Player Matchup

Chaac
Chaac
 
Chaac
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Anubis
Anubis
Dirty-AKA-Chez
Anubis
Level 158
God Stats
6W - 7L
1,601 SR
Queue Stats
795W - 786L
1,500 Elo+
Solo
Vamana
Vamana
RUBnTUG
Vamana
Level 59
God Stats
1W - 0L
1,661 SR
Queue Stats
3W - 2L
1,504 Elo+
Solo
Sylvanus
Sylvanus
jerseyzdevil
Sylvanus
Level 156
God Stats
3W - 0L
1,745 SR
Queue Stats
135W - 145L
1,537 Elo+
Party 1
Agni
Agni
xLiLJoRdaN23x
Agni
Level 155
God Stats
7W - 7L
1,439 SR
Queue Stats
606W - 610L
1,509 Elo+
Solo
Team Averages
Level 135
1,589 SR
1,510 Elo+

VS

Team Averages
Level 113
1,514 SR
1,501 Elo+
Horus
Horus
CaosReptante
Horus
Level 126
God Stats
4W - 5L
1,565 SR
Queue Stats
314W - 323L
1,525 Elo+
Party 2
Hun Batz
Hun Batz
LTCHALLENGER
Hun Batz
Level 101
God Stats
2W - 4L
1,372 SR
Queue Stats
59W - 66L
1,479 Elo+
Solo
King Arthur
King Arthur
kenji0147
King Arthur
Level 126
God Stats
5W - 8L
1,512 SR
Queue Stats
333W - 342L
1,486 Elo+
Solo
Athena
Athena
killerstyles
Athena
Level 145
God Stats
2W - 4L
1,389 SR
Queue Stats
90W - 109L
1,484 Elo+
Solo
Cabrakan
Cabrakan
xxPMCxx
Cabrakan
Level 69
God Stats
1W - 2L
1,732 SR
Queue Stats
52W - 57L
1,531 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
10
2 / 1 / 3
5,654
1,131
1,812
2,906
3,028
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

10
0 / 0 / 5
5,396
1,079
3,563
2,624
1,217
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Vamana
RUBnTUG
Vamana
10
1 / 0 / 4
5,693
1,139
4,676
3,014
1,805
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Sylvanus
jerseyzdevil
Sylvanus
11
1 / 0 / 3
5,612
1,122
2,803
4,180
1,925
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

10
1 / 0 / 3
5,537
1,107
4,108
1,832
548
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 1 / 0
4,443
889
402
4,150
2,475
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Hun Batz
LTCHALLENGER
Hun Batz
10
0 / 1 / 0
4,443
889
5,258
4,075
1,466
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

King Arthur
kenji0147
King Arthur
1
0 / 0 / 0
1,212
242
0
0
0
Athena
9
0 / 1 / 0
4,645
929
2,689
5,269
3,317
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cabrakan
xxPMCxx
Cabrakan
9
0 / 2 / 0
4,375
875
1,907
5,758
6,769
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
0
5
Kills
0
1
Deaths
5
18
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
2
1
3
3.5
L
0
1
0
0
W
0
0
5
2.5
L
Hun Batz
LTCHALLENGER
Hun Batz
0
1
0
0
W
Vamana
RUBnTUG
Vamana
1
0
4
3
W
Sylvanus
jerseyzdevil
Sylvanus
1
0
3
2.5
L
King Arthur
kenji0147
King Arthur
0
0
0
0
L
Athena
0
1
0
0
W
1
0
3
2.5
L
Cabrakan
xxPMCxx
Cabrakan
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,962
Damage
10,256
14,556
Taken
19,252
8,523
Mitigated
14,027
6,249
Healing
9,192
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
1,812
164
337
334
2,906
3,028
268
453
2,453
0
5,298
L
402
296
3,541
1,280
4,150
2,475
0
1,865
2,285
0
3,155
W
3,563
135
48
600
2,624
1,217
424
1,265
1,359
10,666
0
L
Hun Batz
LTCHALLENGER
Hun Batz
5,258
595
0
0
4,075
1,466
0
1,795
2,280
0
14,036
W
Vamana
RUBnTUG
Vamana
4,676
2,638
0
708
3,014
1,805
448
484
2,530
0
5,804
W
Sylvanus
jerseyzdevil
Sylvanus
2,803
1,112
1,043
1,874
4,180
1,925
90
1,615
2,565
10,729
0
L
King Arthur
kenji0147
King Arthur
0
0
0
0
0
0
0
0
0
0
0
L
Athena
2,689
792
1,238
1,972
5,269
3,317
0
3,614
1,655
4,093
0
W
4,108
74
1,079
226
1,832
548
280
779
1,053
7,783
0
L
Cabrakan
xxPMCxx
Cabrakan
1,907
0
249
912
5,758
6,769
0
3,200
2,558
2,751
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,892
Gold Earned
19,118
57
Minions Killed
32
0
Camps Cleared
0
434,052
Distance Traveled
376,359
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
5,654
1,131
1
0
0
68,184
0
L
Horus
4,443
889
10
2
0
122,008
1
W
Anubis
5,396
1,079
20
4
0
89,346
2
L
Hun Batz
4,443
889
11
2
0
85,626
1
W
Vamana
5,693
1,139
5
1
0
101,050
0
W
Sylvanus
5,612
1,122
22
4
0
77,527
0
L
King Arthur
1,212
242
0
0
0
0
0
L
Athena
4,645
929
8
2
0
95,865
1
W
Agni
5,537
1,107
9
2
0
97,945
1
L
Cabrakan
4,375
875
3
1
0
72,860
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role