Player Matchup

Neith
Neith
Adonic64
Neith
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Guan Yu
Guan Yu
IHaveSTDsx69
Guan Yu
Level 4
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 2L
1,797 Elo+
Solo
Tiamat
Tiamat
MrMooLlama
Tiamat
Level 12
God Stats
0W - 2L
1,500 SR
Queue Stats
8W - 9L
1,840 Elo+
Party 1
Nike
Nike
Povedeus99
Nike
Level 24
God Stats
1W - 1L
1,732 SR
Queue Stats
28W - 25L
1,608 Elo+
Solo
Izanami
Izanami
wickedlucky
Izanami
Level 8
God Stats
2W - 3L
1,316 SR
Queue Stats
14W - 14L
1,349 Elo+
Party 1
Team Averages
Level 11
1,510 SR
1,619 Elo+

VS

Team Averages
Level 20
1,716 SR
1,586 Elo+
Bellona
Bellona
AMills3195
Bellona
Level 10
God Stats
5W - 1L
1,754 SR
Queue Stats
20W - 15L
1,556 Elo+
Solo
The Morrigan
The Morrigan
Battle-T-1-3
The Morrigan
Level 28
God Stats
3W - 3L
1,586 SR
Queue Stats
53W - 31L
1,589 Elo+
Solo
Sol
Sol
ELREYESCARLTA
Sol
Level 16
God Stats
3W - 0L
1,832 SR
Queue Stats
7W - 3L
1,708 Elo+
Solo
Horus
Horus
KingKitz02
Horus
Level 18
God Stats
8W - 2L
1,828 SR
Queue Stats
16W - 18L
1,576 Elo+
Solo
Thanatos
Thanatos
Nemesis13593
Thanatos
Level 28
God Stats
22W - 11L
1,580 SR
Queue Stats
81W - 63L
1,501 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Adonic64
Neith
5
0 / 5 / 0
4,001
400
931
4,430
1,423
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Guan Yu
IHaveSTDsx69
Guan Yu
6
1 / 7 / 0
4,155
416
551
8,633
2,657
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Tiamat
MrMooLlama
Tiamat
7
0 / 5 / 0
4,202
420
2,048
6,248
2,491
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

9
0 / 2 / 0
5,186
519
3,298
7,671
3,644
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Izanami
wickedlucky
Izanami
8
0 / 5 / 1
4,622
462
1,796
5,412
1,280
Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
AMills3195
Bellona
12
2 / 0 / 0
6,815
682
4,660
5,118
3,276
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

The Morrigan
Battle-T-1-3
The Morrigan
12
8 / 0 / 4
6,937
694
6,187
3,535
1,496
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

10
8 / 0 / 2
7,005
701
7,832
3,107
1,042
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Horus
9
0 / 1 / 11
6,082
608
1,611
7,428
3,140
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Thanatos
Nemesis13593
Thanatos
10
6 / 0 / 2
6,109
611
2,962
5,008
1,400
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
43
1
Kills
24
24
Deaths
1
1
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Bellona
AMills3195
Bellona
2
0
0
2
L
Neith
Adonic64
Neith
0
5
0
0
W
The Morrigan
Battle-T-1-3
The Morrigan
8
0
4
10
W
8
0
2
9
L
Guan Yu
IHaveSTDsx69
Guan Yu
1
7
0
0.14
W
Horus
0
1
11
5.5
L
Tiamat
MrMooLlama
Tiamat
0
5
0
0
W
Thanatos
Nemesis13593
Thanatos
6
0
2
7
L
0
2
0
0
L
Izanami
wickedlucky
Izanami
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,624
Damage
23,252
32,394
Taken
24,196
11,495
Mitigated
10,354
5,154
Healing
14,009
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
AMills3195
Bellona
4,660
1,500
0
2,762
5,118
3,276
0
201
4,917
6,403
37,884
L
Neith
Adonic64
Neith
931
491
0
365
4,430
1,423
50
1,421
3,009
0
11,326
W
The Morrigan
Battle-T-1-3
The Morrigan
6,187
1,622
0
1,100
3,535
1,496
96
418
2,949
32,482
6,865
W
7,832
3,807
132
2,109
3,107
1,042
1,025
153
2,954
32,741
4,981
L
Guan Yu
IHaveSTDsx69
Guan Yu
551
88
190
744
8,633
2,657
0
4,627
4,006
0
8,459
W
Horus
1,611
777
534
2,885
7,428
3,140
481
1,201
6,019
0
10,471
L
Tiamat
MrMooLlama
Tiamat
2,048
298
0
1,435
6,248
2,491
50
2,407
3,841
11,500
0
W
Thanatos
Nemesis13593
Thanatos
2,962
1,025
0
4,487
5,008
1,400
0
461
4,493
0
25,741
L
3,298
388
0
1,830
7,671
3,644
0
383
7,288
2,315
25,376
L
Izanami
wickedlucky
Izanami
1,796
1,521
0
590
5,412
1,280
0
2,934
2,478
0
24,423

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,166
Gold Earned
32,948
191
Minions Killed
319
0
Camps Cleared
0
901,203
Distance Traveled
995,107
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
6,815
682
115
12
0
217,233
2
L
Neith
4,001
400
34
3
0
169,184
0
W
The Morrigan
6,937
694
64
6
0
184,945
3
W
Sol
7,005
701
69
7
0
162,823
1
L
Guan Yu
4,155
416
18
2
0
206,522
1
W
Horus
6,082
608
20
2
0
206,663
2
L
Tiamat
4,202
420
22
2
0
169,991
2
W
Thanatos
6,109
611
51
5
0
223,443
0
L
Nike
5,186
519
73
7
0
188,223
3
L
Izanami
4,622
462
44
4
0
167,283
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role