Player Matchup

Cupid
Cupid
Heartmono
Cupid
Level 140
God Stats
4W - 0L
1,974 SR
Queue Stats
85W - 27L
1,812 Elo+
Party 1
Agni
Agni
ImBakedRightNow
Agni
Level 107
God Stats
13W - 3L
1,794 SR
Queue Stats
120W - 50L
1,801 Elo+
Party 1
Hel
Hel
Redtrain22
Hel
Level 27
God Stats
5W - 1L
1,888 SR
Queue Stats
97W - 43L
1,762 Elo+
Party 1
Team Averages
Level 91
1,885 SR
1,791 Elo+

VS

Team Averages
Level 88
1,691 SR
1,700 Elo+
Rama
Rama
BBBFF
Rama
Level 125
God Stats
2W - 2L
1,759 SR
Queue Stats
173W - 107L
1,714 Elo+
Party 2
Ymir
Ymir
Nozumeh
Ymir
Level 29
God Stats
1W - 1L
1,615 SR
Queue Stats
3W - 2L
1,683 Elo+
Party 2
Hel
Hel
Pyroturtle
Hel
Level 110
God Stats
10W - 4L
1,698 SR
Queue Stats
150W - 99L
1,703 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
Heartmono
Cupid
15
7 / 0 / 2
10,637
709
14,139
6,923
2,867
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

14
3 / 0 / 6
9,370
625
9,755
11,917
4,390
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
0 / 2 / 8
8,765
584
1,914
7,396
3,461
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
BBBFF
Rama
12
2 / 3 / 0
8,442
563
9,083
7,284
2,176
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ymir
Nozumeh
Ymir
11
0 / 2 / 2
8,778
585
4,752
11,797
11,394
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

12
0 / 5 / 1
8,102
540
6,880
10,338
3,792
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
5
10
Kills
2
2
Deaths
10
16
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Rama
BBBFF
Rama
2
3
0
0.67
W
Cupid
Heartmono
Cupid
7
0
2
8
W
3
0
6
6
L
Ymir
Nozumeh
Ymir
0
2
2
0.5
L
0
5
1
0.1
W
0
2
8
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,808
Damage
20,715
26,236
Taken
29,419
10,718
Mitigated
17,362
19,242
Healing
8,729
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Rama
BBBFF
Rama
9,083
5,558
0
614
7,284
2,176
0
2,169
5,115
0
26,717
W
Cupid
Heartmono
Cupid
14,139
10,398
84
2,918
6,923
2,867
972
2,739
4,184
0
47,163
W
9,755
808
0
2,681
11,917
4,390
496
6,782
5,135
41,497
0
L
Ymir
Nozumeh
Ymir
4,752
908
0
1,568
11,797
11,394
0
4,459
7,338
10,421
0
L
6,880
43
3,193
3,354
10,338
3,792
0
5,286
5,052
40,491
0
W
1,914
153
8,815
4,744
7,396
3,461
0
2,889
4,507
16,155
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,772
Gold Earned
25,322
179
Minions Killed
153
7
Camps Cleared
6
861,903
Distance Traveled
784,406
11
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
8,442
563
48
3
3
255,148
4
W
Cupid
10,637
709
98
7
2
284,897
3
W
Agni
9,370
625
53
4
2
283,819
4
L
Ymir
8,778
585
14
1
0
273,414
0
L
Hel
8,102
540
91
6
3
255,844
5
W
Hel
8,765
584
28
2
3
293,187
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role