Player Matchup

Hachiman
Hachiman
DevotedMammal66
Hachiman
Level 18
God Stats
13W - 9L
1,781 SR
Queue Stats
14W - 15L
1,170 Elo+
Solo
Fenrir
Fenrir
GagoSlayer
Fenrir
Level 12
God Stats
12W - 14L
1,291 SR
Queue Stats
12W - 19L
1,156 Elo+
Solo
Cliodhna
Cliodhna
MiKeOkEsAgE135
Cliodhna
Level 18
God Stats
7W - 11L
1,262 SR
Queue Stats
7W - 11L
1,136 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Misteri_Og
Morgan Le Fay
Level 22
God Stats
2W - 5L
1,500 SR
Queue Stats
36W - 63L
1,213 Elo+
Solo
Kukulkan
Kukulkan
sK Trixster
Kukulkan
Level 23
God Stats
3W - 6L
1,433 SR
Queue Stats
14W - 23L
1,271 Elo+
Solo
Team Averages
Level 19
1,453 SR
1,189 Elo+

VS

Team Averages
Level 18
1,422 SR
1,304 Elo+
Sol
Sol
BiancaBAMF
Sol
Level 24
God Stats
1W - 4L
1,334 SR
Queue Stats
8W - 13L
1,303 Elo+
Solo
Charybdis
Charybdis
FadedBeto
Charybdis
Level 29
God Stats
35W - 39L
1,466 SR
Queue Stats
93W - 116L
1,318 Elo+
Solo
Pele
Pele
KwamyJ
Pele
Level 25
God Stats
21W - 22L
1,312 SR
Queue Stats
39W - 61L
1,221 Elo+
Solo
Thor
Thor
LightningGamer
Thor
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Olorun
Olorun
nikolai7518
Olorun
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 18L
1,178 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
16
4 / 8 / 2
10,862
517
6,247
13,515
3,910
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Fenrir
GagoSlayer
Fenrir
13
1 / 5 / 2
9,006
429
3,635
14,859
5,118
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cliodhna
19
15 / 6 / 4
12,782
609
17,483
14,129
5,445
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Morgan Le Fay
Misteri_Og
Morgan Le Fay
17
11 / 4 / 8
11,350
540
14,545
16,288
14,396
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Kukulkan
sK Trixster
Kukulkan
19
16 / 3 / 3
12,508
596
16,570
9,525
3,885
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 4 / 1
7,433
354
2,725
8,893
2,693
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Charybdis
FadedBeto
Charybdis
15
8 / 8 / 1
10,404
495
9,687
18,967
6,927
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Pele
KwamyJ
Pele
15
8 / 12 / 0
10,760
512
10,589
19,892
6,524
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
4 / 11 / 2
10,060
479
6,221
15,545
5,189
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Olorun
14
1 / 13 / 4
8,630
411
7,598
17,763
6,905
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
29
47
Kills
21
26
Deaths
48
19
Assists
8
Player
Kills
Deaths
Assists
KDA
L
0
4
1
0.13
W
Hachiman
4
8
2
0.63
L
Charybdis
FadedBeto
Charybdis
8
8
1
1.06
W
Fenrir
GagoSlayer
Fenrir
1
5
2
0.4
L
Pele
KwamyJ
Pele
8
12
0
0.67
L
4
11
2
0.45
W
Cliodhna
15
6
4
2.83
W
Morgan Le Fay
Misteri_Og
Morgan Le Fay
11
4
8
3.75
L
Olorun
1
13
4
0.23
W
Kukulkan
sK Trixster
Kukulkan
16
3
3
5.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,480
Damage
36,820
68,316
Taken
81,060
32,754
Mitigated
28,238
18,562
Healing
16,258
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,725
714
0
2,244
8,893
2,693
0
3,778
5,115
29,126
0
W
Hachiman
6,247
3,851
0
2,084
13,515
3,910
5,638
210
13,305
0
50,225
L
Charybdis
FadedBeto
Charybdis
9,687
5,354
0
6,248
18,967
6,927
2,693
3,492
15,475
0
52,438
W
Fenrir
GagoSlayer
Fenrir
3,635
701
0
4,300
14,859
5,118
0
1,433
13,426
0
52,264
L
Pele
KwamyJ
Pele
10,589
2,552
0
3,913
19,892
6,524
0
7,546
12,346
0
49,640
L
6,221
2,173
0
1,307
15,545
5,189
92
6,063
9,482
0
31,826
W
Cliodhna
17,483
3,444
0
4,126
14,129
5,445
1,154
2,032
12,097
0
70,740
W
Morgan Le Fay
Misteri_Og
Morgan Le Fay
14,545
3,530
0
5,217
16,288
14,396
1,008
5,351
10,937
49,059
0
L
Olorun
7,598
4,283
83
2,463
17,763
6,905
312
10,236
7,527
29,557
3,514
W
Kukulkan
sK Trixster
Kukulkan
16,570
1,531
0
2,835
9,525
3,885
2,932
647
8,878
72,292
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,508
Gold Earned
47,287
482
Minions Killed
338
0
Camps Cleared
0
1,735,847
Distance Traveled
1,519,130
7
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
7,433
354
55
3
0
278,785
0
W
Hachiman
10,862
517
88
4
0
348,371
0
L
Charybdis
10,404
495
107
5
0
246,242
0
W
Fenrir
9,006
429
88
4
0
309,517
2
L
Pele
10,760
512
89
4
0
325,468
0
L
Thor
10,060
479
46
2
0
352,775
0
W
Cliodhna
12,782
609
106
5
0
379,516
0
W
Morgan Le Fay
11,350
540
55
3
0
332,808
5
L
Olorun
8,630
411
41
2
0
315,860
0
W
Kukulkan
12,508
596
145
7
0
365,635
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role