Player Matchup

Terra
Terra
FlowCtrl
Terra
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 16L
1,293 Elo+
Solo
Bellona
Bellona
IssaBeach
Bellona
Level 26
God Stats
2W - 1L
1,340 SR
Queue Stats
26W - 25L
1,383 Elo+
Solo
Odin
Odin
NetroFrost
Odin
Level 26
God Stats
2W - 0L
1,449 SR
Queue Stats
21W - 21L
1,229 Elo+
Solo
Apollo
Apollo
Shinobix3111
Apollo
Level 28
God Stats
4W - 2L
1,725 SR
Queue Stats
49W - 36L
1,429 Elo+
Solo
Ao Kuang
Ao Kuang
ThelastDerp1768
Ao Kuang
Level 29
God Stats
3W - 0L
1,793 SR
Queue Stats
14W - 18L
1,285 Elo+
Solo
Team Averages
Level 26
1,561 SR
1,324 Elo+

VS

Team Averages
Level 16
1,521 SR
1,343 Elo+
Tiamat
Tiamat
NekoTsukiumi
Tiamat
Level 15
God Stats
2W - 3L
1,601 SR
Queue Stats
11W - 17L
1,241 Elo+
Solo
Tsukuyomi
Tsukuyomi
Prosthetic3rdArm
Tsukuyomi
Level 24
God Stats
14W - 12L
1,545 SR
Queue Stats
41W - 63L
1,384 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
RafikyLagosh
Ah Muzen Cab
Level 31
God Stats
50W - 70L
1,459 SR
Queue Stats
172W - 193L
1,344 Elo+
Solo
Guan Yu
Guan Yu
YudhistIAN
Guan Yu
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Sol
Sol
thequeen6975
Sol
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,247 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
FlowCtrl
Terra
16
5 / 4 / 14
11,866
516
8,551
20,757
34,457
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bellona
IssaBeach
Bellona
20
19 / 1 / 5
14,029
610
21,414
16,140
16,605
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

15
7 / 5 / 6
10,465
455
7,756
14,533
7,211
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Apollo
16
5 / 6 / 9
11,011
479
11,316
20,317
11,792
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Breastplate

Breastplate

+20
Physical Protection

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ao Kuang
16
6 / 7 / 14
10,843
471
11,124
17,102
6,589
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
14
0 / 12 / 8
9,151
398
4,966
16,567
7,273
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Tsukuyomi
20
13 / 7 / 3
12,863
559
24,971
17,730
7,889
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ah Muzen Cab
RafikyLagosh
Ah Muzen Cab
15
4 / 9 / 7
10,135
441
15,432
17,439
5,668
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Guan Yu
YudhistIAN
Guan Yu
7
1 / 5 / 2
7,071
307
1,211
6,702
3,365
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

13
5 / 9 / 6
9,456
411
12,669
14,512
4,796
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

90
Kill Participation
49
42
Kills
23
23
Deaths
42
48
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Terra
FlowCtrl
Terra
5
4
14
3
W
Bellona
IssaBeach
Bellona
19
1
5
21.5
L
Tiamat
0
12
8
0.33
W
7
5
6
2
L
Tsukuyomi
13
7
3
2.07
L
Ah Muzen Cab
RafikyLagosh
Ah Muzen Cab
4
9
7
0.83
W
Apollo
5
6
9
1.58
W
Ao Kuang
6
7
14
1.86
L
Guan Yu
YudhistIAN
Guan Yu
1
5
2
0.4
L
5
9
6
0.89

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,161
Damage
59,249
88,849
Taken
72,950
76,654
Mitigated
28,991
19,256
Healing
12,793
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Terra
FlowCtrl
Terra
8,551
3,209
2,906
4,666
20,757
34,457
587
5,249
15,508
31,107
0
W
Bellona
IssaBeach
Bellona
21,414
7,123
0
3,200
16,140
16,605
1,013
3,370
12,770
0
104,714
L
Tiamat
4,966
740
162
1,542
16,567
7,273
72
6,544
9,694
25,305
0
W
7,756
4,604
0
0
14,533
7,211
411
2,953
11,580
0
21,016
L
Tsukuyomi
24,971
7,287
0
3,228
17,730
7,889
114
4,454
13,074
0
93,730
L
Ah Muzen Cab
RafikyLagosh
Ah Muzen Cab
15,432
5,113
0
4,142
17,439
5,668
1,611
3,435
13,629
0
64,200
W
Apollo
11,316
5,634
0
4,534
20,317
11,792
3,285
2,611
17,706
0
66,291
W
Ao Kuang
11,124
3,620
0
3,950
17,102
6,589
1,788
2,618
14,484
37,837
0
L
Guan Yu
YudhistIAN
Guan Yu
1,211
219
70
418
6,702
3,365
274
1,924
4,778
0
10,745
L
12,669
3,289
0
3,231
14,512
4,796
2,375
3,318
10,787
31,524
2,748

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,214
Gold Earned
48,676
427
Minions Killed
348
0
Camps Cleared
0
2,206,254
Distance Traveled
1,625,070
8
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Terra
11,866
516
37
2
0
426,913
1
W
Bellona
14,029
610
162
7
0
464,428
0
L
Tiamat
9,151
398
36
2
0
317,450
7
W
Odin
10,465
455
32
1
0
472,197
1
L
Tsukuyomi
12,863
559
150
7
0
455,806
3
L
Ah Muzen Cab
10,135
441
93
4
0
332,829
0
W
Apollo
11,011
479
142
6
0
415,659
0
W
Ao Kuang
10,843
471
54
2
0
427,057
6
L
Guan Yu
7,071
307
17
1
0
197,383
0
L
Sol
9,456
411
52
2
0
321,602
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role