Player Matchup

Kumbhakarna
Kumbhakarna
DOGUITO29
Kumbhakarna
Level 154
God Stats
1W - 1L
1,195 SR
Queue Stats
127W - 91L
1,648 Elo+
Party 3
Chang'e
Chang'e
JAHgamer
Chang'e
Level 157
God Stats
66W - 60L
1,568 SR
Queue Stats
565W - 520L
1,606 Elo+
Solo
Bellona
Bellona
Luisiferg
Bellona
Level 125
God Stats
5W - 6L
1,475 SR
Queue Stats
224W - 187L
1,602 Elo+
Party 3
Hou Yi
Hou Yi
Pablo021000
Hou Yi
Level 154
God Stats
1W - 1L
1,284 SR
Queue Stats
23W - 16L
1,701 Elo+
Party 3
Nemesis
Nemesis
StabrosGidi
Nemesis
Level 111
God Stats
9W - 2L
1,766 SR
Queue Stats
174W - 131L
1,555 Elo+
Solo
Team Averages
Level 140
1,458 SR
1,622 Elo+

VS

Team Averages
Level 121
1,632 SR
1,615 Elo+
Olorun
Olorun
Onion Priest
Olorun
Level 108
God Stats
1W - 3L
1,393 SR
Queue Stats
110W - 101L
1,625 Elo+
Party 2
Baron Samedi
Baron Samedi
PapaScharp
Baron Samedi
Level 143
God Stats
1W - 1L
1,785 SR
Queue Stats
236W - 217L
1,653 Elo+
Party 1
Charybdis
Charybdis
UghItsAngel
Charybdis
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
103W - 106L
1,549 Elo+
Party 1
Fenrir
Fenrir
Zoolanth
Fenrir
Level 107
God Stats
4W - 1L
1,955 SR
Queue Stats
213W - 188L
1,634 Elo+
Party 2
Tsukuyomi
Tsukuyomi
xNiickolas
Tsukuyomi
Level 147
God Stats
10W - 11L
1,528 SR
Queue Stats
515W - 469L
1,613 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
DOGUITO29
Kumbhakarna
16
1 / 3 / 13
10,731
488
4,989
20,627
27,447
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Chang'e
JAHgamer
Chang'e
18
3 / 3 / 9
11,297
514
11,511
18,845
9,054
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bellona
Luisiferg
Bellona
20
7 / 3 / 7
13,027
592
19,068
19,681
24,222
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Hou Yi
18
3 / 3 / 6
11,801
536
16,548
17,706
8,130
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Nemesis
StabrosGidi
Nemesis
20
10 / 3 / 7
12,861
585
16,752
19,058
9,311
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
17
2 / 3 / 4
10,699
486
13,445
14,656
6,678
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Baron Samedi
PapaScharp
Baron Samedi
15
2 / 4 / 10
9,310
423
9,311
16,692
17,922
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Charybdis
UghItsAngel
Charybdis
16
4 / 5 / 6
10,395
473
13,024
16,377
5,608
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Fenrir
Zoolanth
Fenrir
19
5 / 7 / 4
11,902
541
11,154
20,603
9,428
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Tsukuyomi
xNiickolas
Tsukuyomi
16
2 / 5 / 8
11,060
503
17,023
21,676
19,235
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
47
24
Kills
15
15
Deaths
24
42
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Kumbhakarna
DOGUITO29
Kumbhakarna
1
3
13
2.5
W
Chang'e
JAHgamer
Chang'e
3
3
9
2.5
W
Bellona
Luisiferg
Bellona
7
3
7
3.5
L
Olorun
2
3
4
1.33
W
Hou Yi
3
3
6
2
L
Baron Samedi
PapaScharp
Baron Samedi
2
4
10
1.75
W
Nemesis
StabrosGidi
Nemesis
10
3
7
4.5
L
Charybdis
UghItsAngel
Charybdis
4
5
6
1.4
L
Fenrir
Zoolanth
Fenrir
5
7
4
1
L
Tsukuyomi
xNiickolas
Tsukuyomi
2
5
8
1.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,868
Damage
63,957
95,917
Taken
90,004
78,164
Mitigated
58,871
34,620
Healing
33,697
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kumbhakarna
DOGUITO29
Kumbhakarna
4,989
213
0
1,976
20,627
27,447
0
6,231
13,763
19,028
0
W
Chang'e
JAHgamer
Chang'e
11,511
660
6,673
9,637
18,845
9,054
0
5,119
13,145
86,850
0
W
Bellona
Luisiferg
Bellona
19,068
5,359
0
6,587
19,681
24,222
813
5,219
13,782
11,181
86,666
L
Olorun
13,445
5,679
1,014
6,466
14,656
6,678
2,335
3,671
10,985
73,698
0
W
Hou Yi
16,548
8,069
0
6,779
17,706
8,130
913
4,570
12,885
0
98,023
L
Baron Samedi
PapaScharp
Baron Samedi
9,311
1,487
2,241
4,728
16,692
17,922
0
4,686
12,006
31,314
0
W
Nemesis
StabrosGidi
Nemesis
16,752
9,577
0
2,968
19,058
9,311
0
3,603
14,979
0
118,103
L
Charybdis
UghItsAngel
Charybdis
13,024
5,883
0
5,635
16,377
5,608
0
1,530
14,847
0
71,060
L
Fenrir
Zoolanth
Fenrir
11,154
3,678
0
6,550
20,603
9,428
0
5,328
15,275
0
89,124
L
Tsukuyomi
xNiickolas
Tsukuyomi
17,023
1,718
0
7,063
21,676
19,235
256
4,505
17,171
0
73,233

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,717
Gold Earned
53,366
645
Minions Killed
554
0
Camps Cleared
0
2,209,281
Distance Traveled
2,110,967
27
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kumbhakarna
10,731
488
30
1
0
449,323
4
W
Chang'e
11,297
514
139
6
0
431,444
11
W
Bellona
13,027
592
165
8
0
423,588
1
L
Olorun
10,699
486
136
6
0
414,814
8
W
Hou Yi
11,801
536
160
7
0
403,097
6
L
Baron Samedi
9,310
423
21
1
0
392,849
5
W
Nemesis
12,861
585
151
7
0
501,829
5
L
Charybdis
10,395
473
119
5
0
389,131
5
L
Fenrir
11,902
541
135
6
0
471,247
4
L
Tsukuyomi
11,060
503
143
7
0
442,926
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role