Player Matchup

Fenrir
Fenrir
DeathKush97
Fenrir
Level 16
God Stats
11W - 13L
1,441 SR
Queue Stats
48W - 68L
1,359 Elo+
Solo
Kukulkan
Kukulkan
ImAGamerDork
Kukulkan
Level 4
God Stats
2W - 2L
1,273 SR
Queue Stats
11W - 10L
1,166 Elo+
Solo
Skadi
Skadi
Nessie_Luvs
Skadi
Level 6
God Stats
3W - 4L
1,447 SR
Queue Stats
4W - 6L
1,351 Elo+
Solo
Cerberus
Cerberus
RedRosesForLove
Cerberus
Level 28
God Stats
25W - 19L
1,597 SR
Queue Stats
190W - 216L
1,502 Elo+
Party 2
Nu Wa
Nu Wa
stinkiebee
Nu Wa
Level 17
God Stats
50W - 39L
1,548 SR
Queue Stats
79W - 79L
1,432 Elo+
Party 2
Team Averages
Level 14
1,461 SR
1,362 Elo+

VS

Team Averages
Level 19
1,486 SR
1,333 Elo+
Sol
Sol
Dklan5
Sol
Level 7
God Stats
4W - 5L
1,480 SR
Queue Stats
4W - 7L
1,299 Elo+
Solo
Bakasura
Bakasura
HexCaustic
Bakasura
Level 27
God Stats
2W - 2L
1,457 SR
Queue Stats
39W - 59L
1,300 Elo+
Party 1
Medusa
Medusa
PeachyHeII
Medusa
Level 25
God Stats
4W - 3L
1,570 SR
Queue Stats
41W - 56L
1,328 Elo+
Party 1
Neith
Neith
Zen-I-ken
Neith
Level 8
God Stats
5W - 11L
1,356 SR
Queue Stats
8W - 14L
1,363 Elo+
Solo
Yemoja
Yemoja
Zulu-Five
Yemoja
Level 27
God Stats
12W - 6L
1,566 SR
Queue Stats
27W - 33L
1,374 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
20
8 / 12 / 12
14,704
1,050
26,430
25,467
16,956
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kukulkan
ImAGamerDork
Kukulkan
20
9 / 8 / 12
15,567
1,112
28,855
17,977
7,998
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

20
1 / 4 / 14
13,020
930
12,066
10,625
4,583
Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cerberus
20
9 / 3 / 21
15,960
1,140
21,753
33,001
48,856
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Nu Wa
20
7 / 2 / 14
14,725
1,052
29,075
12,381
4,737
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Team 1 Tickets

101

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
Dklan5
Sol
20
3 / 11 / 11
13,153
940
13,825
26,081
10,086
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bakasura
HexCaustic
Bakasura
20
11 / 9 / 8
15,385
1,099
20,090
27,522
27,431
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Lono's Mask (deprecated)

Lono's Mask (deprecated)

+300
Health
+40
Physical Protection
+40
Magical Protection
+20%
Crowd Control Reduction

PASSIVE - GAIN DEFENSE, SACRIFICE DAMAGE Only can be bought by Mages, Hunters, Assassins <font color='#42F46E'>-15% Damage Taken <font color='#F44242'>-15% Damage Dealt <font color='#F44242'>-15% Healing Done

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Medusa
PeachyHeII
Medusa
20
7 / 7 / 11
14,815
1,058
30,494
27,224
10,601
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Neith
Zen-I-ken
Neith
20
5 / 5 / 20
15,220
1,087
20,430
24,494
10,460
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Yemoja
Zulu-Five
Yemoja
20
3 / 2 / 15
14,854
1,061
8,272
22,110
26,223
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

107
Kill Participation
94
34
Kills
29
29
Deaths
34
73
Assists
65
Player
Kills
Deaths
Assists
KDA
W
Fenrir
8
12
12
1.17
L
Sol
Dklan5
Sol
3
11
11
0.77
L
Bakasura
HexCaustic
Bakasura
11
9
8
1.67
W
Kukulkan
ImAGamerDork
Kukulkan
9
8
12
1.88
W
1
4
14
2
L
Medusa
PeachyHeII
Medusa
7
7
11
1.79
W
Cerberus
9
3
21
6.5
L
Neith
Zen-I-ken
Neith
5
5
20
3
L
Yemoja
Zulu-Five
Yemoja
3
2
15
5.25
W
Nu Wa
7
2
14
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

118,179
Damage
93,111
99,451
Taken
127,431
83,130
Mitigated
84,801
13,176
Healing
26,619
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
26,430
14,363
0
5,821
25,467
16,956
0
6,086
18,887
0
40,107
L
Sol
Dklan5
Sol
13,825
5,146
0
4,115
26,081
10,086
0
17,884
8,197
46,530
0
L
Bakasura
HexCaustic
Bakasura
20,090
14,485
0
4,770
27,522
27,431
0
17,860
9,662
0
36,998
W
Kukulkan
ImAGamerDork
Kukulkan
28,855
4,209
0
292
17,977
7,998
0
4,851
12,666
69,076
0
W
12,066
5,384
0
0
10,625
4,583
0
1,652
8,719
0
40,729
L
Medusa
PeachyHeII
Medusa
30,494
17,237
0
3,143
27,224
10,601
0
14,979
12,245
0
52,035
W
Cerberus
21,753
2,791
0
5,100
33,001
48,856
0
7,817
23,868
34,646
0
L
Neith
Zen-I-ken
Neith
20,430
15,122
0
5,628
24,494
10,460
0
15,630
8,864
0
51,035
L
Yemoja
Zulu-Five
Yemoja
8,272
2,519
5,229
3,734
22,110
26,223
0
13,330
8,780
25,587
0
W
Nu Wa
29,075
8,156
216
1,747
12,381
4,737
0
1,691
10,513
51,152
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,976
Gold Earned
73,427
255
Minions Killed
270
9
Camps Cleared
6
1,199,239
Distance Traveled
1,156,956
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
14,704
1,050
20
1
8
232,223
0
L
Sol
13,153
940
60
4
0
211,079
0
L
Bakasura
15,385
1,099
64
5
0
220,921
0
W
Kukulkan
15,567
1,112
112
8
0
224,925
0
W
Skadi
13,020
930
49
4
0
202,584
2
L
Medusa
14,815
1,058
59
4
5
267,022
0
W
Cerberus
15,960
1,140
27
2
1
284,560
0
L
Neith
15,220
1,087
57
4
0
242,205
0
L
Yemoja
14,854
1,061
30
2
1
215,729
0
W
Nu Wa
14,725
1,052
47
3
0
254,947
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role