Player Matchup

Fenrir
Fenrir
DreadfulDawn601
Fenrir
Level 7
God Stats
2W - 0L
1,790 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 2
Gilgamesh
Gilgamesh
Micko1432
Gilgamesh
Level 81
God Stats
4W - 4L
1,535 SR
Queue Stats
270W - 185L
1,536 Elo+
Party 2
Discordia
Discordia
Senpai Moo
Discordia
Level 67
God Stats
1W - 0L
1,622 SR
Queue Stats
33W - 23L
1,529 Elo+
Party 2
Team Averages
Level 52
1,649 SR
1,521 Elo+

VS

Team Averages
Level 41
1,416 SR
1,457 Elo+
Ah Puch
Ah Puch
DGTroll
Ah Puch
Level 113
God Stats
2W - 1L
1,836 SR
Queue Stats
28W - 38L
1,372 Elo+
Solo
Neith
Neith
EOG_Dangerous
Neith
Level 5
God Stats
0W - 1L
1,261 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Ymir
Ymir
Kill_Fugaz
Ymir
Level 4
God Stats
0W - 1L
1,150 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
4 / 3 / 12
8,894
684
3,633
10,197
4,988
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Gilgamesh
Micko1432
Gilgamesh
14
9 / 1 / 14
10,458
804
10,598
11,899
5,493
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Discordia
Senpai Moo
Discordia
16
13 / 0 / 11
11,355
873
19,703
10,034
3,444
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
DGTroll
Ah Puch
11
2 / 5 / 1
8,028
618
15,201
8,354
2,708
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
1 / 11 / 2
7,188
553
3,029
12,113
4,241
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

9
0 / 10 / 1
6,851
527
3,901
16,459
12,457
Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
7
26
Kills
3
4
Deaths
26
37
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Ah Puch
DGTroll
Ah Puch
2
5
1
0.5
W
4
3
12
3.33
L
1
11
2
0.18
L
0
10
1
0.05
W
Gilgamesh
Micko1432
Gilgamesh
9
1
14
16
W
Discordia
Senpai Moo
Discordia
13
0
11
18.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,934
Damage
22,131
32,130
Taken
36,926
13,925
Mitigated
19,406
7,214
Healing
2,227
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Puch
DGTroll
Ah Puch
15,201
0
0
628
8,354
2,708
0
4,944
3,410
40,363
0
W
3,633
1,137
0
304
10,197
4,988
428
5,735
4,212
51
5,788
L
3,029
697
0
696
12,113
4,241
0
6,997
5,116
0
6,521
L
3,901
1,325
0
903
16,459
12,457
0
8,745
7,714
5,937
0
W
Gilgamesh
Micko1432
Gilgamesh
10,598
2,995
647
3,443
11,899
5,493
526
7,142
4,446
3,485
30,101
W
Discordia
Senpai Moo
Discordia
19,703
1,392
29
2,791
10,034
3,444
1,512
6,124
3,602
65,808
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,707
Gold Earned
22,067
161
Minions Killed
92
9
Camps Cleared
3
770,484
Distance Traveled
573,970
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Puch
8,028
618
80
6
3
220,346
2
W
Fenrir
8,894
684
6
0
0
282,555
0
L
Neith
7,188
553
7
1
0
166,339
0
L
Ymir
6,851
527
5
0
0
187,285
2
W
Gilgamesh
10,458
804
43
3
5
246,907
4
W
Discordia
11,355
873
112
9
4
241,022
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role