Player Matchup

Eset
Eset
AshLynnRose
Eset
Level 21
God Stats
5W - 3L
1,620 SR
Queue Stats
54W - 41L
1,523 Elo+
Party 2
Ganesha
Ganesha
BlackHyades
Ganesha
Level 19
God Stats
3W - 1L
1,681 SR
Queue Stats
41W - 23L
1,560 Elo+
Party 2
King Arthur
King Arthur
KaelLakrion
King Arthur
Level 37
God Stats
6W - 1L
1,557 SR
Queue Stats
68W - 47L
1,547 Elo+
Party 2
Izanami
Izanami
berseker_346
Izanami
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
116W - 102L
1,451 Elo+
Solo
Da Ji
Da Ji
pedrogcd
Da Ji
Level 24
God Stats
2W - 2L
1,408 SR
Queue Stats
59W - 41L
1,537 Elo+
Party 2
Team Averages
Level 26
1,553 SR
1,524 Elo+

VS

Team Averages
Level 31
1,543 SR
1,377 Elo+
Baron Samedi
Baron Samedi
InoxMan
Baron Samedi
Level 22
God Stats
7W - 8L
1,561 SR
Queue Stats
54W - 51L
1,469 Elo+
Solo
Fenrir
Fenrir
LadyStarkdust
Fenrir
Level 112
God Stats
7W - 8L
1,514 SR
Queue Stats
132W - 144L
1,414 Elo+
Party 1
Kuzenbo
Kuzenbo
Negr0scuro
Kuzenbo
Level 11
God Stats
3W - 4L
1,639 SR
Queue Stats
11W - 17L
1,345 Elo+
Party 1
Nemesis
Nemesis
R1CH4RDAU
Nemesis
Level 5
God Stats
0W - 2L
1,500 SR
Queue Stats
20W - 20L
1,200 Elo+
Solo
Hou Yi
Hou Yi
Ïdrân
Hou Yi
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 6L
1,457 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
7 / 5 / 24
14,389
1,028
17,565
19,484
9,507
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ganesha
BlackHyades
Ganesha
20
0 / 5 / 37
15,686
1,120
22,415
30,956
58,980
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

King Arthur
KaelLakrion
King Arthur
20
11 / 5 / 25
15,844
1,132
30,378
30,534
40,988
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Izanami
berseker_346
Izanami
20
13 / 1 / 23
16,302
1,164
36,948
15,066
8,574
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Da Ji
pedrogcd
Da Ji
20
16 / 6 / 19
17,030
1,216
24,657
20,096
12,014
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Team 1 Tickets

94

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
InoxMan
Baron Samedi
20
7 / 13 / 9
15,360
1,097
32,327
30,509
12,926
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

20
8 / 10 / 8
14,716
1,051
18,668
30,017
12,296
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Kuzenbo
Negr0scuro
Kuzenbo
20
1 / 4 / 15
13,627
973
22,118
30,376
48,684
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Nemesis
R1CH4RDAU
Nemesis
20
2 / 10 / 8
13,061
933
8,768
23,491
8,547
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hou Yi
Ïdrân
Hou Yi
20
4 / 10 / 8
13,945
996
26,061
25,048
10,040
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Mace

Mace

+10
Physical Power

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

175
Kill Participation
70
47
Kills
22
22
Deaths
47
128
Assists
48
Player
Kills
Deaths
Assists
KDA
W
7
5
24
3.8
W
Ganesha
BlackHyades
Ganesha
0
5
37
3.7
L
Baron Samedi
InoxMan
Baron Samedi
7
13
9
0.88
W
King Arthur
KaelLakrion
King Arthur
11
5
25
4.7
L
8
10
8
1.2
L
Kuzenbo
Negr0scuro
Kuzenbo
1
4
15
2.13
L
Nemesis
R1CH4RDAU
Nemesis
2
10
8
0.6
W
Izanami
berseker_346
Izanami
13
1
23
24.5
W
Da Ji
pedrogcd
Da Ji
16
6
19
4.25
L
Hou Yi
Ïdrân
Hou Yi
4
10
8
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

131,963
Damage
107,942
116,136
Taken
139,441
130,063
Mitigated
92,493
15,584
Healing
18,347
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
17,565
1,688
2,793
4,502
19,484
9,507
0
10,449
9,035
32,220
0
W
Ganesha
BlackHyades
Ganesha
22,415
1,821
0
3,902
30,956
58,980
0
13,060
17,896
47,036
0
L
Baron Samedi
InoxMan
Baron Samedi
32,327
4,529
4,970
7,499
30,509
12,926
0
9,029
21,480
58,355
0
W
King Arthur
KaelLakrion
King Arthur
30,378
2,779
0
0
30,534
40,988
0
14,178
16,356
0
52,052
L
18,668
7,853
0
3,465
30,017
12,296
0
9,139
20,610
0
40,757
L
Kuzenbo
Negr0scuro
Kuzenbo
22,118
4,120
0
640
30,376
48,684
0
7,331
23,045
50,588
0
L
Nemesis
R1CH4RDAU
Nemesis
8,768
3,271
0
1,763
23,491
8,547
0
9,587
13,904
316
29,052
W
Izanami
berseker_346
Izanami
36,948
24,083
0
3,036
15,066
8,574
0
6,908
8,158
0
79,064
W
Da Ji
pedrogcd
Da Ji
24,657
9,981
0
1,351
20,096
12,014
0
10,011
10,085
0
42,511
L
Hou Yi
Ïdrân
Hou Yi
26,061
14,633
0
10
25,048
10,040
0
4,894
20,154
0
59,676

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

79,251
Gold Earned
70,709
269
Minions Killed
265
6
Camps Cleared
9
1,296,468
Distance Traveled
1,417,890
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Eset
14,389
1,028
52
4
0
224,267
0
W
Ganesha
15,686
1,120
0
0
0
254,008
0
L
Baron Samedi
15,360
1,097
59
4
0
252,584
1
W
King Arthur
15,844
1,132
58
4
0
292,889
0
L
Fenrir
14,716
1,051
52
4
3
300,672
0
L
Kuzenbo
13,627
973
44
3
0
311,134
0
L
Nemesis
13,061
933
34
2
5
306,303
2
W
Izanami
16,302
1,164
108
8
4
260,253
0
W
Da Ji
17,030
1,216
51
4
2
265,051
0
L
Hou Yi
13,945
996
76
5
1
247,197
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role