Player Matchup

Ymir
Ymir
ColesawUSA
Ymir
Level 15
God Stats
0W - 2L
1,500 SR
Queue Stats
23W - 19L
1,492 Elo+
Solo
Janus
Janus
Diesel Yoshi
Janus
Level 17
God Stats
9W - 11L
1,494 SR
Queue Stats
87W - 86L
1,383 Elo+
Party 2
Fenrir
Fenrir
Harubia
Fenrir
Level 7
God Stats
6W - 7L
1,397 SR
Queue Stats
47W - 57L
1,408 Elo+
Party 2
Ne Zha
Ne Zha
Kapernicuss
Ne Zha
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 14L
1,319 Elo+
Party 2
Chiron
Chiron
SuperSlav6347
Chiron
Level 14
God Stats
22W - 20L
1,384 SR
Queue Stats
121W - 144L
1,273 Elo+
Party 2
Team Averages
Level 13
1,455 SR
1,375 Elo+

VS

Team Averages
Level 18
1,490 SR
1,369 Elo+
Cthulhu
Cthulhu
Dinonuggies420
Cthulhu
Level 14
God Stats
19W - 17L
1,379 SR
Queue Stats
42W - 55L
1,302 Elo+
Party 1
Kukulkan
Kukulkan
Kanadier
Kukulkan
Level 28
God Stats
2W - 0L
1,823 SR
Queue Stats
27W - 32L
1,333 Elo+
Solo
Chernobog
Chernobog
KingCorey12
Chernobog
Level 7
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
Wafflx
Gilgamesh
Level 13
God Stats
1W - 2L
1,231 SR
Queue Stats
23W - 18L
1,302 Elo+
Party 1
Pele
Pele
stillblvck
Pele
Level 27
God Stats
5W - 5L
1,518 SR
Queue Stats
62W - 63L
1,409 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 3 / 2
6,099
508
1,166
8,274
4,071
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

12
3 / 4 / 1
6,987
582
3,608
5,479
1,597
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Fenrir
Harubia
Fenrir
8
0 / 5 / 2
5,482
457
2,290
6,933
1,969
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ne Zha
7
2 / 4 / 0
5,492
458
2,957
6,949
1,657
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

9
0 / 3 / 0
5,549
462
1,873
5,927
1,405
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 0 / 3
6,018
502
3,567
4,706
3,342
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Kukulkan
Kanadier
Kukulkan
11
3 / 3 / 1
6,687
557
4,183
5,574
1,964
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chernobog
KingCorey12
Chernobog
1
0 / 0 / 0
3,810
318
0
0
0
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Gilgamesh
Wafflx
Gilgamesh
11
5 / 2 / 2
6,450
538
6,595
8,440
4,396
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Talisman

Talisman

+75
Health
+15
Magical Protection

12
10 / 1 / 0
7,179
598
6,490
4,659
1,439
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
25
6
Kills
19
19
Deaths
6
5
Assists
6
Player
Kills
Deaths
Assists
KDA
L
1
3
2
0.67
L
3
4
1
0.88
W
1
0
3
2.5
L
Fenrir
Harubia
Fenrir
0
5
2
0.2
W
Kukulkan
Kanadier
Kukulkan
3
3
1
1.17
L
Ne Zha
2
4
0
0.5
W
Chernobog
KingCorey12
Chernobog
0
0
0
0
L
0
3
0
0
W
Gilgamesh
Wafflx
Gilgamesh
5
2
2
3
W
10
1
0
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,894
Damage
20,835
33,562
Taken
23,379
10,699
Mitigated
11,141
7,069
Healing
3,576
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,166
259
0
1,638
8,274
4,071
0
2,173
5,786
10,290
0
L
3,608
366
0
718
5,479
1,597
632
2,410
3,024
36,590
0
W
3,567
406
0
1,199
4,706
3,342
0
780
3,926
23,131
0
L
Fenrir
Harubia
Fenrir
2,290
636
0
1,026
6,933
1,969
131
899
5,824
0
22,049
W
Kukulkan
Kanadier
Kukulkan
4,183
600
0
191
5,574
1,964
670
3,002
2,572
36,020
0
L
Ne Zha
2,957
1,668
0
2,002
6,949
1,657
149
0
6,596
0
17,441
W
Chernobog
KingCorey12
Chernobog
0
0
0
0
0
0
0
0
0
0
0
L
1,873
465
100
1,585
5,927
1,405
1,284
1,597
3,884
0
24,089
W
Gilgamesh
Wafflx
Gilgamesh
6,595
1,978
0
836
8,440
4,396
0
68
8,372
0
26,771
W
6,490
1,524
0
1,350
4,659
1,439
108
924
3,735
0
31,316

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,609
Gold Earned
30,144
216
Minions Killed
226
0
Camps Cleared
0
1,036,588
Distance Traveled
883,985
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
6,099
508
23
2
0
225,924
1
L
Janus
6,987
582
79
7
0
216,651
0
W
Cthulhu
6,018
502
35
3
0
228,818
0
L
Fenrir
5,482
457
43
4
0
207,432
2
W
Kukulkan
6,687
557
84
7
0
206,666
5
L
Ne Zha
5,492
458
29
2
0
166,174
0
W
Chernobog
3,810
318
0
0
0
345
0
L
Chiron
5,549
462
42
4
0
220,407
0
W
Gilgamesh
6,450
538
55
5
0
196,185
0
W
Pele
7,179
598
52
4
0
251,971
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role