Player Matchup

Gilgamesh
Gilgamesh
Cougarbait69
Gilgamesh
Level 16
God Stats
2W - 2L
1,412 SR
Queue Stats
50W - 38L
1,540 Elo+
Party 2
Neith
Neith
Donkeybait69
Neith
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
35W - 38L
1,740 Elo+
Party 2
Zeus
Zeus
JackNicke1Je3
Zeus
Level 28
God Stats
16W - 6L
1,997 SR
Queue Stats
180W - 149L
1,687 Elo+
Solo
Sobek
Sobek
NeferuIsHawt
Sobek
Level 25
God Stats
16W - 15L
1,570 SR
Queue Stats
50W - 43L
1,575 Elo+
Solo
Cupid
Cupid
tdpsLeader
Cupid
Level 17
God Stats
5W - 1L
1,646 SR
Queue Stats
34W - 11L
1,783 Elo+
Solo
Team Averages
Level 18
1,625 SR
1,665 Elo+

VS

Team Averages
Level 19
1,486 SR
1,588 Elo+
Ares
Ares
H4V0K864
Ares
Level 20
God Stats
16W - 10L
1,513 SR
Queue Stats
29W - 38L
1,395 Elo+
Party 1
King Arthur
King Arthur
LoveoverHate
King Arthur
Level 27
God Stats
8W - 12L
1,426 SR
Queue Stats
73W - 64L
1,606 Elo+
Solo
Hel
Hel
MylittleNyx
Hel
Level 15
God Stats
1W - 3L
1,499 SR
Queue Stats
4W - 5L
1,618 Elo+
Solo
Neith
Neith
Poniboyfyi
Neith
Level 28
God Stats
13W - 10L
1,491 SR
Queue Stats
18W - 27L
1,480 Elo+
Party 1
Thor
Thor
renfred789
Thor
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 1L
1,841 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Cougarbait69
Gilgamesh
11
5 / 1 / 5
6,439
644
4,287
5,717
2,639
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

12
8 / 0 / 2
7,348
735
6,567
4,942
1,662
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

12
4 / 0 / 0
6,860
686
5,592
2,795
815
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

10
3 / 0 / 9
6,325
633
2,271
5,866
4,295
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Cupid
10
8 / 1 / 3
6,124
612
7,357
4,572
1,268
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
6
0 / 5 / 1
4,363
436
1,641
7,968
3,042
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

King Arthur
LoveoverHate
King Arthur
8
0 / 3 / 1
4,396
440
671
8,744
5,252
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

7
0 / 7 / 0
4,429
443
1,238
6,222
1,050
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Neith
7
1 / 6 / 0
4,748
475
3,179
6,537
1,329
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

6
0 / 7 / 1
4,212
421
1,388
6,496
1,162
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
4
28
Kills
1
2
Deaths
28
19
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
Cougarbait69
Gilgamesh
5
1
5
7.5
W
8
0
2
9
L
Ares
0
5
1
0.1
W
4
0
0
4
L
King Arthur
LoveoverHate
King Arthur
0
3
1
0.17
L
0
7
0
0
W
3
0
9
7.5
L
Neith
1
6
0
0.17
L
0
7
1
0.07
W
Cupid
8
1
3
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,074
Damage
8,117
23,892
Taken
35,967
10,679
Mitigated
11,835
11,661
Healing
5,778
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
Cougarbait69
Gilgamesh
4,287
1,254
0
1,424
5,717
2,639
0
233
5,470
0
34,061
W
6,567
3,724
0
3,587
4,942
1,662
532
873
3,841
0
47,439
L
Ares
1,641
69
0
306
7,968
3,042
0
1,396
6,572
9,023
0
W
5,592
1,830
0
2,030
2,795
815
335
0
2,795
42,259
0
L
King Arthur
LoveoverHate
King Arthur
671
47
0
3,117
8,744
5,252
0
5,188
3,556
0
11,530
L
1,238
89
293
1,213
6,222
1,050
376
0
6,222
17,957
0
W
2,271
465
0
2,435
5,866
4,295
156
1,256
4,610
9,711
0
L
Neith
3,179
1,325
0
810
6,537
1,329
618
770
5,767
0
16,629
L
1,388
654
0
39
6,496
1,162
0
509
5,987
0
7,841
W
Cupid
7,357
4,334
28
2,157
4,572
1,268
756
275
4,297
0
38,231

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,096
Gold Earned
22,148
326
Minions Killed
126
0
Camps Cleared
0
930,471
Distance Traveled
908,540
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
6,439
644
74
7
0
230,820
0
W
Neith
7,348
735
88
9
0
182,473
1
L
Ares
4,363
436
12
1
0
195,946
0
W
Zeus
6,860
686
84
8
0
175,919
1
L
King Arthur
4,396
440
25
3
0
174,051
0
L
Hel
4,429
443
40
4
0
164,924
2
W
Sobek
6,325
633
14
1
0
190,914
4
L
Neith
4,748
475
27
3
0
187,583
0
L
Thor
4,212
421
22
2
0
186,036
0
W
Cupid
6,124
612
66
7
0
150,345
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role