Player Matchup

Fenrir
Fenrir
FallenXKingdomX
Fenrir
Level 5
God Stats
8W - 6L
1,510 SR
Queue Stats
8W - 6L
1,216 Elo+
Solo
Anubis
Anubis
Lo_2_Hi
Anubis
Level 22
God Stats
3W - 2L
1,728 SR
Queue Stats
220W - 207L
1,498 Elo+
Solo
Danzaburou
Danzaburou
SUPER_CRAKER221
Danzaburou
Level 6
God Stats
1W - 2L
1,737 SR
Queue Stats
6W - 10L
1,364 Elo+
Solo
Guan Yu
Guan Yu
jerko_fel
Guan Yu
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 2L
1,500 Elo+
Solo
Bastet
Bastet
renard_surpris
Bastet
Level 10
God Stats
0W - 2L
1,500 SR
Queue Stats
22W - 27L
1,409 Elo+
Solo
Team Averages
Level 9
1,595 SR
1,398 Elo+

VS

Team Averages
Level 21
1,538 SR
1,415 Elo+
Hera
Hera
Atafucyu
Hera
Level 6
God Stats
1W - 0L
1,451 SR
Queue Stats
1W - 1L
1,243 Elo+
Solo
Poseidon
Poseidon
Foxhound_420_
Poseidon
Level 28
God Stats
7W - 5L
1,500 SR
Queue Stats
34W - 29L
1,455 Elo+
Solo
Ares
Ares
King_Scarface0
Ares
Level 16
God Stats
5W - 4L
1,723 SR
Queue Stats
45W - 41L
1,469 Elo+
Solo
Zeus
Zeus
MrNoodles07
Zeus
Level 29
God Stats
4W - 7L
1,517 SR
Queue Stats
168W - 153L
1,484 Elo+
Solo
Loki
Loki
chubby_elephaant
Loki
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
32W - 20L
1,425 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 0 / 5
10,788
981
5,165
7,364
5,235
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Anubis
Lo_2_Hi
Anubis
17
4 / 2 / 7
11,904
1,082
10,268
14,485
7,034
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
SUPER_CRAKER221
Danzaburou
16
1 / 8 / 4
9,416
856
8,354
18,402
6,632
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Guan Yu
jerko_fel
Guan Yu
16
1 / 9 / 4
9,476
861
4,531
17,104
17,997
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

16
1 / 14 / 6
10,239
931
9,464
22,450
8,847
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Team 1 Tickets

74

VS

Team 2 Tickets

244

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
18
8 / 0 / 17
12,050
1,095
16,950
6,098
2,312
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Poseidon
Foxhound_420_
Poseidon
17
6 / 3 / 10
10,684
971
11,815
7,754
3,172
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

18
4 / 3 / 18
11,722
1,066
9,053
13,765
16,463
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

19
7 / 1 / 17
11,722
1,066
21,848
6,666
2,571
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

17
8 / 4 / 8
11,149
1,014
12,282
10,279
3,431
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
103
11
Kills
33
33
Deaths
11
26
Assists
70
Player
Kills
Deaths
Assists
KDA
W
Hera
8
0
17
16.5
L
4
0
5
6.5
W
Poseidon
Foxhound_420_
Poseidon
6
3
10
3.67
W
4
3
18
4.33
L
Anubis
Lo_2_Hi
Anubis
4
2
7
3.75
W
7
1
17
15.5
L
Danzaburou
SUPER_CRAKER221
Danzaburou
1
8
4
0.38
W
8
4
8
3
L
Guan Yu
jerko_fel
Guan Yu
1
9
4
0.33
L
1
14
6
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,782
Damage
71,948
79,805
Taken
44,562
45,745
Mitigated
27,949
12,616
Healing
4,690
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hera
16,950
6,089
0
215
6,098
2,312
0
2,016
3,986
39,074
0
L
5,165
1,150
0
820
7,364
5,235
0
5,270
2,094
0
19,215
W
Poseidon
Foxhound_420_
Poseidon
11,815
1,635
0
933
7,754
3,172
0
1,467
6,147
30,413
0
W
9,053
475
0
1,220
13,765
16,463
0
2,761
10,663
18,528
0
L
Anubis
Lo_2_Hi
Anubis
10,268
135
0
5,900
14,485
7,034
0
9,698
4,787
58,814
0
W
21,848
5,964
443
1,879
6,666
2,571
0
2,163
4,373
48,457
0
L
Danzaburou
SUPER_CRAKER221
Danzaburou
8,354
5,139
0
1,014
18,402
6,632
0
13,670
4,732
0
21,373
W
12,282
2,764
0
0
10,279
3,431
0
1,861
8,295
0
26,445
L
Guan Yu
jerko_fel
Guan Yu
4,531
714
684
2,328
17,104
17,997
0
13,390
3,714
0
13,496
L
9,464
2,753
0
1,870
22,450
8,847
0
17,638
4,812
0
23,303

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,823
Gold Earned
57,327
187
Minions Killed
219
4
Camps Cleared
5
942,102
Distance Traveled
968,433
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
12,050
1,095
71
6
0
209,544
0
L
Fenrir
10,788
981
24
2
2
225,830
0
W
Poseidon
10,684
971
52
5
0
157,697
1
W
Ares
11,722
1,066
14
1
0
205,818
2
L
Anubis
11,904
1,082
113
10
1
200,496
1
W
Zeus
11,722
1,066
62
6
2
180,719
0
L
Danzaburou
9,416
856
10
1
0
175,647
0
W
Loki
11,149
1,014
20
2
3
214,655
1
L
Guan Yu
9,476
861
12
1
1
183,993
0
L
Bastet
10,239
931
28
3
0
156,136
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role