Player Matchup

Chang'e
Chang'e
Natáni
Chang'e
Level 83
God Stats
1W - 2L
1,241 SR
Queue Stats
35W - 52L
1,338 Elo+
Solo
Izanami
Izanami
Okfel
Izanami
Level 27
God Stats
3W - 0L
1,702 SR
Queue Stats
97W - 48L
1,833 Elo+
Party 1
Vamana
Vamana
Saitamaguyman
Vamana
Level 15
God Stats
10W - 4L
1,680 SR
Queue Stats
71W - 38L
1,570 Elo+
Party 1
Team Averages
Level 42
1,541 SR
1,580 Elo+

VS

Team Averages
Level 59
1,500 SR
1,466 Elo+
Loki
Loki
 
Loki
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chronos
Chronos
OriginalOranges
Chronos
Level 104
God Stats
5W - 3L
1,500 SR
Queue Stats
408W - 221L
1,639 Elo+
Party 2
Mulan
Mulan
niya saiki
Mulan
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 8L
1,259 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Natáni
Chang'e
12
3 / 4 / 17
8,256
826
3,486
8,484
5,126
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Izanami
Okfel
Izanami
15
17 / 4 / 4
10,726
1,073
15,535
9,371
4,346
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
4 / 4 / 11
7,975
798
7,281
13,884
9,869
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
11
3 / 7 / 5
7,946
795
7,327
8,579
2,650
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

13
8 / 8 / 2
9,195
920
10,708
12,227
3,968
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Mulan
10
0 / 9 / 5
6,573
657
1,798
11,460
4,410

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
23
24
Kills
11
12
Deaths
24
32
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Loki
 
Loki
3
7
5
0.79
W
Chang'e
Natáni
Chang'e
3
4
17
2.88
W
Izanami
Okfel
Izanami
17
4
4
4.75
L
8
8
2
1.13
W
4
4
11
2.38
L
Mulan
0
9
5
0.28

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,302
Damage
19,833
31,739
Taken
32,266
19,341
Mitigated
11,028
8,431
Healing
2,227
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
 
Loki
7,327
976
0
144
8,579
2,650
0
1,390
7,022
0
20,472
W
Chang'e
Natáni
Chang'e
3,486
331
2,392
2,635
8,484
5,126
349
4,913
3,571
10,458
0
W
Izanami
Okfel
Izanami
15,535
8,757
0
771
9,371
4,346
532
2,949
6,422
0
49,889
L
10,708
5,756
0
1,997
12,227
3,968
0
1,170
10,893
22,911
0
W
7,281
2,756
0
2,633
13,884
9,869
1,325
3,040
10,844
0
17,045
L
Mulan
1,798
600
0
86
11,460
4,410
0
1,205
9,875
0
5,184

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,957
Gold Earned
23,714
118
Minions Killed
61
7
Camps Cleared
2
508,456
Distance Traveled
434,141
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
7,946
795
28
3
2
161,984
0
W
Chang'e
8,256
826
19
2
2
175,148
0
W
Izanami
10,726
1,073
87
9
5
158,393
1
L
Chronos
9,195
920
23
2
0
140,640
1
W
Vamana
7,975
798
12
1
0
174,915
0
L
Mulan
6,573
657
10
1
0
131,517
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role