Player Matchup

Bastet
Bastet
 
Bastet
Level 61
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Artemis
Artemis
 
Artemis
Level 22
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Raijin
Raijin
Mdotskiii
Raijin
Level 30
God Stats
5W - 5L
1,537 SR
Queue Stats
277W - 243L
1,591 Elo+
Party 1
Geb
Geb
miggurs
Geb
Level 61
God Stats
14W - 10L
1,838 SR
Queue Stats
194W - 162L
1,582 Elo+
Party 1
Chang'e
Chang'e
recelect
Chang'e
Level 27
God Stats
3W - 4L
1,603 SR
Queue Stats
33W - 32L
1,550 Elo+
Party 1
Team Averages
Level 40
1,596 SR
1,545 Elo+

VS

Team Averages
Level 62
1,601 SR
1,495 Elo+
Danzaburou
Danzaburou
ChiefGuinnes
Danzaburou
Level 85
God Stats
162W - 159L
1,564 SR
Queue Stats
173W - 168L
1,450 Elo+
Party 3
Cthulhu
Cthulhu
DSRTGOON
Cthulhu
Level 15
God Stats
39W - 38L
1,569 SR
Queue Stats
39W - 39L
1,459 Elo+
Party 3
Olorun
Olorun
Matador01014
Olorun
Level 29
God Stats
58W - 39L
1,601 SR
Queue Stats
122W - 110L
1,508 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Usarerror
Tsukuyomi
Level 93
God Stats
21W - 19L
1,565 SR
Queue Stats
194W - 168L
1,534 Elo+
Party 2
Chaac
Chaac
benjamin60
Chaac
Level 89
God Stats
22W - 7L
1,705 SR
Queue Stats
206W - 176L
1,526 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
12
3 / 4 / 5
7,124
509
7,548
12,494
4,008
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Artemis
 
Artemis
11
2 / 5 / 1
6,779
484
3,660
8,827
2,444
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Raijin
Mdotskiii
Raijin
13
2 / 4 / 2
7,204
515
5,572
8,298
2,626
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Geb
10
0 / 7 / 6
6,215
444
3,420
15,368
8,712
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Chang'e
recelect
Chang'e
12
1 / 5 / 2
6,942
496
3,103
9,339
2,040
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
ChiefGuinnes
Danzaburou
13
3 / 1 / 6
7,968
569
6,314
5,576
1,738
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Cthulhu
DSRTGOON
Cthulhu
12
6 / 1 / 4
7,813
558
7,197
4,127
2,694
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Olorun
15
3 / 2 / 5
8,767
626
4,391
9,833
3,797
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Tsukuyomi
Usarerror
Tsukuyomi
14
6 / 2 / 4
8,534
610
9,900
9,444
3,395
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Chaac
15
7 / 2 / 3
9,065
648
13,105
9,861
7,719
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
47
8
Kills
25
25
Deaths
8
16
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Bastet
 
Bastet
3
4
5
1.38
L
Artemis
 
Artemis
2
5
1
0.5
W
Danzaburou
ChiefGuinnes
Danzaburou
3
1
6
6
W
Cthulhu
DSRTGOON
Cthulhu
6
1
4
8
W
Olorun
3
2
5
2.75
L
Raijin
Mdotskiii
Raijin
2
4
2
0.75
W
Tsukuyomi
Usarerror
Tsukuyomi
6
2
4
4
W
Chaac
7
2
3
4.25
L
Geb
0
7
6
0.43
L
Chang'e
recelect
Chang'e
1
5
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,303
Damage
40,907
54,326
Taken
38,841
19,830
Mitigated
19,343
12,639
Healing
15,292
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bastet
 
Bastet
7,548
1,894
0
4,696
12,494
4,008
0
1,444
11,010
0
36,348
L
Artemis
 
Artemis
3,660
2,160
0
674
8,827
2,444
0
3,220
5,359
0
25,375
W
Danzaburou
ChiefGuinnes
Danzaburou
6,314
2,054
222
1,579
5,576
1,738
2,430
1,356
4,220
0
45,547
W
Cthulhu
DSRTGOON
Cthulhu
7,197
368
344
863
4,127
2,694
562
1,133
2,994
21,344
0
W
Olorun
4,391
1,776
160
4,935
9,833
3,797
2,478
3,370
6,113
55,792
0
L
Raijin
Mdotskiii
Raijin
5,572
742
0
1,811
8,298
2,626
0
3,045
5,253
37,478
0
W
Tsukuyomi
Usarerror
Tsukuyomi
9,900
2,292
0
3,258
9,444
3,395
0
1,970
7,355
0
50,617
W
Chaac
13,105
3,625
0
3,931
9,861
7,719
272
3,425
6,064
0
54,367
L
Geb
3,420
313
539
2,201
15,368
8,712
0
3,382
11,545
19,426
0
L
Chang'e
recelect
Chang'e
3,103
277
80
2,638
9,339
2,040
0
0
9,339
27,786
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,264
Gold Earned
42,147
303
Minions Killed
423
0
Camps Cleared
0
1,243,643
Distance Traveled
1,353,916
11
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
7,124
509
68
5
0
281,998
3
L
Artemis
6,779
484
57
4
0
231,478
1
W
Danzaburou
7,968
569
85
6
0
259,392
1
W
Cthulhu
7,813
558
29
2
0
268,350
4
W
Olorun
8,767
626
111
8
0
233,982
2
L
Raijin
7,204
515
82
6
0
242,629
5
W
Tsukuyomi
8,534
610
89
6
0
326,007
2
W
Chaac
9,065
648
109
8
0
266,185
1
L
Geb
6,215
444
24
2
0
228,681
2
L
Chang'e
6,942
496
72
5
0
258,857
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role