Player Matchup

Anubis
Anubis
BaronisBae
Anubis
Level 64
God Stats
5W - 1L
1,972 SR
Queue Stats
92W - 44L
1,723 Elo+
Party 2
Heimdallr
Heimdallr
YuiAyanami
Heimdallr
Level 141
God Stats
2W - 0L
1,575 SR
Queue Stats
196W - 54L
1,919 Elo+
Party 2
King Arthur
King Arthur
YuiAyanamiSimp
King Arthur
Level 29
God Stats
1W - 1L
1,609 SR
Queue Stats
101W - 25L
1,900 Elo+
Party 2
Team Averages
Level 78
1,719 SR
1,847 Elo+

VS

Team Averages
Level 75
1,545 SR
1,592 Elo+
Sol
Sol
J0kinghazard
Sol
Level 18
God Stats
3W - 7L
1,540 SR
Queue Stats
3W - 7L
1,482 Elo+
Party 1
Charybdis
Charybdis
LeMi11ion
Charybdis
Level 102
God Stats
0W - 4L
1,468 SR
Queue Stats
50W - 38L
1,618 Elo+
Party 1
Khepri
Khepri
Necrophoros18
Khepri
Level 104
God Stats
14W - 12L
1,627 SR
Queue Stats
151W - 122L
1,676 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
BaronisBae
Anubis
15
4 / 4 / 9
10,519
701
12,804
14,328
7,564
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Heimdallr
YuiAyanami
Heimdallr
14
6 / 2 / 9
10,825
722
18,110
10,484
5,189
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

King Arthur
YuiAyanamiSimp
King Arthur
15
5 / 2 / 9
10,892
726
11,983
22,454
17,054
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 2 / 5
9,718
648
11,093
10,132
2,981
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Charybdis
LeMi11ion
Charybdis
13
4 / 6 / 2
10,230
682
15,358
15,272
5,333
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

12
2 / 7 / 3
10,018
668
5,580
22,577
21,538
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
18
15
Kills
8
8
Deaths
15
27
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Anubis
BaronisBae
Anubis
4
4
9
2.13
L
2
2
5
2.25
L
Charybdis
LeMi11ion
Charybdis
4
6
2
0.83
L
2
7
3
0.5
W
Heimdallr
YuiAyanami
Heimdallr
6
2
9
5.25
W
King Arthur
YuiAyanamiSimp
King Arthur
5
2
9
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,897
Damage
32,031
47,266
Taken
47,981
29,807
Mitigated
29,852
14,666
Healing
7,243
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
BaronisBae
Anubis
12,804
622
0
6,484
14,328
7,564
1,130
6,406
7,922
40,392
0
L
11,093
2,054
0
2,640
10,132
2,981
0
3,601
6,531
31,166
0
L
Charybdis
LeMi11ion
Charybdis
15,358
9,052
0
1,560
15,272
5,333
0
4,469
10,800
0
44,707
L
5,580
315
0
3,043
22,577
21,538
0
5,492
17,085
16,965
0
W
Heimdallr
YuiAyanami
Heimdallr
18,110
7,432
0
1,692
10,484
5,189
1,297
4,743
5,741
0
41,514
W
King Arthur
YuiAyanamiSimp
King Arthur
11,983
1,753
811
5,679
22,454
17,054
651
6,213
16,241
2,419
50,090

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,236
Gold Earned
29,966
197
Minions Killed
135
12
Camps Cleared
2
817,538
Distance Traveled
831,554
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
10,519
701
57
4
2
259,229
3
L
Sol
9,718
648
50
3
1
258,228
0
L
Charybdis
10,230
682
65
4
1
304,000
1
L
Khepri
10,018
668
20
1
0
269,326
7
W
Heimdallr
10,825
722
47
3
7
273,402
4
W
King Arthur
10,892
726
93
6
3
284,907
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role