Player Matchup

Morgan Le Fay
Morgan Le Fay
Evaxz1990
Morgan Le Fay
Level 141
God Stats
1W - 4L
1,449 SR
Queue Stats
19W - 28L
1,356 Elo+
Solo
Hercules
Hercules
Killermanatee14
Hercules
Level 84
God Stats
1W - 3L
1,394 SR
Queue Stats
140W - 155L
1,435 Elo+
Party 2
Serqet
Serqet
Lyar1
Serqet
Level 81
God Stats
1W - 2L
1,469 SR
Queue Stats
132W - 124L
1,450 Elo+
Party 2
Pele
Pele
TJacobson21
Pele
Level 35
God Stats
1W - 6L
1,105 SR
Queue Stats
183W - 161L
1,493 Elo+
Solo
Raijin
Raijin
smitepain
Raijin
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 25L
1,371 Elo+
Solo
Team Averages
Level 80
1,383 SR
1,421 Elo+

VS

Team Averages
Level 108
1,456 SR
1,467 Elo+
Baron Samedi
Baron Samedi
Gadot_Lenheim
Baron Samedi
Level 67
God Stats
2W - 3L
1,278 SR
Queue Stats
61W - 45L
1,499 Elo+
Party 1
Artemis
Artemis
Kausaic
Artemis
Level 58
God Stats
3W - 1L
1,519 SR
Queue Stats
473W - 479L
1,445 Elo+
Solo
Ares
Ares
King Git Guk
Ares
Level 156
God Stats
10W - 6L
1,525 SR
Queue Stats
168W - 175L
1,494 Elo+
Solo
Baba Yaga
Baba Yaga
Venomousspider44
Baba Yaga
Level 119
God Stats
8W - 4L
1,624 SR
Queue Stats
69W - 49L
1,482 Elo+
Party 1
Chiron
Chiron
zaria1979
Chiron
Level 138
God Stats
30W - 60L
1,334 SR
Queue Stats
631W - 691L
1,415 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Evaxz1990
Morgan Le Fay
15
0 / 3 / 2
8,682
868
6,449
6,699
3,204
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Hercules
15
1 / 1 / 2
9,016
902
8,173
22,480
12,341
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Serqet
Lyar1
Serqet
15
0 / 1 / 2
8,442
844
4,538
14,995
19,112
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

15
0 / 10 / 1
8,453
845
4,845
17,855
7,632
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Raijin
smitepain
Raijin
15
2 / 5 / 1
9,118
912
10,005
10,207
4,310
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Team 1 Tickets

162

VS

Team 2 Tickets

302

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Gadot_Lenheim
Baron Samedi
16
1 / 1 / 14
9,649
965
9,755
6,803
2,887
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Artemis
Kausaic
Artemis
17
9 / 0 / 6
10,498
1,050
18,546
4,992
1,975
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

17
5 / 0 / 13
10,542
1,054
10,840
14,131
13,595
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Baba Yaga
16
3 / 0 / 15
9,635
964
17,850
2,790
1,314
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chiron
zaria1979
Chiron
16
2 / 2 / 15
9,682
968
9,098
8,183
3,169
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
83
3
Kills
20
20
Deaths
3
8
Assists
63
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
Evaxz1990
Morgan Le Fay
0
3
2
0.33
W
Baron Samedi
Gadot_Lenheim
Baron Samedi
1
1
14
8
W
Artemis
Kausaic
Artemis
9
0
6
12
L
Hercules
1
1
2
2
W
5
0
13
11.5
L
Serqet
Lyar1
Serqet
0
1
2
1
L
0
10
1
0.05
W
Baba Yaga
3
0
15
10.5
L
Raijin
smitepain
Raijin
2
5
1
0.5
W
Chiron
zaria1979
Chiron
2
2
15
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,010
Damage
66,089
72,236
Taken
36,899
46,599
Mitigated
22,940
11,924
Healing
8,883
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
Evaxz1990
Morgan Le Fay
6,449
1,173
0
905
6,699
3,204
0
3,252
3,377
28,783
0
W
Baron Samedi
Gadot_Lenheim
Baron Samedi
9,755
0
2,378
1,939
6,803
2,887
0
2,036
4,239
41,514
0
W
Artemis
Kausaic
Artemis
18,546
8,943
0
461
4,992
1,975
0
1,907
2,911
0
30,640
L
Hercules
8,173
765
270
8,849
22,480
12,341
0
10,968
11,194
0
21,310
W
10,840
362
0
0
14,131
13,595
0
7,375
6,654
19,162
0
L
Serqet
Lyar1
Serqet
4,538
509
514
338
14,995
19,112
0
7,401
7,240
0
8,871
L
4,845
334
0
908
17,855
7,632
0
9,821
7,748
0
24,127
W
Baba Yaga
17,850
615
108
1,582
2,790
1,314
0
1,610
1,180
29,217
0
L
Raijin
smitepain
Raijin
10,005
535
0
140
10,207
4,310
0
5,761
4,232
21,359
0
W
Chiron
zaria1979
Chiron
9,098
4,857
581
1,834
8,183
3,169
0
3,526
4,570
0
18,834

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,711
Gold Earned
50,006
161
Minions Killed
189
4
Camps Cleared
7
901,930
Distance Traveled
967,924
2
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
8,682
868
49
5
1
140,015
1
W
Baron Samedi
9,649
965
80
8
2
195,941
2
W
Artemis
10,498
1,050
40
4
2
187,486
2
L
Hercules
9,016
902
45
5
1
204,583
0
W
Ares
10,542
1,054
11
1
3
216,412
7
L
Serqet
8,442
844
14
1
2
203,315
0
L
Pele
8,453
845
38
4
0
187,857
1
W
Baba Yaga
9,635
964
35
4
0
193,884
0
L
Raijin
9,118
912
15
2
0
166,160
0
W
Chiron
9,682
968
23
2
0
174,201
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role