Player Matchup

Nu Wa
Nu Wa
 
Nu Wa
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bacchus
Bacchus
AVDLM
Bacchus
Level 66
God Stats
17W - 10L
1,595 SR
Queue Stats
282W - 264L
1,548 Elo+
Party 1
Achilles
Achilles
Negrotravas
Achilles
Level 117
God Stats
1W - 2L
1,292 SR
Queue Stats
109W - 114L
1,453 Elo+
Solo
Sun Wukong
Sun Wukong
Warforged_69
Sun Wukong
Level 86
God Stats
25W - 26L
1,507 SR
Queue Stats
269W - 278L
1,470 Elo+
Party 1
Izanami
Izanami
housenetwork1
Izanami
Level 54
God Stats
2W - 4L
1,338 SR
Queue Stats
298W - 313L
1,365 Elo+
Solo
Team Averages
Level 85
1,446 SR
1,467 Elo+

VS

Team Averages
Level 117
1,469 SR
1,467 Elo+
Chaac
Chaac
 
Chaac
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Serqet
Serqet
 
Serqet
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chang'e
Chang'e
Decca_15
Chang'e
Level 144
God Stats
5W - 6L
1,446 SR
Queue Stats
358W - 393L
1,416 Elo+
Solo
Ullr
Ullr
Paulo762
Ullr
Level 105
God Stats
23W - 37L
1,403 SR
Queue Stats
480W - 519L
1,470 Elo+
Solo
Kumbhakarna
Kumbhakarna
SGL_HaiZeD
Kumbhakarna
Level 50
God Stats
27W - 24L
1,497 SR
Queue Stats
275W - 288L
1,450 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
15
4 / 2 / 9
9,296
547
10,367
7,160
2,654
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bacchus
AVDLM
Bacchus
15
3 / 1 / 8
9,154
538
9,004
10,169
11,973
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Achilles
Negrotravas
Achilles
16
4 / 3 / 3
9,779
575
6,254
14,479
6,160
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sun Wukong
Warforged_69
Sun Wukong
16
5 / 1 / 5
9,882
581
7,987
14,240
10,057
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Izanami
17
9 / 0 / 3
10,772
634
19,572
11,802
4,790
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
13
3 / 5 / 0
8,320
489
11,262
15,258
11,532
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Serqet
 
Serqet
11
0 / 6 / 0
6,859
403
3,122
13,768
4,222
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Chang'e
Decca_15
Chang'e
13
2 / 5 / 1
7,696
453
7,528
13,678
3,851
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ullr
13
0 / 5 / 0
7,148
420
5,257
13,507
2,364
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Kumbhakarna
SGL_HaiZeD
Kumbhakarna
9
1 / 5 / 1
6,345
373
3,262
15,328
9,731
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
8
25
Kills
6
7
Deaths
26
28
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
 
Nu Wa
4
2
9
4.25
L
Chaac
 
Chaac
3
5
0
0.6
L
Serqet
 
Serqet
0
6
0
0
W
Bacchus
AVDLM
Bacchus
3
1
8
7
L
Chang'e
Decca_15
Chang'e
2
5
1
0.5
W
Achilles
Negrotravas
Achilles
4
3
3
1.83
L
Ullr
0
5
0
0
L
Kumbhakarna
SGL_HaiZeD
Kumbhakarna
1
5
1
0.3
W
Sun Wukong
Warforged_69
Sun Wukong
5
1
5
7.5
W
Izanami
9
0
3
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,184
Damage
30,431
57,850
Taken
71,539
35,634
Mitigated
31,700
21,820
Healing
15,610
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
 
Nu Wa
10,367
2,015
0
804
7,160
2,654
379
3,567
3,345
61,849
0
L
Chaac
 
Chaac
11,262
1,279
0
4,040
15,258
11,532
282
2,562
12,696
7,933
44,083
L
Serqet
 
Serqet
3,122
502
0
3,324
13,768
4,222
0
3,183
10,585
0
40,018
W
Bacchus
AVDLM
Bacchus
9,004
971
0
1,475
10,169
11,973
120
3,035
6,802
35,582
0
L
Chang'e
Decca_15
Chang'e
7,528
144
655
4,765
13,678
3,851
0
6,091
7,587
44,563
0
W
Achilles
Negrotravas
Achilles
6,254
2,700
0
6,284
14,479
6,160
0
957
13,190
0
73,566
L
Ullr
5,257
1,691
0
2,265
13,507
2,364
0
1,813
11,694
0
48,272
L
Kumbhakarna
SGL_HaiZeD
Kumbhakarna
3,262
243
0
561
15,328
9,731
0
5,722
9,606
15,561
0
W
Sun Wukong
Warforged_69
Sun Wukong
7,987
1,395
0
7,644
14,240
10,057
0
2,772
11,236
0
63,832
W
Izanami
19,572
12,747
0
5,613
11,802
4,790
3,836
2,485
9,227
0
95,859

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,883
Gold Earned
36,368
544
Minions Killed
358
0
Camps Cleared
0
1,721,791
Distance Traveled
1,535,511
18
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
9,296
547
92
5
0
312,719
3
L
Chaac
8,320
489
99
6
0
307,468
6
L
Serqet
6,859
403
76
4
0
356,683
3
W
Bacchus
9,154
538
41
2
0
348,723
7
L
Chang'e
7,696
453
82
5
0
284,906
4
W
Achilles
9,779
575
121
7
0
364,217
3
L
Ullr
7,148
420
84
5
0
307,402
4
L
Kumbhakarna
6,345
373
17
1
0
279,052
0
W
Sun Wukong
9,882
581
123
7
0
359,478
3
W
Izanami
10,772
634
167
10
0
336,654
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role