Player Matchup

Ares
Ares
 
Ares
Level 20
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Izanami
Izanami
GeladeiraVelha
Izanami
Level 16
God Stats
3W - 0L
1,500 SR
Queue Stats
42W - 16L
1,648 Elo+
Party 2
Nemesis
Nemesis
HermioneGanker
Nemesis
Level 16
God Stats
1W - 1L
1,301 SR
Queue Stats
21W - 7L
1,653 Elo+
Party 2
Sol
Sol
NickyMillnitz
Sol
Level 25
God Stats
20W - 14L
1,375 SR
Queue Stats
56W - 54L
1,414 Elo+
Party 2
Hel
Hel
pedrinho0
Hel
Level 160
God Stats
5W - 6L
1,596 SR
Queue Stats
311W - 279L
1,571 Elo+
Party 2
Team Averages
Level 47
1,454 SR
1,557 Elo+

VS

Team Averages
Level 39
1,634 SR
1,564 Elo+
Kali
Kali
AqueleNeguinho
Kali
Level 22
God Stats
0W - 1L
1,546 SR
Queue Stats
17W - 13L
1,574 Elo+
Party 1
Hachiman
Hachiman
ArthurMarq
Hachiman
Level 18
God Stats
4W - 4L
1,747 SR
Queue Stats
22W - 21L
1,572 Elo+
Party 1
Athena
Athena
Dortzbach
Athena
Level 23
God Stats
13W - 5L
1,673 SR
Queue Stats
30W - 15L
1,615 Elo+
Party 1
Horus
Horus
Eskimidt
Horus
Level 108
God Stats
4W - 5L
1,604 SR
Queue Stats
234W - 198L
1,540 Elo+
Party 1
Vulcan
Vulcan
Original77
Vulcan
Level 26
God Stats
46W - 47L
1,603 SR
Queue Stats
171W - 177L
1,520 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
10
1 / 2 / 9
6,709
479
4,945
11,617
9,569
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

14
3 / 4 / 10
8,553
611
11,252
10,778
3,756
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

15
11 / 0 / 6
9,210
658
11,751
9,157
3,335
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

13
2 / 3 / 2
7,533
538
3,026
5,293
2,106
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

14
5 / 0 / 10
8,862
633
11,964
9,408
3,405
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 7 / 1
6,210
444
2,536
12,703
3,743
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hachiman
ArthurMarq
Hachiman
10
2 / 2 / 2
6,491
464
5,937
8,268
2,147
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Athena
Dortzbach
Athena
9
2 / 5 / 3
6,387
456
3,481
14,378
11,129
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Horus
Eskimidt
Horus
11
4 / 5 / 1
7,007
501
10,158
16,728
11,551
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Vulcan
Original77
Vulcan
10
0 / 3 / 2
6,075
434
6,907
6,580
1,866
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
18
22
Kills
9
9
Deaths
22
37
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Ares
 
Ares
1
2
9
2.75
L
1
7
1
0.21
L
Hachiman
ArthurMarq
Hachiman
2
2
2
1.5
L
Athena
Dortzbach
Athena
2
5
3
0.7
L
Horus
Eskimidt
Horus
4
5
1
0.9
W
3
4
10
2
W
11
0
6
14
W
2
3
2
1
L
Vulcan
Original77
Vulcan
0
3
2
0.33
W
5
0
10
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,938
Damage
29,019
46,253
Taken
58,657
22,171
Mitigated
30,436
26,473
Healing
16,354
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
 
Ares
4,945
486
0
1,022
11,617
9,569
11
3,950
7,234
12,721
0
L
2,536
816
0
3,482
12,703
3,743
0
2,915
9,788
0
28,047
L
Hachiman
ArthurMarq
Hachiman
5,937
2,833
0
3,841
8,268
2,147
663
2,396
5,872
0
36,821
L
Athena
Dortzbach
Athena
3,481
943
0
2,391
14,378
11,129
97
8,938
5,440
16,584
0
L
Horus
Eskimidt
Horus
10,158
3,915
300
5,892
16,728
11,551
0
3,645
13,083
7,330
26,424
W
11,252
6,179
0
5,008
10,778
3,756
979
1,164
9,007
0
69,572
W
11,751
4,547
0
3,918
9,157
3,335
0
2,038
6,901
0
59,830
W
3,026
1,201
0
2,316
5,293
2,106
0
618
4,675
37,425
5,542
L
Vulcan
Original77
Vulcan
6,907
1,763
0
448
6,580
1,866
0
1,953
4,627
38,356
0
W
11,964
1,449
6,562
7,647
9,408
3,405
0
3,558
5,626
67,606
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,867
Gold Earned
32,170
456
Minions Killed
288
0
Camps Cleared
0
1,457,896
Distance Traveled
1,298,115
17
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
6,709
479
12
1
0
278,475
3
L
Kali
6,210
444
61
4
0
257,996
0
L
Hachiman
6,491
464
70
5
0
254,664
0
L
Athena
6,387
456
28
2
0
230,660
6
L
Horus
7,007
501
59
4
0
264,089
0
W
Izanami
8,553
611
117
8
0
232,806
2
W
Nemesis
9,210
658
111
8
0
352,321
6
W
Sol
7,533
538
84
6
0
283,379
0
L
Vulcan
6,075
434
70
5
0
290,706
5
W
Hel
8,862
633
132
9
0
310,915
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role