Player Matchup

Loki
Loki
GodKiller4Hire
Loki
Level 81
God Stats
4W - 0L
1,795 SR
Queue Stats
106W - 106L
1,431 Elo+
Solo
Tiamat
Tiamat
RagnaFarron
Tiamat
Level 157
God Stats
4W - 7L
1,651 SR
Queue Stats
193W - 188L
1,618 Elo+
Solo
Izanami
Izanami
SyndicateSinner
Izanami
Level 81
God Stats
5W - 9L
1,383 SR
Queue Stats
307W - 353L
1,446 Elo+
Party 1
Geb
Geb
llamaluvr11
Geb
Level 63
God Stats
16W - 22L
1,433 SR
Queue Stats
138W - 182L
1,422 Elo+
Party 1
Cabrakan
Cabrakan
zamorahamlet
Cabrakan
Level 66
God Stats
6W - 3L
1,661 SR
Queue Stats
109W - 124L
1,443 Elo+
Solo
Team Averages
Level 90
1,585 SR
1,472 Elo+

VS

Team Averages
Level 94
1,543 SR
1,461 Elo+
Nox
Nox
Dysturbedfan
Nox
Level 68
God Stats
93W - 93L
1,492 SR
Queue Stats
153W - 160L
1,457 Elo+
Party 2
Ullr
Ullr
VaIkyrae
Ullr
Level 87
God Stats
0W - 4L
1,500 SR
Queue Stats
60W - 61L
1,311 Elo+
Party 2
Discordia
Discordia
YouSnoozeYouLose
Discordia
Level 76
God Stats
5W - 6L
1,596 SR
Queue Stats
242W - 220L
1,586 Elo+
Solo
Susano
Susano
owwmygod
Susano
Level 83
God Stats
24W - 25L
1,472 SR
Queue Stats
415W - 406L
1,452 Elo+
Solo
Sylvanus
Sylvanus
sgath018
Sylvanus
Level 154
God Stats
6W - 5L
1,655 SR
Queue Stats
385W - 410L
1,498 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
7 / 0 / 3
11,027
580
6,918
12,166
5,091
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Tiamat
18
4 / 0 / 5
10,989
578
12,929
9,098
6,382
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

19
6 / 3 / 5
11,738
618
12,957
14,011
5,758
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

14
2 / 0 / 10
9,752
513
3,560
14,208
15,514
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cabrakan
zamorahamlet
Cabrakan
18
5 / 3 / 4
11,016
580
11,297
20,617
22,500
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 4 / 1
7,857
414
7,567
10,804
8,584
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Ullr
13
1 / 8 / 1
8,216
432
6,345
14,345
3,501
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Discordia
18
0 / 2 / 0
10,219
538
4,906
7,428
2,765
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Susano
owwmygod
Susano
12
0 / 4 / 0
7,788
410
5,878
14,817
4,324
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sylvanus
sgath018
Sylvanus
16
3 / 6 / 0
9,945
523
14,080
17,753
14,845
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
8
24
Kills
6
6
Deaths
24
27
Assists
2
Player
Kills
Deaths
Assists
KDA
L
2
4
1
0.63
W
7
0
3
8.5
W
Tiamat
4
0
5
6.5
W
6
3
5
2.83
L
Ullr
1
8
1
0.19
L
Discordia
0
2
0
0
W
2
0
10
7
L
Susano
owwmygod
Susano
0
4
0
0
L
Sylvanus
sgath018
Sylvanus
3
6
0
0.5
W
Cabrakan
zamorahamlet
Cabrakan
5
3
4
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,661
Damage
38,776
70,100
Taken
65,147
55,245
Mitigated
34,019
30,790
Healing
15,680
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,567
418
0
1,962
10,804
8,584
670
3,869
6,701
28,488
0
W
6,918
1,755
0
6,543
12,166
5,091
0
1,999
10,167
0
68,969
W
Tiamat
12,929
1,046
0
2,632
9,098
6,382
668
2,843
6,255
75,694
0
W
12,957
9,541
0
5,526
14,011
5,758
5,162
2,993
11,018
0
111,780
L
Ullr
6,345
955
0
2,519
14,345
3,501
478
3,271
10,982
0
48,886
L
Discordia
4,906
353
0
1,493
7,428
2,765
0
3,824
3,309
92,909
0
W
3,560
95
3,288
3,688
14,208
15,514
381
6,361
7,847
23,344
0
L
Susano
owwmygod
Susano
5,878
1,470
0
3,414
14,817
4,324
0
4,095
10,476
0
49,087
L
Sylvanus
sgath018
Sylvanus
14,080
4,542
163
6,129
17,753
14,845
0
10,735
5,893
55,299
12,276
W
Cabrakan
zamorahamlet
Cabrakan
11,297
1,808
0
9,113
20,617
22,500
27
10,672
9,945
64,633
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,522
Gold Earned
44,025
632
Minions Killed
577
0
Camps Cleared
0
1,872,863
Distance Traveled
1,710,124
18
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nox
7,857
414
54
3
0
368,168
2
W
Loki
11,027
580
124
7
0
427,821
2
W
Tiamat
10,989
578
166
9
0
404,054
6
W
Izanami
11,738
618
179
9
0
337,406
6
L
Ullr
8,216
432
87
5
0
329,882
5
L
Discordia
10,219
538
196
10
0
338,628
1
W
Geb
9,752
513
28
1
0
389,994
4
L
Susano
7,788
410
95
5
0
388,811
1
L
Sylvanus
9,945
523
145
8
0
284,635
5
W
Cabrakan
11,016
580
135
7
0
313,588
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role