Player Matchup

Ra
Ra
Living lMasTeR
Ra
Level 109
God Stats
86W - 82L
1,564 SR
Queue Stats
1,105W - 1,078L
1,529 Elo+
Solo
Arachne
Arachne
P8troL
Arachne
Level 84
God Stats
8W - 6L
1,656 SR
Queue Stats
462W - 446L
1,507 Elo+
Party 2
Kuzenbo
Kuzenbo
Reconn195
Kuzenbo
Level 88
God Stats
44W - 35L
1,553 SR
Queue Stats
345W - 342L
1,459 Elo+
Party 2
Neith
Neith
SuperShroom76
Neith
Level 107
God Stats
13W - 22L
1,471 SR
Queue Stats
610W - 574L
1,501 Elo+
Party 2
Ymir
Ymir
aSackofOranges01
Ymir
Level 158
God Stats
13W - 11L
1,635 SR
Queue Stats
59W - 46L
1,576 Elo+
Solo
Team Averages
Level 109
1,575 SR
1,514 Elo+

VS

Team Averages
Level 83
1,465 SR
1,573 Elo+
Ganesha
Ganesha
DaTortle
Ganesha
Level 72
God Stats
20W - 14L
1,722 SR
Queue Stats
73W - 59L
1,669 Elo+
Solo
The Morrigan
The Morrigan
M0nK3I TTO
The Morrigan
Level 68
God Stats
0W - 2L
1,069 SR
Queue Stats
324W - 288L
1,564 Elo+
Party 1
Vamana
Vamana
Puffinfunk
Vamana
Level 107
God Stats
0W - 1L
1,722 SR
Queue Stats
138W - 124L
1,548 Elo+
Solo
Charybdis
Charybdis
andrewkesler14
Charybdis
Level 107
God Stats
2W - 5L
1,548 SR
Queue Stats
220W - 190L
1,553 Elo+
Solo
Serqet
Serqet
shipsmaster09
Serqet
Level 62
God Stats
0W - 3L
1,262 SR
Queue Stats
284W - 272L
1,529 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 1 / 5
9,033
565
9,979
8,303
3,317
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Arachne
P8troL
Arachne
14
5 / 2 / 3
8,784
549
5,891
13,289
4,889
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Kuzenbo
Reconn195
Kuzenbo
13
0 / 0 / 6
8,106
507
4,758
12,543
12,205
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

16
2 / 0 / 2
9,066
567
8,889
6,369
1,909
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

15
2 / 3 / 1
9,348
584
7,621
11,368
6,494
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
DaTortle
Ganesha
12
0 / 2 / 3
7,427
464
3,670
13,341
7,876
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

The Morrigan
M0nK3I TTO
The Morrigan
15
1 / 3 / 1
8,124
508
7,594
7,619
2,877
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Vamana
Puffinfunk
Vamana
14
3 / 2 / 2
8,212
513
9,263
15,048
9,370
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Charybdis
andrewkesler14
Charybdis
14
0 / 3 / 0
7,958
497
6,563
12,768
3,311
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Mace

Mace

+10
Physical Power

15
2 / 2 / 0
8,252
516
5,979
9,897
3,799
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
12
12
Kills
6
6
Deaths
12
17
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Ganesha
DaTortle
Ganesha
0
2
3
0.75
W
3
1
5
5.5
L
The Morrigan
M0nK3I TTO
The Morrigan
1
3
1
0.5
W
Arachne
P8troL
Arachne
5
2
3
3.25
L
Vamana
Puffinfunk
Vamana
3
2
2
2
W
Kuzenbo
Reconn195
Kuzenbo
0
0
6
3
W
2
0
2
3
W
2
3
1
0.83
L
Charybdis
andrewkesler14
Charybdis
0
3
0
0
L
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,138
Damage
33,069
51,872
Taken
58,673
28,814
Mitigated
27,233
22,969
Healing
22,859
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ganesha
DaTortle
Ganesha
3,670
119
2,072
3,155
13,341
7,876
0
5,419
7,760
18,830
0
W
9,979
663
2,673
3,791
8,303
3,317
193
1,675
6,084
70,714
0
L
The Morrigan
M0nK3I TTO
The Morrigan
7,594
1,530
18
1,633
7,619
2,877
0
3,670
3,789
68,950
0
W
Arachne
P8troL
Arachne
5,891
5,401
0
4,451
13,289
4,889
0
2,055
10,853
0
42,468
L
Vamana
Puffinfunk
Vamana
9,263
4,090
0
5,860
15,048
9,370
38
7,791
7,201
0
48,418
W
Kuzenbo
Reconn195
Kuzenbo
4,758
2,060
288
4,002
12,543
12,205
341
4,390
7,110
20,123
0
W
8,889
3,875
0
3,963
6,369
1,909
830
804
5,565
0
74,245
W
7,621
2,365
0
3,801
11,368
6,494
388
1,675
9,405
66,143
0
L
Charybdis
andrewkesler14
Charybdis
6,563
2,793
0
6,832
12,768
3,311
0
1,635
11,133
0
75,574
L
5,979
264
0
3,289
9,897
3,799
0
3,692
5,913
0
50,579

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,337
Gold Earned
39,973
513
Minions Killed
521
0
Camps Cleared
0
1,621,906
Distance Traveled
1,521,586
21
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ganesha
7,427
464
1
0
0
324,415
6
W
Ra
9,033
565
153
10
0
333,400
6
L
The Morrigan
8,124
508
140
9
0
276,029
4
W
Arachne
8,784
549
81
5
0
361,024
4
L
Vamana
8,212
513
90
6
0
303,611
2
W
Kuzenbo
8,106
507
34
2
0
331,007
7
W
Neith
9,066
567
131
8
0
300,749
3
W
Ymir
9,348
584
114
7
0
295,726
1
L
Charybdis
7,958
497
164
10
0
276,577
2
L
Serqet
8,252
516
126
8
0
340,954
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role