Player Matchup

Skadi
Skadi
Anuviz926
Skadi
Level 17
God Stats
7W - 11L
1,387 SR
Queue Stats
12W - 19L
1,207 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Castriii
Morgan Le Fay
Level 26
God Stats
3W - 2L
1,569 SR
Queue Stats
4W - 6L
1,658 Elo+
Party 2
Fenrir
Fenrir
KingMastt
Fenrir
Level 24
God Stats
0W - 1L
1,662 SR
Queue Stats
19W - 21L
1,645 Elo+
Party 2
Hun Batz
Hun Batz
Santiagoriosss
Hun Batz
Level 26
God Stats
1W - 1L
1,554 SR
Queue Stats
15W - 23L
1,430 Elo+
Party 2
Bacchus
Bacchus
souldogor
Bacchus
Level 28
God Stats
3W - 1L
1,596 SR
Queue Stats
36W - 49L
1,404 Elo+
Party 2
Team Averages
Level 24
1,554 SR
1,469 Elo+

VS

Team Averages
Level 99
1,624 SR
1,464 Elo+
Guan Yu
Guan Yu
Dylan4025
Guan Yu
Level 116
God Stats
3W - 3L
1,531 SR
Queue Stats
16W - 17L
1,471 Elo+
Party 1
Danzaburou
Danzaburou
EpicFncyPantsx
Danzaburou
Level 29
God Stats
11W - 7L
1,727 SR
Queue Stats
26W - 30L
1,391 Elo+
Party 1
Ra
Ra
Knit-Kat
Ra
Level 158
God Stats
9W - 8L
1,570 SR
Queue Stats
438W - 436L
1,476 Elo+
Party 1
Zeus
Zeus
NBAboss22
Zeus
Level 147
God Stats
8W - 6L
1,696 SR
Queue Stats
180W - 169L
1,493 Elo+
Party 1
Bacchus
Bacchus
TheMuuul
Bacchus
Level 43
God Stats
6W - 3L
1,595 SR
Queue Stats
89W - 91L
1,489 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
Anuviz926
Skadi
16
0 / 3 / 3
9,457
556
8,416
7,975
2,366
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Morgan Le Fay
Castriii
Morgan Le Fay
19
3 / 3 / 1
11,917
701
20,503
18,048
6,458
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fenrir
KingMastt
Fenrir
17
1 / 3 / 3
10,386
611
4,287
13,681
4,191
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hun Batz
19
2 / 7 / 3
11,414
671
7,159
16,960
7,800
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Bacchus
souldogor
Bacchus
18
3 / 2 / 4
11,090
652
12,253
15,338
7,989
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Dylan4025
Guan Yu
18
2 / 1 / 10
12,142
714
9,435
17,765
17,449
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Danzaburou
EpicFncyPantsx
Danzaburou
20
3 / 1 / 3
13,051
768
11,440
8,992
4,417
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

19
3 / 5 / 4
11,899
700
7,149
13,779
6,261
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Zeus
20
9 / 1 / 3
13,405
789
25,848
10,240
4,636
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Bacchus
TheMuuul
Bacchus
19
1 / 1 / 10
11,350
668
8,086
19,392
22,715
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
48
9
Kills
18
18
Deaths
9
14
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Skadi
Anuviz926
Skadi
0
3
3
0.5
L
Morgan Le Fay
Castriii
Morgan Le Fay
3
3
1
1.17
W
Guan Yu
Dylan4025
Guan Yu
2
1
10
7
W
Danzaburou
EpicFncyPantsx
Danzaburou
3
1
3
4.5
L
Fenrir
KingMastt
Fenrir
1
3
3
0.83
W
3
5
4
1
W
Zeus
9
1
3
10.5
L
Hun Batz
2
7
3
0.5
W
Bacchus
TheMuuul
Bacchus
1
1
10
6
L
Bacchus
souldogor
Bacchus
3
2
4
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,618
Damage
61,958
72,002
Taken
70,168
28,804
Mitigated
55,478
11,346
Healing
31,110
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Skadi
Anuviz926
Skadi
8,416
2,379
0
145
7,975
2,366
0
5,083
2,779
0
32,630
L
Morgan Le Fay
Castriii
Morgan Le Fay
20,503
733
253
4,408
18,048
6,458
0
12,221
5,355
77,222
0
W
Guan Yu
Dylan4025
Guan Yu
9,435
1,409
5,229
5,953
17,765
17,449
1,479
9,767
7,998
0
27,752
W
Danzaburou
EpicFncyPantsx
Danzaburou
11,440
3,798
267
2,718
8,992
4,417
4,411
2,634
6,358
0
63,251
L
Fenrir
KingMastt
Fenrir
4,287
574
0
805
13,681
4,191
0
8,949
4,329
0
22,364
W
7,149
276
4,929
4,576
13,779
6,261
498
5,597
8,182
53,205
0
W
Zeus
25,848
1,293
0
2,173
10,240
4,636
426
6,585
3,655
59,665
0
L
Hun Batz
7,159
1,663
0
2,265
16,960
7,800
0
8,319
8,098
0
38,328
W
Bacchus
TheMuuul
Bacchus
8,086
653
1,272
3,993
19,392
22,715
62
8,589
10,803
21,908
0
L
Bacchus
souldogor
Bacchus
12,253
678
0
3,470
15,338
7,989
0
6,593
8,045
30,527
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,264
Gold Earned
61,847
367
Minions Killed
397
10
Camps Cleared
7
1,628,835
Distance Traveled
1,703,790
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
9,457
556
55
3
0
318,880
0
L
Morgan Le Fay
11,917
701
146
9
1
343,188
4
W
Guan Yu
12,142
714
41
2
0
351,019
0
W
Danzaburou
13,051
768
128
8
3
310,727
2
L
Fenrir
10,386
611
38
2
2
316,395
0
W
Ra
11,899
700
129
8
2
339,922
4
W
Zeus
13,405
789
74
4
0
331,958
2
L
Hun Batz
11,414
671
85
5
5
301,176
0
W
Bacchus
11,350
668
25
1
2
370,164
0
L
Bacchus
11,090
652
43
3
2
349,196
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role