Player Matchup

Agni
Agni
Elcpsito201
Agni
Level 17
God Stats
2W - 1L
1,699 SR
Queue Stats
21W - 23L
1,393 Elo+
Party 1
Bakasura
Bakasura
JoeGigalo
Bakasura
Level 28
God Stats
3W - 1L
1,500 SR
Queue Stats
39W - 37L
1,405 Elo+
Solo
Ymir
Ymir
Malfos
Ymir
Level 27
God Stats
2W - 1L
1,755 SR
Queue Stats
33W - 34L
1,552 Elo+
Solo
Medusa
Medusa
XNAOFUMI
Medusa
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
52W - 94L
1,243 Elo+
Party 1
Nu Wa
Nu Wa
raxer4598
Nu Wa
Level 29
God Stats
1W - 2L
1,530 SR
Queue Stats
19W - 21L
1,431 Elo+
Solo
Team Averages
Level 25
1,597 SR
1,405 Elo+

VS

Team Averages
Level 17
1,541 SR
1,435 Elo+
Danzaburou
Danzaburou
BadBunny69420
Danzaburou
Level 22
God Stats
2W - 0L
1,740 SR
Queue Stats
57W - 42L
1,505 Elo+
Solo
Loki
Loki
DodoRex11
Loki
Level 28
God Stats
2W - 0L
1,500 SR
Queue Stats
140W - 169L
1,385 Elo+
Solo
Zeus
Zeus
KneegersSmellBAD
Zeus
Level 5
God Stats
15W - 14L
1,417 SR
Queue Stats
19W - 24L
1,328 Elo+
Solo
Ares
Ares
Oturtle21
Ares
Level 9
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 5L
1,479 Elo+
Solo
Achilles
Achilles
iKuroLewd
Achilles
Level 22
God Stats
14W - 10L
1,547 SR
Queue Stats
55W - 45L
1,475 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
1 / 6 / 3
5,384
489
4,034
6,857
1,804
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bakasura
JoeGigalo
Bakasura
13
6 / 2 / 3
8,010
728
6,286
6,589
2,502
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ymir
Malfos
Ymir
11
1 / 3 / 1
6,390
581
2,103
7,406
5,174
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Medusa
XNAOFUMI
Medusa
7
2 / 7 / 0
5,088
463
3,607
7,867
1,784
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Nu Wa
raxer4598
Nu Wa
6
0 / 7 / 1
4,668
424
2,168
6,197
1,513
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
BadBunny69420
Danzaburou
12
11 / 1 / 1
7,696
700
7,017
4,735
1,378
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Loki
9
2 / 2 / 6
5,782
526
2,460
5,367
1,528
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

10
9 / 4 / 0
6,916
629
8,866
7,230
1,752
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ares
9
0 / 1 / 8
5,874
534
2,309
6,745
3,253
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Achilles
iKuroLewd
Achilles
11
3 / 2 / 1
6,296
572
5,443
7,296
4,422
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
41
10
Kills
25
25
Deaths
10
8
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
BadBunny69420
Danzaburou
11
1
1
11.5
W
Loki
2
2
6
2.5
L
1
6
3
0.42
L
Bakasura
JoeGigalo
Bakasura
6
2
3
3.75
W
9
4
0
2.25
L
Ymir
Malfos
Ymir
1
3
1
0.5
W
Ares
0
1
8
4
L
Medusa
XNAOFUMI
Medusa
2
7
0
0.29
W
Achilles
iKuroLewd
Achilles
3
2
1
1.75
L
Nu Wa
raxer4598
Nu Wa
0
7
1
0.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,198
Damage
26,095
34,916
Taken
31,373
12,777
Mitigated
12,333
6,538
Healing
11,398
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
BadBunny69420
Danzaburou
7,017
3,484
0
1,657
4,735
1,378
1,359
671
3,920
0
50,349
W
Loki
2,460
449
0
2,269
5,367
1,528
0
1,895
3,307
0
20,738
L
4,034
477
0
523
6,857
1,804
687
3,819
2,772
13,761
0
L
Bakasura
JoeGigalo
Bakasura
6,286
4,256
0
2,863
6,589
2,502
0
1,237
5,272
0
46,631
W
8,866
1,728
0
2,110
7,230
1,752
861
2,084
4,750
34,367
0
L
Ymir
Malfos
Ymir
2,103
1,049
0
1,915
7,406
5,174
388
0
7,009
27,780
0
W
Ares
2,309
143
1,211
1,532
6,745
3,253
0
1,017
5,716
9,413
0
L
Medusa
XNAOFUMI
Medusa
3,607
2,245
0
422
7,867
1,784
0
2,284
5,497
0
17,506
W
Achilles
iKuroLewd
Achilles
5,443
1,927
0
2,619
7,296
4,422
128
2,299
4,823
0
28,076
L
Nu Wa
raxer4598
Nu Wa
2,168
1,122
0
815
6,197
1,513
0
3,294
2,751
10,014
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,540
Gold Earned
32,564
227
Minions Killed
287
0
Camps Cleared
0
1,004,766
Distance Traveled
1,008,560
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
7,696
700
102
9
0
210,810
0
W
Loki
5,782
526
47
4
0
243,610
4
L
Agni
5,384
489
16
1
0
208,293
0
L
Bakasura
8,010
728
86
8
0
271,073
0
W
Zeus
6,916
629
65
6
0
146,072
3
L
Ymir
6,390
581
70
6
0
155,396
4
W
Ares
5,874
534
10
1
0
223,074
0
L
Medusa
5,088
463
29
3
0
187,129
0
W
Achilles
6,296
572
63
6
0
184,994
0
L
Nu Wa
4,668
424
26
2
0
182,875
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role