Player Matchup

Achilles
Achilles
Godie_ON
Achilles
Level 83
God Stats
6W - 2L
1,511 SR
Queue Stats
21W - 23L
1,504 Elo+
Party 1
Neith
Neith
Tiancris
Neith
Level 11
God Stats
1W - 1L
1,728 SR
Queue Stats
6W - 7L
1,637 Elo+
Party 1
Sol
Sol
xlDavid_ON
Sol
Level 67
God Stats
0W - 1L
1,782 SR
Queue Stats
10W - 14L
1,507 Elo+
Party 1
Team Averages
Level 54
1,674 SR
1,549 Elo+

VS

Team Averages
Level 68
1,539 SR
1,573 Elo+
Susano
Susano
JULIPOCK
Susano
Level 38
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 8L
1,646 Elo+
Solo
Baba Yaga
Baba Yaga
MadDog_Majima_
Baba Yaga
Level 88
God Stats
1W - 1L
1,521 SR
Queue Stats
258W - 250L
1,538 Elo+
Party 2
Bacchus
Bacchus
X_Xaeheart_X
Bacchus
Level 78
God Stats
21W - 12L
1,598 SR
Queue Stats
150W - 157L
1,534 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Godie_ON
Achilles
11
0 / 7 / 1
8,490
606
6,356
18,355
24,579
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Neith
Tiancris
Neith
12
1 / 7 / 0
8,425
602
7,675
11,765
4,204
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

12
0 / 9 / 1
8,068
576
9,823
13,178
4,755
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
JULIPOCK
Susano
14
6 / 1 / 15
10,436
745
11,677
11,189
4,724
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Baba Yaga
MadDog_Majima_
Baba Yaga
17
14 / 0 / 9
11,490
821
18,833
9,641
4,747
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Bacchus
X_Xaeheart_X
Bacchus
13
3 / 0 / 16
10,434
745
5,760
16,627
20,895
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
63
1
Kills
23
23
Deaths
1
2
Assists
40
Player
Kills
Deaths
Assists
KDA
L
Achilles
Godie_ON
Achilles
0
7
1
0.07
W
Susano
JULIPOCK
Susano
6
1
15
13.5
W
Baba Yaga
MadDog_Majima_
Baba Yaga
14
0
9
18.5
L
Neith
Tiancris
Neith
1
7
0
0.14
W
Bacchus
X_Xaeheart_X
Bacchus
3
0
16
11
L
0
9
1
0.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,854
Damage
36,270
43,298
Taken
37,457
33,538
Mitigated
30,366
5,588
Healing
10,782
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
Godie_ON
Achilles
6,356
1,200
0
1,689
18,355
24,579
0
9,068
9,287
0
20,047
W
Susano
JULIPOCK
Susano
11,677
2,288
0
3,037
11,189
4,724
725
4,512
6,677
0
23,737
W
Baba Yaga
MadDog_Majima_
Baba Yaga
18,833
1,456
2
3,859
9,641
4,747
1,132
2,151
7,490
58,185
0
L
Neith
Tiancris
Neith
7,675
1,983
0
1,446
11,765
4,204
97
6,977
4,788
0
27,964
W
Bacchus
X_Xaeheart_X
Bacchus
5,760
1,019
0
3,884
16,627
20,895
336
4,163
12,464
12,536
0
L
9,823
3,135
0
2,453
13,178
4,755
106
8,772
4,406
29,296
636

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,983
Gold Earned
32,360
128
Minions Killed
140
4
Camps Cleared
8
713,721
Distance Traveled
830,646
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
8,490
606
14
1
0
269,805
3
W
Susano
10,436
745
19
1
2
279,084
1
W
Baba Yaga
11,490
821
99
7
6
257,008
1
L
Neith
8,425
602
58
4
0
223,176
1
W
Bacchus
10,434
745
22
2
0
294,554
0
L
Sol
8,068
576
56
4
4
220,740
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role