 SR
Queue Stats
76W - 107L
1,363 Elo+
Party 2
Izanami
Izanami
jaze_onfire
Izanami
Level 9
God Stats
4W - 3L
1,500 SR
Queue Stats
18W - 19L
1,068 Elo+
Solo
Susano
Susano
parrafo_malvado4
Susano
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Team Averages
Level 16
1,636 SR
1,405 Elo+

VS

Team Averages
Level 40
1,470 SR
1,356 Elo+
Set
Set
Crazynewfie6422
Set
Level 14
God Stats
3W - 2L
1,390 SR
Queue Stats
32W - 29L
1,375 Elo+
Solo
Jing Wei
Jing Wei
KanedaSupreme
Jing Wei
Level 19
God Stats
17W - 12L
1,240 SR
Queue Stats
43W - 37L
1,372 Elo+
Solo
Chang'e
Chang'e
OLPZ-SEBAXZ0
Chang'e
Level 155
God Stats
3W - 1L
1,721 SR
Queue Stats
93W - 92L
1,548 Elo+
Party 1
Guan Yu
Guan Yu
sirmandudeguybro
Guan Yu
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 27L
1,192 Elo+
Solo
Bakasura
Bakasura
xLoko-Harryx
Bakasura
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 18L
1,295 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
16 / 7 / 21
16,619
1,278
38,625
26,582
7,911
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heimdallr
Machamango
Heimdallr
20
7 / 7 / 27
14,510
1,116
27,908
20,899
7,312
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
8 / 3 / 28
15,148
1,165
18,734
16,659
6,124
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Izanami
jaze_onfire
Izanami
20
14 / 8 / 25
15,913
1,224
34,114
22,686
8,503
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

20
1 / 14 / 17
11,777
906
7,370
20,987
7,608
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Team 1 Tickets

0

VS

Team 2 Tickets

3

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
16 / 10 / 13
16,631
1,279
24,412
27,939
12,511
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jing Wei
KanedaSupreme
Jing Wei
20
5 / 7 / 19
14,701
1,131
14,517
21,851
12,760
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Chang'e
OLPZ-SEBAXZ0
Chang'e
20
15 / 10 / 16
16,456
1,266
53,660
35,777
13,238
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

19
1 / 10 / 9
11,913
916
7,357
30,614
43,060
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Bakasura
xLoko-Harryx
Bakasura
19
2 / 9 / 14
12,379
952
3,869
20,127
8,515
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

164
Kill Participation
110
46
Kills
39
39
Deaths
46
118
Assists
71
Player
Kills
Deaths
Assists
KDA
W
16
10
13
2.25
L
16
7
21
3.79
W
Jing Wei
KanedaSupreme
Jing Wei
5
7
19
2.07
L
Heimdallr
Machamango
Heimdallr
7
7
27
2.93
W
Chang'e
OLPZ-SEBAXZ0
Chang'e
15
10
16
2.3
L
8
3
28
7.33
L
Izanami
jaze_onfire
Izanami
14
8
25
3.31
L
1
14
17
0.68
W
1
10
9
0.55
W
Bakasura
xLoko-Harryx
Bakasura
2
9
14
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

126,751
Damage
103,815
107,813
Taken
136,308
37,458
Mitigated
90,084
14,786
Healing
25,271
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
24,412
10,908
0
1,778
27,939
12,511
0
3,891
23,991
0
42,855
L
38,625
26,192
141
4,394
26,582
7,911
0
10,190
16,003
0
54,220
W
Jing Wei
KanedaSupreme
Jing Wei
14,517
11,942
0
1,352
21,851
12,760
0
1,432
20,419
0
37,355
L
Heimdallr
Machamango
Heimdallr
27,908
14,091
0
1,561
20,899
7,312
0
12,600
8,094
0
44,371
W
Chang'e
OLPZ-SEBAXZ0
Chang'e
53,660
3,014
3,055
14,532
35,777
13,238
0
7,068
28,436
100,082
0
L
18,734
2,823
4,296
4,053
16,659
6,124
0
10,420
6,059
37,927
0
L
Izanami
jaze_onfire
Izanami
34,114
25,625
0
230
22,686
8,503
0
10,664
11,742
0
68,114
L
7,370
1,566
0
111
20,987
7,608
0
9,786
10,788
0
14,231
W
7,357
1,109
747
3,465
30,614
43,060
0
4,096
26,518
0
23,815
W
Bakasura
xLoko-Harryx
Bakasura
3,869
2,723
0
342
20,127
8,515
0
2,247
16,682
0
12,865

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,967
Gold Earned
72,080
205
Minions Killed
240
3
Camps Cleared
5
1,109,703
Distance Traveled
1,281,105
9
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Set
16,631
1,279
29
2
1
297,151
0
L
Skadi
16,619
1,278
34
3
1
226,512
0
W
Jing Wei
14,701
1,131
44
3
0
226,603
0
L
Heimdallr
14,510
1,116
37
3
1
203,600
4
W
Chang'e
16,456
1,266
115
9
1
238,335
0
L
Ra
15,148
1,165
46
4
1
251,721
0
L
Izanami
15,913
1,224
75
6
0
235,757
2
L
Susano
11,777
906
13
1
0
192,113
3
W
Guan Yu
11,913
916
39
3
0
268,962
0
W
Bakasura
12,379
952
13
1
3
250,054
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role