Player Matchup

Ymir
Ymir
CVG_Luck13
Ymir
Level 24
God Stats
20W - 21L
1,375 SR
Queue Stats
231W - 284L
1,367 Elo+
Party 1
Olorun
Olorun
MrDiMouse
Olorun
Level 27
God Stats
6W - 3L
1,569 SR
Queue Stats
109W - 132L
1,401 Elo+
Party 1
Rama
Rama
RspeitadrDCasada
Rama
Level 15
God Stats
7W - 4L
1,432 SR
Queue Stats
31W - 19L
1,598 Elo+
Party 3
Ao Kuang
Ao Kuang
iClima003
Ao Kuang
Level 26
God Stats
2W - 0L
1,735 SR
Queue Stats
43W - 21L
1,691 Elo+
Party 3
Bellona
Bellona
Éllanween
Bellona
Level 28
God Stats
34W - 29L
1,528 SR
Queue Stats
126W - 101L
1,492 Elo+
Solo
Team Averages
Level 24
1,528 SR
1,510 Elo+

VS

Team Averages
Level 44
1,669 SR
1,570 Elo+
Izanami
Izanami
PanConPan
Izanami
Level 6
God Stats
0W - 1L
1,682 SR
Queue Stats
2W - 2L
1,621 Elo+
Party 2
Chaac
Chaac
Serene_Moonlight
Chaac
Level 26
God Stats
12W - 6L
1,680 SR
Queue Stats
46W - 31L
1,599 Elo+
Solo
Agni
Agni
Tøxiς
Agni
Level 147
God Stats
0W - 1L
1,656 SR
Queue Stats
3W - 3L
1,559 Elo+
Party 2
Cthulhu
Cthulhu
ricarditomasn34
Cthulhu
Level 15
God Stats
1W - 1L
1,809 SR
Queue Stats
1W - 1L
1,678 Elo+
Party 2
Fenrir
Fenrir
schulzST97
Fenrir
Level 28
God Stats
6W - 7L
1,520 SR
Queue Stats
119W - 160L
1,395 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 2 / 3
6,253
521
3,238
7,038
3,896
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Olorun
MrDiMouse
Olorun
12
1 / 4 / 3
7,073
589
2,995
8,771
3,701
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

11
2 / 0 / 3
6,649
554
3,284
4,202
1,202
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Ao Kuang
iClima003
Ao Kuang
11
8 / 3 / 1
7,569
631
6,383
8,816
3,647
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Bellona
Éllanween
Bellona
13
1 / 2 / 1
7,262
605
6,134
8,567
7,212
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
PanConPan
Izanami
8
0 / 4 / 0
5,128
427
954
4,352
1,113
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
7 / 0 / 3
7,989
666
10,006
11,650
7,261
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Agni
Tøxiς
Agni
9
1 / 4 / 2
5,802
484
3,642
5,443
1,570
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

5
0 / 1 / 0
4,330
361
347
1,552
438
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Fenrir
schulzST97
Fenrir
11
3 / 5 / 3
6,523
544
4,041
8,626
2,814
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
19
14
Kills
11
11
Deaths
14
11
Assists
8
Player
Kills
Deaths
Assists
KDA
W
2
2
3
1.75
W
Olorun
MrDiMouse
Olorun
1
4
3
0.63
L
Izanami
PanConPan
Izanami
0
4
0
0
W
2
0
3
3.5
L
7
0
3
8.5
L
Agni
Tøxiς
Agni
1
4
2
0.5
W
Ao Kuang
iClima003
Ao Kuang
8
3
1
2.83
L
0
1
0
0
L
Fenrir
schulzST97
Fenrir
3
5
3
0.9
W
Bellona
Éllanween
Bellona
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,034
Damage
18,990
37,394
Taken
31,623
19,658
Mitigated
13,196
12,634
Healing
12,178
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,238
966
0
693
7,038
3,896
198
396
6,510
21,356
0
W
Olorun
MrDiMouse
Olorun
2,995
1,688
0
3,648
8,771
3,701
1,784
1,279
7,310
36,634
7,301
L
Izanami
PanConPan
Izanami
954
888
0
70
4,352
1,113
0
2,018
2,334
0
17,882
W
3,284
2,254
0
1,678
4,202
1,202
2,149
798
3,404
0
37,377
L
10,006
2,142
0
7,819
11,650
7,261
472
3,269
8,381
3,084
37,950
L
Agni
Tøxiς
Agni
3,642
159
0
1,373
5,443
1,570
0
2,825
2,618
23,804
0
W
Ao Kuang
iClima003
Ao Kuang
6,383
1,840
0
3,044
8,816
3,647
0
1,735
6,853
27,242
5,782
L
347
90
0
0
1,552
438
0
641
911
4,148
0
L
Fenrir
schulzST97
Fenrir
4,041
526
0
2,916
8,626
2,814
0
3,514
5,112
0
26,309
W
Bellona
Éllanween
Bellona
6,134
2,178
0
3,571
8,567
7,212
0
755
7,242
7,283
46,032

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,806
Gold Earned
29,772
345
Minions Killed
238
0
Camps Cleared
0
1,117,962
Distance Traveled
902,455
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
6,253
521
29
2
0
244,860
2
W
Olorun
7,073
589
77
6
0
217,963
0
L
Izanami
5,128
427
41
3
0
193,618
0
W
Rama
6,649
554
78
7
0
194,951
0
L
Chaac
7,989
666
88
7
0
253,418
2
L
Agni
5,802
484
49
4
0
167,833
1
W
Ao Kuang
7,569
631
60
5
0
230,441
1
L
Cthulhu
4,330
361
7
1
0
121,060
0
L
Fenrir
6,523
544
53
4
0
166,526
1
W
Bellona
7,262
605
101
8
0
229,747
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role