Player Matchup

King Arthur
King Arthur
 
King Arthur
Level 6
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
LSpidervinnY1
Thanatos
Level 14
God Stats
3W - 10L
1,018 SR
Queue Stats
47W - 58L
1,149 Elo+
Party 1
Thoth
Thoth
NoW ITS doobie8
Thoth
Level 13
God Stats
0W - 3L
1,186 SR
Queue Stats
18W - 35L
1,198 Elo+
Solo
Achilles
Achilles
SlavicDuck04
Achilles
Level 5
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 8L
1,185 Elo+
Solo
Sol
Sol
outsider0509
Sol
Level 16
God Stats
13W - 18L
1,011 SR
Queue Stats
35W - 52L
1,133 Elo+
Party 1
Team Averages
Level 11
1,243 SR
1,233 Elo+

VS

Team Averages
Level 17
1,444 SR
1,320 Elo+
Da Ji
Da Ji
CARONTE2511
Da Ji
Level 20
God Stats
24W - 18L
1,481 SR
Queue Stats
45W - 37L
1,451 Elo+
Solo
Bellona
Bellona
CaBoWaBo22
Bellona
Level 17
God Stats
2W - 1L
1,163 SR
Queue Stats
6W - 13L
1,144 Elo+
Party 2
Cthulhu
Cthulhu
DagelBlack91
Cthulhu
Level 15
God Stats
2W - 1L
1,489 SR
Queue Stats
14W - 14L
1,334 Elo+
Solo
Hel
Hel
Kevinrosmel
Hel
Level 26
God Stats
43W - 29L
1,585 SR
Queue Stats
44W - 31L
1,461 Elo+
Solo
Arachne
Arachne
Travisty208
Arachne
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 6L
1,211 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
13
0 / 0 / 0
7,340
816
0
0
0
Thanatos
LSpidervinnY1
Thanatos
14
3 / 11 / 1
9,019
1,002
8,929
17,220
6,579
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

13
1 / 10 / 1
8,130
903
3,643
16,887
4,709
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Achilles
SlavicDuck04
Achilles
14
0 / 9 / 3
8,054
895
11,857
18,342
19,159
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

15
1 / 8 / 4
9,241
1,027
12,771
13,994
4,050
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Team 1 Tickets

0

VS

Team 2 Tickets

381

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
24 / 0 / 8
13,039
1,449
29,909
9,404
4,259
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bellona
CaBoWaBo22
Bellona
17
6 / 0 / 16
10,377
1,153
9,395
7,929
4,992
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cthulhu
DagelBlack91
Cthulhu
16
4 / 3 / 18
9,913
1,101
10,340
11,940
11,756
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

17
0 / 1 / 17
9,607
1,067
3,083
3,824
4,109
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Arachne
Travisty208
Arachne
17
4 / 1 / 17
9,644
1,072
7,806
11,154
5,631
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
114
5
Kills
38
38
Deaths
5
9
Assists
76
Player
Kills
Deaths
Assists
KDA
L
King Arthur
 
King Arthur
0
0
0
0
W
24
0
8
28
W
Bellona
CaBoWaBo22
Bellona
6
0
16
14
W
Cthulhu
DagelBlack91
Cthulhu
4
3
18
4.33
W
0
1
17
8.5
L
Thanatos
LSpidervinnY1
Thanatos
3
11
1
0.32
L
1
10
1
0.15
L
Achilles
SlavicDuck04
Achilles
0
9
3
0.17
W
Arachne
Travisty208
Arachne
4
1
17
12.5
L
1
8
4
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,200
Damage
60,533
66,443
Taken
44,251
34,497
Mitigated
30,747
7,780
Healing
16,354
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
 
King Arthur
0
0
0
0
0
0
0
0
0
0
0
W
29,909
12,317
0
5,902
9,404
4,259
0
4,252
4,903
0
35,232
W
Bellona
CaBoWaBo22
Bellona
9,395
3,035
0
1,088
7,929
4,992
0
2,953
4,798
0
29,152
W
Cthulhu
DagelBlack91
Cthulhu
10,340
1,581
0
1,440
11,940
11,756
0
5,559
5,955
22,047
0
W
3,083
1,148
4,205
2,037
3,824
4,109
0
1,238
2,500
20,182
0
L
Thanatos
LSpidervinnY1
Thanatos
8,929
2,902
0
4,070
17,220
6,579
0
2,531
14,689
0
22,403
L
3,643
716
0
1,049
16,887
4,709
0
3,485
13,369
9,498
0
L
Achilles
SlavicDuck04
Achilles
11,857
5,564
0
1,475
18,342
19,159
0
5,275
13,006
0
20,479
W
Arachne
Travisty208
Arachne
7,806
5,343
0
1,682
11,154
5,631
0
2,412
8,471
0
15,972
L
12,771
5,304
0
1,186
13,994
4,050
0
2,132
11,862
28,767
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,784
Gold Earned
52,580
97
Minions Killed
164
3
Camps Cleared
5
568,141
Distance Traveled
972,792
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
7,340
816
0
0
0
0
0
W
Da Ji
13,039
1,449
12
1
2
199,988
0
W
Bellona
10,377
1,153
51
6
0
220,432
1
W
Cthulhu
9,913
1,101
29
3
1
162,313
1
W
Hel
9,607
1,067
40
4
0
174,963
3
L
Thanatos
9,019
1,002
31
3
1
166,926
0
L
Thoth
8,130
903
11
1
0
119,394
5
L
Achilles
8,054
895
22
2
0
144,643
1
W
Arachne
9,644
1,072
32
4
2
215,096
0
L
Sol
9,241
1,027
33
4
2
137,178
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role