Player Matchup

Sylvanus
Sylvanus
DaemonRO9
Sylvanus
Level 108
God Stats
3W - 1L
1,588 SR
Queue Stats
131W - 123L
1,526 Elo+
Solo
Medusa
Medusa
ItsProGamerXL
Medusa
Level 107
God Stats
2W - 0L
1,641 SR
Queue Stats
448W - 384L
1,500 Elo+
Party 1
Loki
Loki
Silentblade627
Loki
Level 69
God Stats
22W - 17L
1,622 SR
Queue Stats
62W - 64L
1,439 Elo+
Party 1
Freya
Freya
TheoryofHope
Freya
Level 129
God Stats
2W - 1L
1,519 SR
Queue Stats
271W - 250L
1,512 Elo+
Party 1
Mulan
Mulan
Trench95
Mulan
Level 127
God Stats
10W - 14L
1,571 SR
Queue Stats
378W - 341L
1,502 Elo+
Party 1
Team Averages
Level 108
1,588 SR
1,496 Elo+

VS

Team Averages
Level 99
1,526 SR
1,498 Elo+
The Morrigan
The Morrigan
 
The Morrigan
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Sobek
Sobek
GabeAP-
Sobek
Level 93
God Stats
12W - 14L
1,463 SR
Queue Stats
184W - 159L
1,513 Elo+
Party 3
Achilles
Achilles
Raptoralex89
Achilles
Level 100
God Stats
0W - 2L
1,521 SR
Queue Stats
97W - 74L
1,522 Elo+
Solo
Cernunnos
Cernunnos
oLexRex
Cernunnos
Level 88
God Stats
45W - 31L
1,601 SR
Queue Stats
172W - 202L
1,478 Elo+
Party 2
Arachne
Arachne
oScylla
Arachne
Level 99
God Stats
11W - 5L
1,545 SR
Queue Stats
143W - 177L
1,476 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
DaemonRO9
Sylvanus
14
0 / 3 / 12
8,972
427
11,824
15,248
15,086
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

17
3 / 2 / 5
11,366
541
14,613
12,283
4,398
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

15
2 / 3 / 6
9,710
462
5,949
12,244
4,307
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

18
11 / 0 / 2
11,694
557
12,567
12,141
5,382
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Mulan
Trench95
Mulan
16
1 / 5 / 3
10,370
494
9,548
19,881
15,657
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
 
The Morrigan
14
0 / 3 / 4
9,063
432
9,176
7,658
2,916
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sobek
GabeAP-
Sobek
11
1 / 7 / 5
7,831
373
3,990
19,141
15,753
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Achilles
Raptoralex89
Achilles
16
3 / 3 / 3
9,724
463
15,182
16,163
13,655
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cernunnos
oLexRex
Cernunnos
19
4 / 2 / 1
11,079
528
10,707
13,952
4,963
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Arachne
oScylla
Arachne
15
5 / 2 / 4
9,368
446
9,632
14,838
6,379
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
30
17
Kills
13
13
Deaths
17
28
Assists
17
Player
Kills
Deaths
Assists
KDA
L
The Morrigan
 
The Morrigan
0
3
4
0.67
W
Sylvanus
DaemonRO9
Sylvanus
0
3
12
2
L
Sobek
GabeAP-
Sobek
1
7
5
0.5
W
3
2
5
2.75
L
Achilles
Raptoralex89
Achilles
3
3
3
1.5
W
2
3
6
1.67
W
11
0
2
12
W
Mulan
Trench95
Mulan
1
5
3
0.5
L
Cernunnos
oLexRex
Cernunnos
4
2
1
2.25
L
Arachne
oScylla
Arachne
5
2
4
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,501
Damage
48,687
71,797
Taken
71,752
44,830
Mitigated
43,666
26,543
Healing
20,121
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
The Morrigan
 
The Morrigan
9,176
1,002
0
1,077
7,658
2,916
0
2,836
4,592
65,157
1,241
W
Sylvanus
DaemonRO9
Sylvanus
11,824
1,597
2,483
6,766
15,248
15,086
850
4,002
11,246
33,408
0
L
Sobek
GabeAP-
Sobek
3,990
262
1,030
4,519
19,141
15,753
0
6,662
11,966
13,171
0
W
14,613
6,480
0
235
12,283
4,398
212
2,509
9,774
0
115,640
L
Achilles
Raptoralex89
Achilles
15,182
3,481
0
3,328
16,163
13,655
0
4,633
11,118
7,889
56,032
W
5,949
1,227
0
3,686
12,244
4,307
1,222
1,957
10,287
0
61,273
W
12,567
5,126
0
7,933
12,141
5,382
2,422
4,055
8,086
73,326
0
W
Mulan
Trench95
Mulan
9,548
1,187
0
5,440
19,881
15,657
434
1,604
18,277
320
75,902
L
Cernunnos
oLexRex
Cernunnos
10,707
6,304
0
5,357
13,952
4,963
941
3,585
10,196
0
93,806
L
Arachne
oScylla
Arachne
9,632
5,936
0
4,810
14,838
6,379
0
5,010
9,463
0
58,431

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,112
Gold Earned
47,065
639
Minions Killed
539
0
Camps Cleared
0
1,949,677
Distance Traveled
2,024,263
16
Wards Purchased
30
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
The Morrigan
9,063
432
126
6
0
410,172
8
W
Sylvanus
8,972
427
56
3
0
372,132
5
L
Sobek
7,831
373
21
1
0
362,226
6
W
Medusa
11,366
541
178
8
0
386,124
4
L
Achilles
9,724
463
126
6
0
390,639
6
W
Loki
9,710
462
105
5
0
455,049
1
W
Freya
11,694
557
137
7
0
407,023
4
W
Mulan
10,370
494
163
8
0
329,349
2
L
Cernunnos
11,079
528
174
8
0
386,266
8
L
Arachne
9,368
446
92
4
0
474,960
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role