Player Matchup

Artemis
Artemis
Aurlie
Artemis
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Erlang Shen
Erlang Shen
FIISH4
Erlang Shen
Level 5
God Stats
0W - 1L
1,692 SR
Queue Stats
0W - 4L
1,059 Elo+
Solo
Ymir
Ymir
ItsMathews
Ymir
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Aphrodite
Aphrodite
ShadowAstrid
Aphrodite
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Nemesis
Nemesis
ZynixLeyvatin
Nemesis
Level 22
God Stats
16W - 23L
1,498 SR
Queue Stats
40W - 82L
1,139 Elo+
Solo
Team Averages
Level 7
1,538 SR
1,340 Elo+

VS

Team Averages
Level 14
1,481 SR
1,382 Elo+
Nemesis
Nemesis
DatJayJayDoe
Nemesis
Level 6
God Stats
8W - 3L
1,743 SR
Queue Stats
27W - 33L
1,500 Elo+
Party 2
Bellona
Bellona
DeadlyShadows10
Bellona
Level 4
God Stats
1W - 2L
1,500 SR
Queue Stats
5W - 18L
1,500 Elo+
Party 2
Agni
Agni
Harubia
Agni
Level 7
God Stats
6W - 8L
1,416 SR
Queue Stats
47W - 57L
1,359 Elo+
Party 1
Chiron
Chiron
SuperSlav6347
Chiron
Level 14
God Stats
22W - 20L
1,354 SR
Queue Stats
121W - 144L
1,261 Elo+
Party 1
Raijin
Raijin
acdctwistedsiste
Raijin
Level 40
God Stats
7W - 13L
1,391 SR
Queue Stats
42W - 64L
1,292 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Aurlie
Artemis
8
1 / 5 / 0
5,130
466
3,340
6,034
1,636
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Bow

Short Bow

+15%
Attack Speed

Erlang Shen
FIISH4
Erlang Shen
6
0 / 5 / 0
4,423
402
1,059
5,746
1,981
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

6
1 / 3 / 1
4,884
444
2,352
7,743
3,968
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

Aphrodite
ShadowAstrid
Aphrodite
6
0 / 4 / 2
4,412
401
1,333
3,617
887
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Nemesis
9
1 / 2 / 2
5,545
504
1,357
5,930
2,150
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
DatJayJayDoe
Nemesis
13
4 / 0 / 3
7,156
651
2,912
7,039
2,184
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

9
5 / 1 / 0
6,096
554
3,128
3,984
3,676
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Agni
Harubia
Agni
10
2 / 2 / 2
6,317
574
3,642
4,213
1,344
Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

10
6 / 0 / 1
6,635
603
4,712
4,356
1,250
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

9
2 / 1 / 5
5,818
529
4,462
3,233
846
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
30
3
Kills
19
19
Deaths
4
5
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Artemis
Aurlie
Artemis
1
5
0
0.2
W
Nemesis
DatJayJayDoe
Nemesis
4
0
3
5.5
W
5
1
0
5
L
Erlang Shen
FIISH4
Erlang Shen
0
5
0
0
W
Agni
Harubia
Agni
2
2
2
1.5
L
1
3
1
0.5
L
Aphrodite
ShadowAstrid
Aphrodite
0
4
2
0.25
W
6
0
1
6.5
L
Nemesis
1
2
2
1
W
2
1
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,441
Damage
18,856
29,070
Taken
22,825
10,622
Mitigated
9,300
3,855
Healing
8,716
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
Aurlie
Artemis
3,340
1,146
0
948
6,034
1,636
350
2,609
3,139
0
22,183
W
Nemesis
DatJayJayDoe
Nemesis
2,912
1,435
0
4,582
7,039
2,184
0
848
6,165
0
50,760
W
3,128
1,251
0
1,224
3,984
3,676
795
250
3,694
0
17,866
L
Erlang Shen
FIISH4
Erlang Shen
1,059
531
0
290
5,746
1,981
221
665
4,809
0
9,080
W
Agni
Harubia
Agni
3,642
440
0
0
4,213
1,344
1,382
839
3,374
30,928
0
L
2,352
747
0
1,109
7,743
3,968
84
2,704
4,860
8,815
0
L
Aphrodite
ShadowAstrid
Aphrodite
1,333
396
0
623
3,617
887
491
617
2,919
9,959
0
W
4,712
1,607
378
1,768
4,356
1,250
609
1,172
3,142
0
25,940
L
Nemesis
1,357
599
0
885
5,930
2,150
0
958
4,930
0
27,078
W
4,462
435
0
764
3,233
846
422
428
2,765
16,494
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,394
Gold Earned
32,022
181
Minions Killed
293
0
Camps Cleared
0
971,671
Distance Traveled
992,785
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
5,130
466
53
5
0
205,925
1
W
Nemesis
7,156
651
110
10
0
208,283
5
W
Bellona
6,096
554
43
4
0
214,626
2
L
Erlang Shen
4,423
402
15
1
0
192,948
0
W
Agni
6,317
574
53
5
0
172,586
1
L
Ymir
4,884
444
16
1
0
214,736
3
L
Aphrodite
4,412
401
27
2
0
132,520
0
W
Chiron
6,635
603
54
5
0
223,960
0
L
Nemesis
5,545
504
70
6
0
225,542
4
W
Raijin
5,818
529
33
3
0
173,330
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role