Player Matchup

Medusa
Medusa
Hermes Rage
Medusa
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
75W - 68L
1,447 Elo+
Solo
Awilix
Awilix
NoLimit_DJ
Awilix
Level 86
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 3
Mercury
Mercury
ObernyMartell
Mercury
Level 25
God Stats
13W - 15L
1,385 SR
Queue Stats
89W - 85L
1,421 Elo+
Solo
Olorun
Olorun
YungDaggerSkrimp
Olorun
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,088 Elo+
Party 3
Nemesis
Nemesis
camons1397
Nemesis
Level 28
God Stats
1W - 3L
1,127 SR
Queue Stats
106W - 125L
1,443 Elo+
Solo
Team Averages
Level 35
1,402 SR
1,380 Elo+

VS

Team Averages
Level 16
1,582 SR
1,402 Elo+
Danzaburou
Danzaburou
Blourpi
Danzaburou
Level 27
God Stats
33W - 20L
1,506 SR
Queue Stats
83W - 82L
1,405 Elo+
Party 1
Fafnir
Fafnir
ChefHuss
Fafnir
Level 34
God Stats
1W - 1L
1,715 SR
Queue Stats
177W - 205L
1,445 Elo+
Party 1
Vamana
Vamana
Nervita
Vamana
Level 6
God Stats
11W - 10L
1,487 SR
Queue Stats
11W - 11L
1,387 Elo+
Party 2
Hera
Hera
SasaCoffin
Hera
Level 7
God Stats
7W - 6L
1,536 SR
Queue Stats
11W - 10L
1,411 Elo+
Party 2
Neith
Neith
bonoygreta
Neith
Level 6
God Stats
5W - 2L
1,667 SR
Queue Stats
7W - 9L
1,364 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
20
10 / 4 / 16
13,576
1,131
32,665
18,088
7,225
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Awilix
NoLimit_DJ
Awilix
20
9 / 2 / 15
13,051
1,088
19,984
11,951
4,341
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Mercury
19
7 / 1 / 16
12,789
1,066
9,908
11,219
4,345
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

18
1 / 9 / 12
10,562
880
9,382
16,523
6,100
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Nemesis
camons1397
Nemesis
18
3 / 1 / 11
11,521
960
8,265
12,266
5,041
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Team 1 Tickets

178

VS

Team 2 Tickets

133

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Blourpi
Danzaburou
17
3 / 4 / 11
11,566
964
17,521
14,422
5,592
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Fafnir
ChefHuss
Fafnir
18
2 / 2 / 12
12,477
1,040
9,170
16,802
20,300
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Vamana
Nervita
Vamana
18
1 / 12 / 12
11,235
936
10,023
28,470
13,566
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

18
7 / 5 / 8
12,470
1,039
20,553
12,535
4,687
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Neith
18
4 / 8 / 9
10,904
909
6,424
16,196
5,882
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

100
Kill Participation
69
30
Kills
17
17
Deaths
31
70
Assists
52
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
Blourpi
Danzaburou
3
4
11
2.13
L
Fafnir
ChefHuss
Fafnir
2
2
12
4
W
Medusa
10
4
16
4.5
L
Vamana
Nervita
Vamana
1
12
12
0.58
W
Awilix
NoLimit_DJ
Awilix
9
2
15
8.25
W
Mercury
7
1
16
15
L
7
5
8
2.2
W
1
9
12
0.78
L
Neith
4
8
9
1.06
W
Nemesis
camons1397
Nemesis
3
1
11
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,204
Damage
63,691
70,047
Taken
88,425
27,052
Mitigated
50,027
11,332
Healing
13,051
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
Blourpi
Danzaburou
17,521
6,604
0
1,892
14,422
5,592
0
1,595
12,827
0
51,439
L
Fafnir
ChefHuss
Fafnir
9,170
3,814
0
4,213
16,802
20,300
0
1,753
15,049
15,060
0
W
Medusa
32,665
21,702
0
6,241
18,088
7,225
0
7,207
10,881
0
64,742
L
Vamana
Nervita
Vamana
10,023
4,973
1,779
3,139
28,470
13,566
0
1,581
25,159
0
20,925
W
Awilix
NoLimit_DJ
Awilix
19,984
6,190
0
40
11,951
4,341
0
5,792
6,159
0
35,379
W
Mercury
9,908
2,167
0
209
11,219
4,345
0
3,086
8,133
0
24,986
L
20,553
6,249
426
1,008
12,535
4,687
0
1,680
10,855
54,546
0
W
9,382
3,694
963
2,723
16,523
6,100
0
8,708
7,815
25,710
0
L
Neith
6,424
4,075
0
594
16,196
5,882
0
2,773
13,423
0
18,033
W
Nemesis
camons1397
Nemesis
8,265
3,297
0
1,156
12,266
5,041
0
4,930
7,336
0
24,875

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,499
Gold Earned
58,652
190
Minions Killed
194
10
Camps Cleared
6
1,218,587
Distance Traveled
1,038,783
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
11,566
964
69
6
2
204,995
1
L
Fafnir
12,477
1,040
9
1
1
213,696
1
W
Medusa
13,576
1,131
72
6
0
192,470
0
L
Vamana
11,235
936
17
1
0
217,914
1
W
Awilix
13,051
1,088
32
3
2
263,472
1
W
Mercury
12,789
1,066
26
2
2
301,233
2
L
Hera
12,470
1,039
85
7
2
202,412
0
W
Olorun
10,562
880
25
2
2
192,051
0
L
Neith
10,904
909
14
1
1
199,766
1
W
Nemesis
11,521
960
35
3
4
269,361
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role