Player Matchup

Guan Yu
Guan Yu
Clonebear
Guan Yu
Level 9
God Stats
1W - 3L
1,282 SR
Queue Stats
2W - 8L
1,149 Elo+
Solo
Hel
Hel
Kevinrosmel
Hel
Level 26
God Stats
43W - 29L
1,574 SR
Queue Stats
44W - 31L
1,453 Elo+
Solo
Persephone
Persephone
SantaGunner156
Persephone
Level 15
God Stats
3W - 1L
1,740 SR
Queue Stats
19W - 16L
1,374 Elo+
Solo
Ares
Ares
Truxkmayne
Ares
Level 15
God Stats
1W - 1L
1,500 SR
Queue Stats
80W - 73L
1,365 Elo+
Solo
Cthulhu
Cthulhu
bryan420metra
Cthulhu
Level 6
God Stats
5W - 5L
1,435 SR
Queue Stats
30W - 52L
1,300 Elo+
Solo
Team Averages
Level 14
1,506 SR
1,328 Elo+

VS

Team Averages
Level 16
1,513 SR
1,327 Elo+
Thor
Thor
Alramore
Thor
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Zhong Kui
Zhong Kui
Hecate9805
Zhong Kui
Level 9
God Stats
1W - 3L
1,500 SR
Queue Stats
9W - 15L
1,366 Elo+
Solo
Thoth
Thoth
YourmanBen
Thoth
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 16L
1,255 Elo+
Solo
Baba Yaga
Baba Yaga
gentlemenzombie
Baba Yaga
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,162 Elo+
Party 1
Izanami
Izanami
xXSpr4yNPr4y77Xx
Izanami
Level 27
God Stats
3W - 3L
1,566 SR
Queue Stats
106W - 125L
1,351 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Clonebear
Guan Yu
20
7 / 6 / 25
12,630
1,053
12,387
22,328
35,030
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

20
11 / 1 / 22
13,240
1,103
15,401
15,020
17,148
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Magic Focus

Magic Focus

+20
Magical Power

Persephone
SantaGunner156
Persephone
20
16 / 5 / 16
15,407
1,284
25,967
22,927
17,785
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

20
11 / 2 / 27
15,458
1,288
23,556
25,928
44,160
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Cthulhu
19
1 / 11 / 22
11,960
997
12,489
26,895
23,302
Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Team 1 Tickets

161

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
18
5 / 13 / 10
11,815
985
11,050
21,943
7,898
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Zhong Kui
Hecate9805
Zhong Kui
18
5 / 7 / 11
12,201
1,017
24,813
19,790
12,189
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Thoth
18
0 / 13 / 15
11,104
925
6,158
18,364
5,495
Baba Yaga
gentlemenzombie
Baba Yaga
19
4 / 4 / 16
12,228
1,019
20,500
16,613
6,764
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

19
11 / 9 / 9
13,443
1,120
43,063
23,409
8,526
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

158
Kill Participation
86
46
Kills
25
25
Deaths
46
112
Assists
61
Player
Kills
Deaths
Assists
KDA
L
Thor
5
13
10
0.77
W
Guan Yu
Clonebear
Guan Yu
7
6
25
3.25
L
Zhong Kui
Hecate9805
Zhong Kui
5
7
11
1.5
W
11
1
22
22
W
Persephone
SantaGunner156
Persephone
16
5
16
4.8
W
11
2
27
12.25
L
Thoth
0
13
15
0.58
W
Cthulhu
1
11
22
1.09
L
Baba Yaga
gentlemenzombie
Baba Yaga
4
4
16
3
L
11
9
9
1.72

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

89,800
Damage
105,584
113,098
Taken
100,119
137,425
Mitigated
40,872
36,669
Healing
3,924
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
11,050
2,570
0
50
21,943
7,898
0
16,962
4,700
0
25,795
W
Guan Yu
Clonebear
Guan Yu
12,387
1,299
5,895
5,892
22,328
35,030
0
11,089
11,239
522
18,742
L
Zhong Kui
Hecate9805
Zhong Kui
24,813
5,823
0
569
19,790
12,189
0
13,957
5,335
40,096
0
W
15,401
2,679
9,909
5,986
15,020
17,148
0
7,081
7,939
38,896
0
W
Persephone
SantaGunner156
Persephone
25,967
3,955
499
6,659
22,927
17,785
0
9,919
13,003
47,797
0
W
23,556
2,626
0
1,550
25,928
44,160
0
11,496
14,432
37,793
0
L
Thoth
6,158
1,198
0
0
18,364
5,495
0
13,153
4,819
23,226
0
W
Cthulhu
12,489
1,868
144
135
26,895
23,302
0
11,884
15,011
32,519
0
L
Baba Yaga
gentlemenzombie
Baba Yaga
20,500
3,522
0
3,215
16,613
6,764
0
13,988
2,572
41,686
0
L
43,063
30,896
0
90
23,409
8,526
0
19,875
3,359
0
76,092

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,695
Gold Earned
60,791
205
Minions Killed
179
2
Camps Cleared
4
1,059,828
Distance Traveled
1,008,229
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
11,815
985
21
2
1
203,281
1
W
Guan Yu
12,630
1,053
21
2
0
244,266
0
L
Zhong Kui
12,201
1,017
30
3
1
190,771
0
W
Hel
13,240
1,103
66
6
0
234,022
4
W
Persephone
15,407
1,284
40
3
2
190,835
0
W
Ares
15,458
1,288
34
3
0
231,057
0
L
Thoth
11,104
925
25
2
1
199,074
2
W
Cthulhu
11,960
997
44
4
0
159,648
1
L
Baba Yaga
12,228
1,019
43
4
0
217,332
0
L
Izanami
13,443
1,120
60
5
1
197,771
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role