Player Matchup

Ares
Ares
 
Ares
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
LifeAsKirb
Medusa
Level 27
God Stats
15W - 7L
1,670 SR
Queue Stats
156W - 153L
1,597 Elo+
Solo
Thanatos
Thanatos
Sweettooth69192
Thanatos
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 15L
1,683 Elo+
Solo
Freya
Freya
badkiddo67
Freya
Level 26
God Stats
1W - 0L
1,593 SR
Queue Stats
3W - 2L
1,645 Elo+
Solo
King Arthur
King Arthur
nortron_gg
King Arthur
Level 27
God Stats
20W - 24L
1,520 SR
Queue Stats
52W - 51L
1,483 Elo+
Solo
Team Averages
Level 23
1,557 SR
1,582 Elo+

VS

Team Averages
Level 18
1,564 SR
1,585 Elo+
Chronos
Chronos
Cscv
Chronos
Level 14
God Stats
1W - 1L
1,718 SR
Queue Stats
25W - 15L
1,688 Elo+
Solo
Neith
Neith
Joshua8375
Neith
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,679 Elo+
Solo
Cupid
Cupid
TTV_King_Borri
Cupid
Level 30
God Stats
1W - 4L
1,375 SR
Queue Stats
150W - 176L
1,525 Elo+
Solo
Baron Samedi
Baron Samedi
fishmeal
Baron Samedi
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 4L
1,517 Elo+
Solo
Susano
Susano
xXIdentity-ll
Susano
Level 17
God Stats
1W - 1L
1,729 SR
Queue Stats
64W - 92L
1,515 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
10
2 / 3 / 11
6,608
601
4,900
7,945
5,644
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Medusa
LifeAsKirb
Medusa
12
8 / 2 / 5
7,953
723
7,496
7,771
2,087
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Thanatos
15
10 / 2 / 3
8,481
771
8,390
8,639
3,854
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Freya
11
4 / 4 / 2
7,272
661
3,612
8,010
2,631
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

King Arthur
nortron_gg
King Arthur
12
3 / 0 / 1
6,740
613
3,500
6,386
2,778
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
Cscv
Chronos
11
8 / 6 / 0
7,132
648
10,343
9,216
3,175
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Neith
8
0 / 3 / 0
5,004
455
1,641
4,538
1,028
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Mace

Mace

+10
Physical Power

9
2 / 5 / 0
5,569
506
4,705
7,179
1,660
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Baron Samedi
fishmeal
Baron Samedi
6
0 / 8 / 0
4,276
389
1,268
7,571
3,364
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

10
1 / 5 / 0
5,705
519
3,290
9,168
2,301
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
11
27
Kills
11
11
Deaths
27
22
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Ares
 
Ares
2
3
11
2.5
L
Chronos
Cscv
Chronos
8
6
0
1.33
L
Neith
0
3
0
0
W
Medusa
LifeAsKirb
Medusa
8
2
5
5.25
W
Thanatos
10
2
3
5.75
L
2
5
0
0.4
W
Freya
4
4
2
1.25
L
Baron Samedi
fishmeal
Baron Samedi
0
8
0
0
W
King Arthur
nortron_gg
King Arthur
3
0
1
3.5
L
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,898
Damage
21,247
38,751
Taken
37,672
16,994
Mitigated
11,528
17,672
Healing
5,939
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
 
Ares
4,900
207
0
1,450
7,945
5,644
0
3,669
4,276
17,668
0
L
Chronos
Cscv
Chronos
10,343
4,357
0
881
9,216
3,175
0
5,639
3,200
32,806
4,827
L
Neith
1,641
861
0
546
4,538
1,028
707
0
4,538
0
20,990
W
Medusa
LifeAsKirb
Medusa
7,496
3,977
0
1,668
7,771
2,087
1,123
874
6,897
0
44,811
W
Thanatos
8,390
2,836
0
9,121
8,639
3,854
656
2,151
6,488
0
52,475
L
4,705
1,892
42
1,223
7,179
1,660
450
967
6,018
0
27,966
W
Freya
3,612
2,078
0
3,463
8,010
2,631
728
3,619
4,391
28,974
0
L
Baron Samedi
fishmeal
Baron Samedi
1,268
294
188
770
7,571
3,364
0
388
7,147
9,229
0
W
King Arthur
nortron_gg
King Arthur
3,500
389
0
1,970
6,386
2,778
371
0
6,386
0
39,046
L
3,290
558
0
2,289
9,168
2,301
0
911
8,257
0
29,152

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,054
Gold Earned
27,686
352
Minions Killed
235
0
Camps Cleared
0
1,178,719
Distance Traveled
1,034,084
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
6,608
601
36
3
0
218,047
4
L
Chronos
7,132
648
63
6
0
193,663
1
L
Neith
5,004
455
43
4
0
189,353
0
W
Medusa
7,953
723
76
7
0
223,444
0
W
Thanatos
8,481
771
99
9
0
267,237
1
L
Cupid
5,569
506
52
5
0
212,881
0
W
Freya
7,272
661
67
6
0
228,633
0
L
Baron Samedi
4,276
389
15
1
0
196,612
3
W
King Arthur
6,740
613
74
7
0
241,358
3
L
Susano
5,705
519
62
6
0
241,575
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role