Player Matchup

Gilgamesh
Gilgamesh
 
Gilgamesh
Level 150
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Raijin
Raijin
PXNDEX68
Raijin
Level 124
God Stats
2W - 6L
1,511 SR
Queue Stats
238W - 208L
1,601 Elo+
Party 1
Odin
Odin
huleon
Odin
Level 29
God Stats
28W - 12L
1,736 SR
Queue Stats
120W - 75L
1,704 Elo+
Party 1
Team Averages
Level 101
1,582 SR
1,602 Elo+

VS

Team Averages
Level 58
1,499 SR
1,553 Elo+
Ymir
Ymir
JulioChiquito
Ymir
Level 26
God Stats
0W - 3L
1,416 SR
Queue Stats
26W - 31L
1,432 Elo+
Solo
Sol
Sol
SwatTeamIsClean
Sol
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 25L
1,471 Elo+
Party 2
Medusa
Medusa
xAquariox
Medusa
Level 105
God Stats
0W - 2L
1,580 SR
Queue Stats
9W - 10L
1,756 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
14
14 / 1 / 10
9,086
909
16,342
9,370
9,538
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Raijin
PXNDEX68
Raijin
13
7 / 0 / 14
8,534
853
6,742
4,991
2,220
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Odin
huleon
Odin
12
3 / 1 / 18
7,683
768
6,178
7,145
6,529
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 6 / 2
6,203
620
3,643
14,492
9,484
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

9
1 / 8 / 0
6,073
607
4,391
7,974
2,067
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Medusa
xAquariox
Medusa
8
1 / 10 / 1
6,041
604
5,943
11,202
2,921
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
5
24
Kills
2
2
Deaths
24
42
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
 
Gilgamesh
14
1
10
19
L
0
6
2
0.17
W
Raijin
PXNDEX68
Raijin
7
0
14
14
L
1
8
0
0.13
W
Odin
huleon
Odin
3
1
18
12
L
Medusa
xAquariox
Medusa
1
10
1
0.15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,262
Damage
13,977
21,506
Taken
33,668
18,287
Mitigated
14,472
3,461
Healing
2,522
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
 
Gilgamesh
16,342
4,883
0
793
9,370
9,538
135
2,859
6,511
0
36,432
L
3,643
340
0
1,798
14,492
9,484
0
3,242
10,923
10,133
0
W
Raijin
PXNDEX68
Raijin
6,742
941
0
545
4,991
2,220
776
2,760
2,231
27,597
0
L
4,391
718
0
464
7,974
2,067
0
1,807
6,081
20,091
0
W
Odin
huleon
Odin
6,178
1,031
807
1,316
7,145
6,529
52
3,055
4,090
0
11,681
L
Medusa
xAquariox
Medusa
5,943
2,586
0
260
11,202
2,921
0
1,893
9,062
0
13,957

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,303
Gold Earned
18,317
121
Minions Killed
83
7
Camps Cleared
2
577,957
Distance Traveled
444,098
11
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
9,086
909
50
5
3
209,204
1
L
Ymir
6,203
620
23
2
0
143,489
2
W
Raijin
8,534
853
63
6
3
174,733
5
L
Sol
6,073
607
45
5
2
147,218
1
W
Odin
7,683
768
8
1
1
194,020
5
L
Medusa
6,041
604
15
2
0
153,391
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role