Player Matchup

Geb
Geb
DaGMacster
Geb
Level 5
God Stats
0W - 2L
1,500 SR
Queue Stats
3W - 9L
1,311 Elo+
Party 1
Fenrir
Fenrir
JACOB823
Fenrir
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,729 Elo+
Party 3
Bellona
Bellona
Zeurahadia14
Bellona
Level 12
God Stats
6W - 6L
1,864 SR
Queue Stats
14W - 24L
1,225 Elo+
Party 3
Tiamat
Tiamat
jacksonMasterp
Tiamat
Level 5
God Stats
0W - 4L
1,500 SR
Queue Stats
3W - 14L
1,080 Elo+
Party 1
Bakasura
Bakasura
shadowrunter2001
Bakasura
Level 4
God Stats
0W - 6L
1,500 SR
Queue Stats
0W - 6L
1,500 Elo+
Solo
Team Averages
Level 7
1,573 SR
1,369 Elo+

VS

Team Averages
Level 17
1,424 SR
1,340 Elo+
Zhong Kui
Zhong Kui
Cant beatme984
Zhong Kui
Level 29
God Stats
7W - 9L
1,474 SR
Queue Stats
12W - 14L
1,308 Elo+
Solo
Izanami
Izanami
LilRed3000
Izanami
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 26L
1,455 Elo+
Party 2
Kukulkan
Kukulkan
Lil_Red1305
Kukulkan
Level 11
God Stats
2W - 1L
1,492 SR
Queue Stats
12W - 16L
1,446 Elo+
Party 2
Thor
Thor
RageDaGreat
Thor
Level 15
God Stats
2W - 1L
1,500 SR
Queue Stats
8W - 8L
1,316 Elo+
Solo
Artemis
Artemis
nephrinenn
Artemis
Level 8
God Stats
1W - 2L
1,155 SR
Queue Stats
6W - 17L
1,174 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 10 / 0
8,236
915
1,080
16,996
8,169
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Fenrir
JACOB823
Fenrir
15
0 / 11 / 2
8,525
947
6,487
20,605
9,041
Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Bellona
Zeurahadia14
Bellona
14
3 / 9 / 0
10,095
1,122
13,976
23,724
19,466
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

14
0 / 6 / 1
8,247
916
3,425
9,996
5,621
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

16
2 / 15 / 3
10,063
1,118
5,993
22,821
10,466
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Team 1 Tickets

0

VS

Team 2 Tickets

327

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Cant beatme984
Zhong Kui
19
22 / 3 / 13
13,065
1,452
23,093
10,910
6,375
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Izanami
LilRed3000
Izanami
18
10 / 1 / 18
10,207
1,134
13,389
4,774
1,549
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Bow

Short Bow

+15%
Attack Speed

Kukulkan
Lil_Red1305
Kukulkan
18
6 / 0 / 29
11,433
1,270
19,591
4,283
1,787
Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

18
9 / 0 / 22
11,097
1,233
15,795
9,757
4,691
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Artemis
nephrinenn
Artemis
17
3 / 1 / 21
10,083
1,120
10,473
5,013
2,084
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
153
5
Kills
50
51
Deaths
5
6
Assists
103
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
Cant beatme984
Zhong Kui
22
3
13
9.5
L
0
10
0
0
L
Fenrir
JACOB823
Fenrir
0
11
2
0.09
W
Izanami
LilRed3000
Izanami
10
1
18
19
W
Kukulkan
Lil_Red1305
Kukulkan
6
0
29
20.5
W
9
0
22
20
L
Bellona
Zeurahadia14
Bellona
3
9
0
0.33
L
0
6
1
0.08
W
Artemis
nephrinenn
Artemis
3
1
21
13.5
L
2
15
3
0.23

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,961
Damage
82,341
94,142
Taken
34,737
52,763
Mitigated
16,486
5,708
Healing
7,038
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
Cant beatme984
Zhong Kui
23,093
6,508
0
3,606
10,910
6,375
0
2,041
8,094
33,870
0
L
1,080
287
0
475
16,996
8,169
0
7,469
9,527
3,367
0
L
Fenrir
JACOB823
Fenrir
6,487
2,798
0
536
20,605
9,041
0
8,346
12,259
0
22,008
W
Izanami
LilRed3000
Izanami
13,389
6,631
0
194
4,774
1,549
0
293
4,084
0
32,856
W
Kukulkan
Lil_Red1305
Kukulkan
19,591
3,354
0
1,419
4,283
1,787
0
748
3,465
40,576
0
W
15,795
8,630
0
1,819
9,757
4,691
0
1,060
8,537
0
23,752
L
Bellona
Zeurahadia14
Bellona
13,976
5,468
906
1,132
23,724
19,466
0
10,455
12,446
0
26,284
L
3,425
612
0
947
9,996
5,621
0
5,394
4,602
21,253
0
W
Artemis
nephrinenn
Artemis
10,473
6,099
0
0
5,013
2,084
0
363
4,485
0
15,182
L
5,993
4,164
0
1,712
22,821
10,466
0
11,020
11,801
0
25,810

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,166
Gold Earned
55,885
121
Minions Killed
192
4
Camps Cleared
0
819,333
Distance Traveled
752,565
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
13,065
1,452
29
3
0
139,154
0
L
Geb
8,236
915
2
0
0
167,469
0
L
Fenrir
8,525
947
27
3
1
151,453
0
W
Izanami
10,207
1,134
67
7
0
128,111
0
W
Kukulkan
11,433
1,270
67
7
0
139,344
0
W
Thor
11,097
1,233
15
2
0
189,435
0
L
Bellona
10,095
1,122
17
2
3
174,927
3
L
Tiamat
8,247
916
19
2
0
164,694
0
W
Artemis
10,083
1,120
14
2
0
156,521
0
L
Bakasura
10,063
1,118
56
6
0
160,790
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role