Player Matchup

Vamana
Vamana
Cpt_Dilde
Vamana
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,356 Elo+
Party 1
Nu Wa
Nu Wa
Cpt_Fat00
Nu Wa
Level 129
God Stats
8W - 2L
1,800 SR
Queue Stats
180W - 164L
1,651 Elo+
Party 1
Cerberus
Cerberus
DragonEmperor22
Cerberus
Level 9
God Stats
4W - 2L
1,603 SR
Queue Stats
4W - 2L
1,606 Elo+
Party 1
Mulan
Mulan
JokerOf9Cards
Mulan
Level 29
God Stats
16W - 5L
1,862 SR
Queue Stats
62W - 39L
1,671 Elo+
Party 1
Neith
Neith
UntouchedRipTide
Neith
Level 107
God Stats
22W - 10L
1,740 SR
Queue Stats
147W - 136L
1,623 Elo+
Party 1
Team Averages
Level 58
1,701 SR
1,582 Elo+

VS

Team Averages
Level 17
1,535 SR
1,456 Elo+
Fenrir
Fenrir
Joemamaz
Fenrir
Level 14
God Stats
1W - 1L
1,760 SR
Queue Stats
15W - 20L
1,521 Elo+
Solo
Medusa
Medusa
ProperSociopath
Medusa
Level 10
God Stats
12W - 20L
1,439 SR
Queue Stats
35W - 55L
1,552 Elo+
Solo
Danzaburou
Danzaburou
crazyk2da
Danzaburou
Level 17
God Stats
0W - 1L
1,178 SR
Queue Stats
0W - 3L
1,120 Elo+
Solo
Bastet
Bastet
grude_anojado
Bastet
Level 15
God Stats
22W - 13L
1,760 SR
Queue Stats
54W - 48L
1,640 Elo+
Solo
Ymir
Ymir
lambda1877
Ymir
Level 28
God Stats
18W - 14L
1,536 SR
Queue Stats
52W - 46L
1,447 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
Cpt_Dilde
Vamana
15
2 / 6 / 2
9,882
494
5,055
13,144
14,103
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Nu Wa
Cpt_Fat00
Nu Wa
17
13 / 1 / 16
12,478
624
25,473
10,537
3,646
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cerberus
13
0 / 1 / 11
9,915
496
3,964
13,273
11,318
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

18
15 / 0 / 11
12,417
621
15,526
11,348
7,805
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

19
10 / 0 / 10
12,191
610
14,172
12,069
5,389
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Joemamaz
Fenrir
12
0 / 8 / 1
7,662
383
4,540
15,370
4,061
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

11
1 / 8 / 0
7,469
373
5,546
12,785
2,051
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Bow

Short Bow

+15%
Attack Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Danzaburou
crazyk2da
Danzaburou
11
1 / 12 / 0
7,701
385
3,401
14,197
2,377
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

18
6 / 6 / 0
10,941
547
15,482
22,753
14,843
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

12
0 / 6 / 1
7,906
395
3,090
17,390
12,538
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

90
Kill Participation
10
40
Kills
8
8
Deaths
40
50
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Vamana
Cpt_Dilde
Vamana
2
6
2
0.5
W
Nu Wa
Cpt_Fat00
Nu Wa
13
1
16
21
W
Cerberus
0
1
11
5.5
L
Fenrir
Joemamaz
Fenrir
0
8
1
0.06
W
15
0
11
20.5
L
1
8
0
0.13
W
10
0
10
15
L
Danzaburou
crazyk2da
Danzaburou
1
12
0
0.08
L
6
6
0
1
L
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,190
Damage
32,059
60,371
Taken
82,495
42,261
Mitigated
35,870
22,120
Healing
19,262
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vamana
Cpt_Dilde
Vamana
5,055
2,055
0
2,411
13,144
14,103
1,755
0
13,144
0
38,430
W
Nu Wa
Cpt_Fat00
Nu Wa
25,473
7,265
0
2,861
10,537
3,646
3,666
373
10,164
70,182
0
W
Cerberus
3,964
256
1,925
2,198
13,273
11,318
891
1,548
11,725
21,443
0
L
Fenrir
Joemamaz
Fenrir
4,540
732
0
4,015
15,370
4,061
0
4,641
10,397
0
43,516
W
15,526
2,185
0
4,693
11,348
7,805
2,996
538
10,810
0
82,432
L
5,546
1,772
189
1,036
12,785
2,051
0
3,037
9,542
0
32,362
W
14,172
6,589
0
8,032
12,069
5,389
5,501
631
11,438
0
110,757
L
Danzaburou
crazyk2da
Danzaburou
3,401
951
0
1,347
14,197
2,377
0
6,794
7,011
0
31,594
L
15,482
2,955
0
10,152
22,753
14,843
104
6,473
15,111
0
84,434
L
3,090
278
0
2,523
17,390
12,538
0
6,866
10,103
32,221
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,883
Gold Earned
41,679
504
Minions Killed
396
0
Camps Cleared
0
1,926,634
Distance Traveled
1,601,314
4
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vamana
9,882
494
71
4
0
413,332
0
W
Nu Wa
12,478
624
95
5
0
347,728
1
W
Cerberus
9,915
496
44
2
0
352,167
0
L
Fenrir
7,662
383
72
4
0
311,158
0
W
Mulan
12,417
621
134
7
0
443,139
1
L
Medusa
7,469
373
54
3
0
284,331
0
W
Neith
12,191
610
160
8
0
370,268
2
L
Danzaburou
7,701
385
64
3
0
295,072
0
L
Bastet
10,941
547
155
8
0
359,272
1
L
Ymir
7,906
395
51
3
0
351,481
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role