Player Matchup

Artemis
Artemis
CaulkSukem
Artemis
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 3L
1,571 Elo+
Party 1
Bacchus
Bacchus
God91125
Bacchus
Level 11
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 8L
1,436 Elo+
Party 1
Merlin
Merlin
Mancrush
Merlin
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 6L
1,463 Elo+
Party 1
Neith
Neith
SerDagon
Neith
Level 7
God Stats
1W - 1L
1,298 SR
Queue Stats
7W - 4L
1,531 Elo+
Party 1
Achilles
Achilles
Yotsubasnake105
Achilles
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 7L
1,449 Elo+
Party 1
Team Averages
Level 8
1,460 SR
1,490 Elo+

VS

Team Averages
Level 23
1,463 SR
1,395 Elo+
Chiron
Chiron
Big Bro9367
Chiron
Level 24
God Stats
9W - 8L
1,582 SR
Queue Stats
9W - 11L
1,459 Elo+
Solo
Cupid
Cupid
Elkstra
Cupid
Level 26
God Stats
3W - 1L
1,500 SR
Queue Stats
9W - 12L
1,500 Elo+
Solo
Hercules
Hercules
MustafaG_615
Hercules
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,241 Elo+
Solo
Janus
Janus
elXcucuy
Janus
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
94W - 110L
1,434 Elo+
Solo
Thor
Thor
jesterfortheking
Thor
Level 31
God Stats
5W - 8L
1,234 SR
Queue Stats
56W - 73L
1,340 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
CaulkSukem
Artemis
19
15 / 3 / 15
13,208
1,201
28,464
8,128
3,955
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bacchus
God91125
Bacchus
19
4 / 3 / 24
13,062
1,187
11,430
14,831
27,217
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Merlin
Mancrush
Merlin
18
8 / 3 / 12
12,181
1,107
12,552
11,780
5,713
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Neith
SerDagon
Neith
18
3 / 2 / 16
10,711
974
11,644
11,866
5,233
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Achilles
18
3 / 3 / 24
11,195
1,018
15,940
13,438
17,584
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Mace

Mace

+10
Physical Power

Team 1 Tickets

216

VS

Team 2 Tickets

43

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
18
4 / 4 / 8
12,035
1,094
16,716
15,940
6,097
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Cupid
Elkstra
Cupid
17
4 / 4 / 4
11,116
1,011
8,708
10,529
3,551
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hercules
MustafaG_615
Hercules
18
3 / 10 / 9
12,106
1,101
10,504
31,193
31,412
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Janus
elXcucuy
Janus
16
1 / 9 / 3
9,875
898
8,175
14,178
4,352
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
2 / 6 / 8
10,584
962
10,491
15,723
7,653
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Match Insights

Player Kills, Deaths, and Assists

124
Kill Participation
46
33
Kills
14
14
Deaths
33
91
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Chiron
4
4
8
2
W
Artemis
CaulkSukem
Artemis
15
3
15
7.5
L
Cupid
Elkstra
Cupid
4
4
4
1.5
W
Bacchus
God91125
Bacchus
4
3
24
5.33
W
Merlin
Mancrush
Merlin
8
3
12
4.67
L
Hercules
MustafaG_615
Hercules
3
10
9
0.75
W
Neith
SerDagon
Neith
3
2
16
5.5
W
Achilles
3
3
24
5
L
Janus
elXcucuy
Janus
1
9
3
0.28
L
2
6
8
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,030
Damage
54,594
60,043
Taken
87,563
59,702
Mitigated
53,065
8,000
Healing
10,173
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chiron
16,716
6,591
655
2,427
15,940
6,097
0
3,625
12,042
0
46,616
W
Artemis
CaulkSukem
Artemis
28,464
19,233
0
1,034
8,128
3,955
0
538
7,590
0
42,085
L
Cupid
Elkstra
Cupid
8,708
4,558
247
260
10,529
3,551
0
3,414
7,072
0
27,754
W
Bacchus
God91125
Bacchus
11,430
2,566
0
1,754
14,831
27,217
0
2,365
12,466
22,155
0
W
Merlin
Mancrush
Merlin
12,552
1,159
363
1,472
11,780
5,713
0
1,120
10,660
40,216
0
L
Hercules
MustafaG_615
Hercules
10,504
2,180
0
5,071
31,193
31,412
0
8,403
22,123
0
20,828
W
Neith
SerDagon
Neith
11,644
4,913
0
1,691
11,866
5,233
0
1,648
10,218
0
39,777
W
Achilles
15,940
7,110
0
1,686
13,438
17,584
0
2,504
10,934
0
23,223
L
Janus
elXcucuy
Janus
8,175
1,256
508
805
14,178
4,352
0
5,723
8,314
27,910
0
L
10,491
962
0
200
15,723
7,653
0
2,817
12,684
0
20,564

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,357
Gold Earned
55,716
209
Minions Killed
189
5
Camps Cleared
6
959,103
Distance Traveled
842,326
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chiron
12,035
1,094
82
7
1
167,660
0
W
Artemis
13,208
1,201
29
3
0
156,963
1
L
Cupid
11,116
1,011
43
4
0
159,253
0
W
Bacchus
13,062
1,187
28
3
0
221,142
0
W
Merlin
12,181
1,107
62
6
2
198,892
0
L
Hercules
12,106
1,101
12
1
1
188,426
2
W
Neith
10,711
974
71
6
1
187,882
0
W
Achilles
11,195
1,018
19
2
2
194,224
1
L
Janus
9,875
898
43
4
2
135,012
0
L
Thor
10,584
962
9
1
2
191,975
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role