Player Matchup

Nox
Nox
 
Nox
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Anhur
Anhur
WhipMeGrandad
Anhur
Level 159
God Stats
29W - 6L
1,878 SR
Queue Stats
207W - 108L
1,815 Elo+
Party 2
Bacchus
Bacchus
stepbrohelpme
Bacchus
Level 158
God Stats
27W - 14L
1,743 SR
Queue Stats
973W - 806L
1,602 Elo+
Party 2
Team Averages
Level 148
1,707 SR
1,639 Elo+

VS

Team Averages
Level 106
1,445 SR
1,436 Elo+
Susano
Susano
 
Susano
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nox
Nox
 
Nox
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Geb
Geb
MildHades35
Geb
Level 18
God Stats
0W - 1L
1,334 SR
Queue Stats
4W - 11L
1,308 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
 
Nox
12
2 / 0 / 11
7,155
795
2,312
3,047
1,314
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

12
10 / 0 / 4
8,468
941
12,228
8,152
3,154
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bacchus
12
2 / 0 / 12
7,817
869
4,894
8,801
9,985
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
 
Susano
8
0 / 5 / 0
5,566
618
5,685
9,263
2,770
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Nox
 
Nox
8
0 / 4 / 0
5,331
592
2,224
4,638
957
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

9
0 / 5 / 0
5,844
649
3,990
8,752
4,116
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
0
14
Kills
0
0
Deaths
14
27
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Nox
 
Nox
2
0
11
7.5
L
Susano
 
Susano
0
5
0
0
L
Nox
 
Nox
0
4
0
0
L
0
5
0
0
W
10
0
4
12
W
Bacchus
2
0
12
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,434
Damage
11,899
20,000
Taken
22,653
14,453
Mitigated
7,843
6,474
Healing
3,358
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nox
 
Nox
2,312
356
0
1,144
3,047
1,314
533
704
2,337
21,277
0
L
Susano
 
Susano
5,685
1,068
225
1,844
9,263
2,770
0
2,834
6,429
0
16,473
L
Nox
 
Nox
2,224
268
0
391
4,638
957
0
1,647
2,991
14,537
0
L
3,990
379
0
898
8,752
4,116
0
2,857
5,895
6,311
0
W
12,228
6,591
0
2,115
8,152
3,154
1,702
2,176
5,928
0
49,525
W
Bacchus
4,894
606
0
3,215
8,801
9,985
204
3,650
5,001
7,812
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,440
Gold Earned
16,741
121
Minions Killed
59
7
Camps Cleared
1
516,741
Distance Traveled
466,081
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nox
7,155
795
44
5
1
177,936
1
L
Susano
5,566
618
25
3
0
156,068
1
L
Nox
5,331
592
30
3
0
142,335
1
L
Geb
5,844
649
4
0
1
167,678
2
W
Anhur
8,468
941
71
8
6
163,681
4
W
Bacchus
7,817
869
6
1
0
175,124
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role