Player Matchup

Sobek
Sobek
Darksim03
Sobek
Level 68
God Stats
2W - 1L
1,800 SR
Queue Stats
77W - 89L
1,457 Elo+
Party 1
Hercules
Hercules
JDWylde
Hercules
Level 66
God Stats
1W - 3L
1,435 SR
Queue Stats
24W - 37L
1,368 Elo+
Party 1
Hachiman
Hachiman
The11thDoctor09
Hachiman
Level 79
God Stats
6W - 10L
1,402 SR
Queue Stats
31W - 50L
1,388 Elo+
Party 1
Hera
Hera
WalkerSim
Hera
Level 83
God Stats
4W - 3L
1,831 SR
Queue Stats
110W - 141L
1,420 Elo+
Party 1
Ao Kuang
Ao Kuang
stakorlights
Ao Kuang
Level 58
God Stats
1W - 1L
1,460 SR
Queue Stats
166W - 177L
1,532 Elo+
Solo
Team Averages
Level 71
1,586 SR
1,433 Elo+

VS

Team Averages
Level 76
1,513 SR
1,446 Elo+
Hou Yi
Hou Yi
 
Hou Yi
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tiamat
Tiamat
DCAlanna
Tiamat
Level 107
God Stats
18W - 12L
1,572 SR
Queue Stats
292W - 311L
1,451 Elo+
Solo
Nemesis
Nemesis
TheDarknessLight
Nemesis
Level 85
God Stats
4W - 3L
1,552 SR
Queue Stats
274W - 343L
1,318 Elo+
Solo
Hera
Hera
Zia56
Hera
Level 62
God Stats
1W - 1L
1,500 SR
Queue Stats
59W - 61L
1,475 Elo+
Solo
Artemis
Artemis
hungrygoose
Artemis
Level 41
God Stats
10W - 9L
1,441 SR
Queue Stats
70W - 58L
1,483 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
Darksim03
Sobek
15
1 / 6 / 2
10,126
1,013
5,943
19,108
25,375
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Hercules
JDWylde
Hercules
15
2 / 5 / 1
9,568
957
4,953
19,736
19,524
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hachiman
15
0 / 6 / 0
8,867
887
4,185
13,208
4,546
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Hera
16
2 / 1 / 2
10,340
1,034
12,218
6,458
2,388
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Ao Kuang
stakorlights
Ao Kuang
15
1 / 10 / 2
9,280
928
8,654
21,695
8,326
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Team 1 Tickets

134

VS

Team 2 Tickets

265

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
 
Hou Yi
18
6 / 2 / 14
11,237
1,124
12,615
7,891
3,050
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Tiamat
DCAlanna
Tiamat
17
3 / 0 / 18
10,459
1,046
11,535
8,302
7,861
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
10 / 1 / 12
11,304
1,130
17,102
12,040
4,968
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hera
Zia56
Hera
18
6 / 0 / 16
11,265
1,127
18,646
3,494
1,364
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Artemis
hungrygoose
Artemis
17
3 / 3 / 17
10,614
1,061
14,108
9,991
3,742
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
105
6
Kills
28
28
Deaths
6
7
Assists
77
Player
Kills
Deaths
Assists
KDA
W
Hou Yi
 
Hou Yi
6
2
14
6.5
W
Tiamat
DCAlanna
Tiamat
3
0
18
12
L
Sobek
Darksim03
Sobek
1
6
2
0.33
L
Hercules
JDWylde
Hercules
2
5
1
0.5
L
Hachiman
0
6
0
0
W
10
1
12
16
L
Hera
2
1
2
3
W
Hera
Zia56
Hera
6
0
16
14
W
Artemis
hungrygoose
Artemis
3
3
17
3.83
L
Ao Kuang
stakorlights
Ao Kuang
1
10
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,953
Damage
74,006
80,205
Taken
41,718
60,159
Mitigated
20,985
11,700
Healing
5,908
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hou Yi
 
Hou Yi
12,615
7,519
0
1,094
7,891
3,050
0
4,591
3,216
0
32,168
W
Tiamat
DCAlanna
Tiamat
11,535
1,405
162
2,805
8,302
7,861
0
5,246
2,961
27,306
0
L
Sobek
Darksim03
Sobek
5,943
380
0
1,456
19,108
25,375
0
8,624
10,484
14,603
0
L
Hercules
JDWylde
Hercules
4,953
593
0
5,595
19,736
19,524
0
7,896
11,840
0
12,982
L
Hachiman
4,185
2,561
0
1,210
13,208
4,546
0
4,275
8,933
0
32,847
W
17,102
6,650
0
999
12,040
4,968
0
8,053
3,747
0
25,383
L
Hera
12,218
2,448
0
0
6,458
2,388
0
1,409
5,049
42,972
0
W
Hera
Zia56
Hera
18,646
5,062
0
20
3,494
1,364
0
1,929
1,495
45,477
0
W
Artemis
hungrygoose
Artemis
14,108
5,159
0
828
9,991
3,742
0
6,332
3,484
0
30,692
L
Ao Kuang
stakorlights
Ao Kuang
8,654
1,721
0
3,439
21,695
8,326
0
7,977
13,718
21,666
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,181
Gold Earned
54,879
176
Minions Killed
195
5
Camps Cleared
12
925,416
Distance Traveled
1,040,087
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
11,237
1,124
38
4
6
196,607
3
W
Tiamat
10,459
1,046
34
3
3
186,404
1
L
Sobek
10,126
1,013
17
2
0
180,776
0
L
Hercules
9,568
957
11
1
1
215,795
0
L
Hachiman
8,867
887
60
6
1
151,580
0
W
Nemesis
11,304
1,130
19
2
1
259,616
1
L
Hera
10,340
1,034
72
7
0
186,827
0
W
Hera
11,265
1,127
76
8
1
203,701
0
W
Artemis
10,614
1,061
28
3
1
193,759
2
L
Ao Kuang
9,280
928
16
2
3
190,438
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role