Player Matchup

Loki
Loki
 
Loki
Level 47
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ra
Ra
Daxzilla17
Ra
Level 5
God Stats
4W - 2L
1,772 SR
Queue Stats
33W - 51L
1,674 Elo+
Party 1
Chiron
Chiron
MalevolentMax
Chiron
Level 25
God Stats
5W - 4L
1,447 SR
Queue Stats
47W - 37L
1,550 Elo+
Solo
Sobek
Sobek
NeferuIsHawt
Sobek
Level 25
God Stats
16W - 15L
1,561 SR
Queue Stats
50W - 43L
1,574 Elo+
Solo
Fenrir
Fenrir
Vesund
Fenrir
Level 29
God Stats
11W - 7L
1,691 SR
Queue Stats
182W - 164L
1,628 Elo+
Solo
Team Averages
Level 26
1,594 SR
1,585 Elo+

VS

Team Averages
Level 15
1,589 SR
1,556 Elo+
Ah Puch
Ah Puch
BrianCardinal
Ah Puch
Level 16
God Stats
2W - 3L
1,907 SR
Queue Stats
106W - 80L
1,736 Elo+
Solo
Amaterasu
Amaterasu
Fiachsticks
Amaterasu
Level 7
God Stats
1W - 1L
1,715 SR
Queue Stats
3W - 2L
1,477 Elo+
Solo
Zeus
Zeus
Lollopop21
Zeus
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 32L
1,418 Elo+
Solo
Skadi
Skadi
classicpsycho
Skadi
Level 15
God Stats
2W - 2L
1,626 SR
Queue Stats
9W - 11L
1,501 Elo+
Solo
Thor
Thor
grzybencjusZ
Thor
Level 20
God Stats
0W - 3L
1,199 SR
Queue Stats
57W - 43L
1,649 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
10
7 / 3 / 2
6,362
636
4,127
6,483
1,749
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

9
0 / 0 / 1
5,213
521
754
4,308
1,321
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
4 / 0 / 3
6,298
630
5,912
4,346
1,387
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

10
4 / 0 / 6
6,364
636
4,348
4,657
4,221
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Fenrir
Vesund
Fenrir
10
1 / 2 / 2
5,540
554
6,986
6,314
3,022
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
10
1 / 3 / 2
5,912
591
3,151
7,633
2,861
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Amaterasu
Fiachsticks
Amaterasu
8
0 / 2 / 1
4,912
491
2,293
5,909
3,173
Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

8
0 / 4 / 3
4,875
488
2,029
4,348
927
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

8
0 / 6 / 0
4,453
445
2,874
6,882
1,264
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

10
4 / 1 / 1
6,129
613
4,304
5,757
1,503
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
12
16
Kills
5
5
Deaths
16
14
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Loki
 
Loki
7
3
2
2.67
L
Ah Puch
1
3
2
0.67
W
0
0
1
0.5
L
Amaterasu
Fiachsticks
Amaterasu
0
2
1
0.25
L
0
4
3
0.38
W
4
0
3
5.5
W
4
0
6
7
W
Fenrir
Vesund
Fenrir
1
2
2
1
L
0
6
0
0
L
4
1
1
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,127
Damage
14,651
26,108
Taken
30,529
11,700
Mitigated
9,728
11,262
Healing
7,862
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
 
Loki
4,127
1,106
0
2,754
6,483
1,749
0
419
6,024
0
26,591
L
Ah Puch
3,151
396
0
3,291
7,633
2,861
0
206
7,106
28,362
0
W
754
92
80
1,230
4,308
1,321
0
772
3,402
25,073
0
L
Amaterasu
Fiachsticks
Amaterasu
2,293
774
0
1,753
5,909
3,173
45
1,460
4,449
0
10,470
L
2,029
139
0
150
4,348
927
0
534
3,767
17,634
0
W
5,912
2,301
329
1,798
4,346
1,387
0
343
3,959
0
47,912
W
4,348
852
0
2,218
4,657
4,221
0
296
4,301
10,629
0
W
Fenrir
Vesund
Fenrir
6,986
2,253
0
2,853
6,314
3,022
54
3,068
3,242
0
27,287
L
2,874
1,276
0
962
6,882
1,264
0
1,479
5,397
0
21,928
L
4,304
1,156
0
1,706
5,757
1,503
0
1,293
4,308
0
20,270

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,777
Gold Earned
26,281
288
Minions Killed
224
0
Camps Cleared
0
976,287
Distance Traveled
935,431
14
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
6,362
636
63
6
0
217,579
3
L
Ah Puch
5,912
591
82
8
0
182,332
3
W
Ra
5,213
521
54
5
0
176,818
3
L
Amaterasu
4,912
491
15
2
0
189,124
1
L
Zeus
4,875
488
32
3
0
185,390
0
W
Chiron
6,298
630
92
9
0
181,268
3
W
Sobek
6,364
636
14
1
0
204,486
4
W
Fenrir
5,540
554
65
7
0
196,136
1
L
Skadi
4,453
445
51
5
0
164,711
2
L
Thor
6,129
613
44
4
0
213,874
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role