Player Matchup

Bellona
Bellona
Gold III
 
Bellona
Gold III
Level 115
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Izanami
Izanami
Gold V
CLE XShadowX
Izanami
Gold V
Level 125
God Stats
5W - 6L
1,546 SR
Queue Stats
213W - 218L
1,327 MMR
Solo
Thanatos
Thanatos
Bronze III
D3cimals
Thanatos
Bronze III
Level 114
God Stats
2W - 2L
1,727 SR
Queue Stats
4W - 9L
1,332 MMR
Solo
Sol
Sol
Gold III
engelcullen
Sol
Gold III
Level 160
God Stats
40W - 31L
1,576 SR
Queue Stats
679W - 685L
1,369 MMR
Solo
Sylvanus
Sylvanus
Gold IV
godless6heathen
Sylvanus
Gold IV
Level 159
God Stats
16W - 19L
1,514 SR
Queue Stats
518W - 534L
1,389 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 135
1,573 SR
1,383 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 147
1,473 SR
1,393 MMR
Chang'e
Chang'e
Gold I
 
Chang'e
Gold I
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Zhong Kui
Zhong Kui
Platinum V
Papa Smurf 26
Zhong Kui
Platinum V
Level 160
God Stats
3W - 0L
1,641 SR
Queue Stats
134W - 134L
1,627 MMR
Party 2
Charybdis
Charybdis
Gold IV
Rom177
Charybdis
Gold IV
Level 152
God Stats
1W - 1L
1,211 SR
Queue Stats
153W - 158L
1,187 MMR
Party 2
Kali
Kali
Gold IV
chillmutria8002
Kali
Gold IV
Level 123
God Stats
7W - 9L
1,441 SR
Queue Stats
128W - 143L
1,349 MMR
Party 1
Ymir
Ymir
Gold V
kingoverkill970
Ymir
Gold V
Level 155
God Stats
1W - 4L
1,571 SR
Queue Stats
128W - 143L
1,303 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
16
2 / 4 / 4
10,091
481
4,752
17,123
15,486
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Talisman

Talisman

+75
Health
+15
Magical Protection

Izanami
CLE XShadowX
Izanami
17
4 / 7 / 2
10,881
518
15,239
18,207
6,980
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Thanatos
D3cimals
Thanatos
16
8 / 5 / 4
10,641
507
11,501
14,221
5,286
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

17
2 / 3 / 6
10,505
500
11,199
12,311
5,173
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Sylvanus
12
0 / 8 / 10
8,714
415
5,244
19,299
13,522
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Bans
HeimdallrTiamat

VS

Bans
CliodhnaAwilix
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
17
6 / 4 / 15
12,017
572
14,962
16,297
13,922
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Zhong Kui
Papa Smurf 26
Zhong Kui
18
9 / 3 / 10
12,168
579
14,455
17,728
12,311
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Charybdis
Rom177
Charybdis
18
8 / 4 / 15
12,065
575
10,201
19,219
5,869
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

16
1 / 3 / 15
10,706
510
6,506
15,110
7,725
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

19
3 / 2 / 9
12,384
590
14,082
17,154
15,853
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
91
16
Kills
27
27
Deaths
16
26
Assists
64
Player
Kills
Deaths
Assists
KDA
L
Bellona
 
Bellona
2
4
4
1
W
Chang'e
 
Chang'e
6
4
15
3.38
L
Izanami
CLE XShadowX
Izanami
4
7
2
0.71
L
Thanatos
D3cimals
Thanatos
8
5
4
2
W
Zhong Kui
Papa Smurf 26
Zhong Kui
9
3
10
4.67
W
Charybdis
Rom177
Charybdis
8
4
15
3.88
W
1
3
15
2.83
L
2
3
6
1.67
L
Sylvanus
0
8
10
0.63
W
3
2
9
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,935
Damage
60,206
81,161
Taken
85,508
46,447
Mitigated
55,680
31,625
Healing
44,572
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
 
Bellona
4,752
1,016
0
3,904
17,123
15,486
0
9,012
7,590
0
61,476
W
Chang'e
 
Chang'e
14,962
1,807
7,546
9,998
16,297
13,922
1,073
6,081
10,216
60,058
0
L
Izanami
CLE XShadowX
Izanami
15,239
9,170
0
4,348
18,207
6,980
696
8,920
9,180
0
94,844
L
Thanatos
D3cimals
Thanatos
11,501
2,295
0
10,636
14,221
5,286
355
5,961
8,260
0
54,765
W
Zhong Kui
Papa Smurf 26
Zhong Kui
14,455
2,621
0
6,794
17,728
12,311
2,035
3,982
13,746
69,190
0
W
Charybdis
Rom177
Charybdis
10,201
7,027
0
9,826
19,219
5,869
3,939
2,766
16,453
0
76,149
W
6,506
3,527
0
6,020
15,110
7,725
2,481
2,387
12,723
0
63,626
L
11,199
3,768
0
4,094
12,311
5,173
868
6,868
5,345
75,856
6,643
L
Sylvanus
5,244
1,713
3,497
5,146
19,299
13,522
108
12,696
6,350
15,725
0
W
14,082
2,592
0
4,388
17,154
15,853
926
4,145
13,009
84,249
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,832
Gold Earned
59,340
525
Minions Killed
546
0
Camps Cleared
0
1,818,607
Distance Traveled
1,911,734
23
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
10,091
481
123
6
0
364,157
7
W
Chang'e
12,017
572
80
4
0
389,946
2
L
Izanami
10,881
518
147
7
0
352,497
2
L
Thanatos
10,641
507
87
4
0
361,592
0
W
Zhong Kui
12,168
579
111
5
0
401,434
3
W
Charybdis
12,065
575
88
4
0
329,352
2
W
Kali
10,706
510
94
4
0
423,692
1
L
Sol
10,505
500
149
7
0
374,517
9
L
Sylvanus
8,714
415
19
1
0
365,844
5
W
Ymir
12,384
590
173
8
0
367,310
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role