Player Matchup

Ah Muzen Cab
Ah Muzen Cab
GodFTW
Ah Muzen Cab
Level 61
God Stats
2W - 2L
1,449 SR
Queue Stats
155W - 178L
1,475 Elo+
Solo
Hel
Hel
Lethql
Hel
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
225W - 205L
1,484 Elo+
Solo
Chaac
Chaac
McFlyNugget
Chaac
Level 69
God Stats
1W - 1L
1,500 SR
Queue Stats
54W - 56L
1,428 Elo+
Party 1
Ares
Ares
Mushking
Ares
Level 68
God Stats
9W - 10L
1,620 SR
Queue Stats
252W - 249L
1,552 Elo+
Solo
Set
Set
UnrealOG
Set
Level 125
God Stats
0W - 2L
1,500 SR
Queue Stats
64W - 67L
1,444 Elo+
Party 1
Team Averages
Level 78
1,514 SR
1,477 Elo+

VS

Team Averages
Level 96
1,496 SR
1,435 Elo+
Izanami
Izanami
Cahoon32
Izanami
Level 109
God Stats
6W - 8L
1,663 SR
Queue Stats
614W - 620L
1,477 Elo+
Party 3
Zhong Kui
Zhong Kui
Convailent
Zhong Kui
Level 149
God Stats
6W - 7L
1,479 SR
Queue Stats
116W - 147L
1,385 Elo+
Party 3
Arachne
Arachne
Goetta
Arachne
Level 58
God Stats
13W - 11L
1,521 SR
Queue Stats
109W - 150L
1,408 Elo+
Party 2
Bacchus
Bacchus
T3int3dGrundl3
Bacchus
Level 103
God Stats
52W - 82L
1,460 SR
Queue Stats
191W - 206L
1,493 Elo+
Solo
Sun Wukong
Sun Wukong
allanon91
Sun Wukong
Level 60
God Stats
12W - 15L
1,357 SR
Queue Stats
195W - 260L
1,410 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
GodFTW
Ah Muzen Cab
16
3 / 5 / 5
10,387
519
10,956
14,437
5,458
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Hel
Lethql
Hel
13
2 / 3 / 5
8,845
442
7,903
8,142
3,215
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

17
3 / 3 / 4
10,522
526
14,613
18,141
13,404
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Ares
13
0 / 6 / 4
8,411
421
9,064
19,017
18,306
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

15
8 / 7 / 3
10,123
506
9,394
17,761
7,133
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Cahoon32
Izanami
19
9 / 2 / 5
12,527
626
19,596
15,820
5,670
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Zhong Kui
Convailent
Zhong Kui
16
5 / 4 / 5
9,927
496
11,718
15,809
13,834
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Arachne
Goetta
Arachne
16
4 / 6 / 5
10,252
513
11,508
19,401
7,551
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

18
4 / 3 / 3
11,042
552
8,899
17,081
16,754
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sun Wukong
allanon91
Sun Wukong
17
2 / 2 / 3
10,669
533
5,447
12,064
13,480
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
45
16
Kills
24
24
Deaths
17
21
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Izanami
Cahoon32
Izanami
9
2
5
5.75
W
Zhong Kui
Convailent
Zhong Kui
5
4
5
1.88
L
Ah Muzen Cab
GodFTW
Ah Muzen Cab
3
5
5
1.1
W
Arachne
Goetta
Arachne
4
6
5
1.08
L
Hel
Lethql
Hel
2
3
5
1.5
L
3
3
4
1.67
L
Ares
0
6
4
0.33
W
4
3
3
1.83
L
8
7
3
1.36
W
Sun Wukong
allanon91
Sun Wukong
2
2
3
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,930
Damage
57,168
77,498
Taken
80,175
47,516
Mitigated
57,289
22,350
Healing
33,676
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
Cahoon32
Izanami
19,596
14,534
0
6,691
15,820
5,670
2,986
4,493
11,327
0
124,651
W
Zhong Kui
Convailent
Zhong Kui
11,718
899
1,155
5,017
15,809
13,834
248
2,778
13,031
53,290
0
L
Ah Muzen Cab
GodFTW
Ah Muzen Cab
10,956
2,684
0
3,060
14,437
5,458
469
5,025
9,412
0
67,186
W
Arachne
Goetta
Arachne
11,508
8,499
0
10,015
19,401
7,551
783
4,653
14,748
0
57,623
L
Hel
Lethql
Hel
7,903
1,088
2,167
4,078
8,142
3,215
333
4,805
3,337
47,098
0
L
14,613
3,650
0
6,368
18,141
13,404
0
1,887
15,664
6,118
67,705
L
Ares
9,064
678
0
2,539
19,017
18,306
0
4,512
14,408
28,978
0
W
8,899
1,095
165
5,497
17,081
16,754
484
6,236
10,845
72,416
0
L
9,394
3,803
0
4,138
17,761
7,133
0
4,388
13,373
0
54,898
W
Sun Wukong
allanon91
Sun Wukong
5,447
1,996
779
4,357
12,064
13,480
1,681
601
11,463
0
62,746

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,288
Gold Earned
54,417
471
Minions Killed
635
0
Camps Cleared
0
1,800,458
Distance Traveled
1,999,019
13
Wards Purchased
28
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
12,527
626
196
10
0
382,941
3
W
Zhong Kui
9,927
496
79
4
0
380,509
15
L
Ah Muzen Cab
10,387
519
114
6
0
383,208
0
W
Arachne
10,252
513
89
4
0
427,026
0
L
Hel
8,845
442
97
5
0
264,601
1
L
Chaac
10,522
526
134
7
0
413,841
1
L
Ares
8,411
421
39
2
0
390,672
9
W
Bacchus
11,042
552
150
8
0
390,563
5
L
Set
10,123
506
87
4
0
348,136
2
W
Sun Wukong
10,669
533
121
6
0
417,980
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role