Player Matchup

Charybdis
Charybdis
CursedArts
Charybdis
Level 17
God Stats
14W - 16L
1,208 SR
Queue Stats
18W - 18L
1,327 Elo+
Party 1
Discordia
Discordia
MrKrabs5413
Discordia
Level 13
God Stats
126W - 127L
1,414 SR
Queue Stats
158W - 140L
1,373 Elo+
Solo
Cerberus
Cerberus
SpaceyMulder
Cerberus
Level 17
God Stats
66W - 84L
1,413 SR
Queue Stats
114W - 152L
1,314 Elo+
Solo
Xbalanque
Xbalanque
TheReaper6710
Xbalanque
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 12L
1,209 Elo+
Party 1
Merlin
Merlin
killerking1990
Merlin
Level 15
God Stats
1W - 2L
1,063 SR
Queue Stats
7W - 11L
1,125 Elo+
Party 1
Team Averages
Level 14
1,319 SR
1,270 Elo+

VS

Team Averages
Level 14
1,568 SR
1,264 Elo+
Ra
Ra
Angboy180
Ra
Level 6
God Stats
8W - 22L
1,405 SR
Queue Stats
8W - 26L
1,274 Elo+
Solo
Skadi
Skadi
FallenScythe01
Skadi
Level 14
God Stats
25W - 13L
1,924 SR
Queue Stats
71W - 86L
1,440 Elo+
Solo
Chang'e
Chang'e
GarnetFire
Chang'e
Level 17
God Stats
6W - 7L
1,561 SR
Queue Stats
46W - 57L
1,297 Elo+
Solo
Bellona
Bellona
capitals1974 40
Bellona
Level 7
God Stats
0W - 2L
1,451 SR
Queue Stats
2W - 10L
1,012 Elo+
Solo
Ne Zha
Ne Zha
xReaperChild
Ne Zha
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
59W - 77L
1,298 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
CursedArts
Charybdis
20
26 / 4 / 17
17,904
1,628
42,044
21,590
8,941
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Discordia
MrKrabs5413
Discordia
20
15 / 1 / 22
15,549
1,414
32,876
13,025
4,327
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Cerberus
SpaceyMulder
Cerberus
20
2 / 2 / 27
12,906
1,173
4,821
14,895
14,169
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Xbalanque
TheReaper6710
Xbalanque
19
4 / 15 / 20
12,158
1,105
22,542
20,815
7,665
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

19
3 / 8 / 22
11,876
1,080
12,356
13,980
5,314
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Team 1 Tickets

122

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
3 / 9 / 17
11,806
1,073
9,571
19,684
6,893
Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

19
7 / 7 / 16
12,833
1,167
27,194
26,838
9,877
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Mace

Heavy Mace

+30
Physical Power

Chang'e
GarnetFire
Chang'e
18
5 / 8 / 12
11,931
1,085
11,175
19,326
7,045
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

18
7 / 12 / 8
12,318
1,120
14,561
33,138
33,060
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Ne Zha
18
8 / 14 / 9
12,418
1,129
17,704
24,251
8,454
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

158
Kill Participation
92
50
Kills
30
30
Deaths
50
108
Assists
62
Player
Kills
Deaths
Assists
KDA
L
3
9
17
1.28
W
Charybdis
CursedArts
Charybdis
26
4
17
8.63
L
7
7
16
2.14
L
Chang'e
GarnetFire
Chang'e
5
8
12
1.38
W
Discordia
MrKrabs5413
Discordia
15
1
22
26
W
Cerberus
SpaceyMulder
Cerberus
2
2
27
7.75
W
Xbalanque
TheReaper6710
Xbalanque
4
15
20
0.93
L
7
12
8
0.92
W
3
8
22
1.75
L
Ne Zha
8
14
9
0.89

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

114,639
Damage
80,205
84,305
Taken
123,237
40,416
Mitigated
65,329
18,967
Healing
16,114
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,571
2,545
424
156
19,684
6,893
0
6,329
13,355
25,851
0
W
Charybdis
CursedArts
Charybdis
42,044
31,453
0
9,219
21,590
8,941
0
6,203
15,387
0
76,445
L
27,194
17,016
321
4,390
26,838
9,877
0
10,844
15,994
0
66,576
L
Chang'e
GarnetFire
Chang'e
11,175
1,738
3,554
3,688
19,326
7,045
0
8,052
11,274
38,549
0
W
Discordia
MrKrabs5413
Discordia
32,876
2,807
560
3,422
13,025
4,327
0
2,722
10,303
57,064
0
W
Cerberus
SpaceyMulder
Cerberus
4,821
275
0
2,766
14,895
14,169
0
2,298
12,597
16,829
0
W
Xbalanque
TheReaper6710
Xbalanque
22,542
9,774
0
1,072
20,815
7,665
0
6,520
14,295
0
33,531
L
14,561
7,564
1,578
1,189
33,138
33,060
0
15,251
17,887
0
25,761
W
12,356
3,042
348
1,580
13,980
5,314
0
3,003
10,977
37,679
0
L
Ne Zha
17,704
6,140
0
814
24,251
8,454
0
9,577
14,674
0
27,399

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,393
Gold Earned
61,306
221
Minions Killed
209
2
Camps Cleared
1
971,254
Distance Traveled
958,777
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
11,806
1,073
43
4
0
179,596
2
W
Charybdis
17,904
1,628
60
5
0
200,030
0
L
Skadi
12,833
1,167
70
6
1
190,537
0
L
Chang'e
11,931
1,085
68
6
0
190,767
0
W
Discordia
15,549
1,414
67
6
2
230,055
0
W
Cerberus
12,906
1,173
24
2
0
214,490
3
W
Xbalanque
12,158
1,105
16
1
0
169,412
0
L
Bellona
12,318
1,120
9
1
0
229,115
0
W
Merlin
11,876
1,080
54
5
0
157,267
1
L
Ne Zha
12,418
1,129
19
2
0
168,762
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role