Player Matchup

Skadi
Skadi
Genshi Hayabusa
Skadi
Level 28
God Stats
25W - 16L
1,650 SR
Queue Stats
96W - 93L
1,384 Elo+
Party 1
Baron Samedi
Baron Samedi
Sir TrapAlot210
Baron Samedi
Level 80
God Stats
9W - 6L
1,790 SR
Queue Stats
233W - 283L
1,398 Elo+
Party 1
Ares
Ares
Yayi8995
Ares
Level 125
God Stats
4W - 7L
1,513 SR
Queue Stats
33W - 41L
1,382 Elo+
Solo
Team Averages
Level 78
1,651 SR
1,388 Elo+

VS

Team Averages
Level 85
1,503 SR
1,346 Elo+
Anubis
Anubis
Celtic Demon330
Anubis
Level 89
God Stats
22W - 23L
1,514 SR
Queue Stats
166W - 192L
1,386 Elo+
Solo
Susano
Susano
funnygryphon93
Susano
Level 39
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 7L
1,243 Elo+
Solo
Bastet
Bastet
vasal1991
Bastet
Level 128
God Stats
58W - 34L
1,495 SR
Queue Stats
181W - 187L
1,409 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
18 / 3 / 3
12,678
906
16,617
15,024
3,692
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Baron Samedi
Sir TrapAlot210
Baron Samedi
14
4 / 6 / 12
10,350
739
8,802
14,836
5,050
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Ares
9
0 / 2 / 7
8,091
578
2,347
6,254
4,223
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 8 / 7
9,897
707
6,038
11,496
4,870
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
2 / 8 / 6
9,442
674
4,777
10,457
3,192
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Bastet
vasal1991
Bastet
14
8 / 6 / 3
11,172
798
17,237
14,088
5,780
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
27
22
Kills
11
11
Deaths
22
22
Assists
16
Player
Kills
Deaths
Assists
KDA
W
1
8
7
0.56
L
18
3
3
6.5
L
Baron Samedi
Sir TrapAlot210
Baron Samedi
4
6
12
1.67
L
Ares
0
2
7
1.75
W
2
8
6
0.63
W
Bastet
vasal1991
Bastet
8
6
3
1.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,766
Damage
28,052
36,114
Taken
36,041
12,965
Mitigated
13,842
11,633
Healing
5,084
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,038
82
0
1,194
11,496
4,870
440
3,910
7,586
33,284
0
L
16,617
5,820
0
2,765
15,024
3,692
61
2,830
11,753
115
44,099
L
Baron Samedi
Sir TrapAlot210
Baron Samedi
8,802
454
2,014
5,368
14,836
5,050
0
2,511
11,769
37,642
0
L
Ares
2,347
111
145
1,341
6,254
4,223
28
859
5,236
6,860
216
W
4,777
304
0
26
10,457
3,192
782
3,773
6,684
0
12,502
W
Bastet
vasal1991
Bastet
17,237
5,233
254
3,610
14,088
5,780
1,368
3,646
10,442
0
35,476

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,119
Gold Earned
30,511
111
Minions Killed
113
5
Camps Cleared
3
544,539
Distance Traveled
665,219
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
9,897
707
57
4
2
197,089
4
L
Skadi
12,678
906
52
4
4
222,667
0
L
Baron Samedi
10,350
739
53
4
1
215,801
3
L
Ares
8,091
578
6
0
0
106,071
1
W
Susano
9,442
674
21
2
0
211,579
0
W
Bastet
11,172
798
35
3
1
256,551
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role