Player Matchup

Aphrodite
Aphrodite
Gentlic
Aphrodite
Level 22
God Stats
1W - 3L
1,022 SR
Queue Stats
12W - 17L
1,432 Elo+
Solo
Cthulhu
Cthulhu
Rawhidesaiti
Cthulhu
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 21L
1,361 Elo+
Party 2
Bakasura
Bakasura
Virec
Bakasura
Level 95
God Stats
2W - 0L
1,697 SR
Queue Stats
48W - 48L
1,438 Elo+
Party 2
Team Averages
Level 44
1,406 SR
1,410 Elo+

VS

Team Averages
Level 141
1,368 SR
1,367 Elo+
Janus
Janus
 
Janus
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Loki
Loki
Bulliteshot
Loki
Level 149
God Stats
1W - 1L
1,182 SR
Queue Stats
152W - 216L
1,359 Elo+
Party 1
Bastet
Bastet
Gǒushǐyóuxì
Bastet
Level 120
God Stats
0W - 2L
1,421 SR
Queue Stats
68W - 143L
1,243 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Gentlic
Aphrodite
16
3 / 8 / 4
11,809
622
9,103
17,295
16,133
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cthulhu
Rawhidesaiti
Cthulhu
16
1 / 4 / 10
12,922
680
9,971
28,983
24,161
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Bakasura
Virec
Bakasura
18
7 / 7 / 2
13,813
727
15,733
27,504
15,400
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
17
6 / 2 / 11
12,805
674
25,072
8,252
3,103
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
9 / 5 / 8
12,685
668
26,171
23,000
10,378
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

15
4 / 4 / 13
11,881
625
14,388
15,673
5,948
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
51
11
Kills
19
19
Deaths
11
16
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Janus
 
Janus
6
2
11
5.75
L
9
5
8
2.6
W
Aphrodite
Gentlic
Aphrodite
3
8
4
0.63
L
4
4
13
2.63
W
Cthulhu
Rawhidesaiti
Cthulhu
1
4
10
1.5
W
Bakasura
Virec
Bakasura
7
7
2
1.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,807
Damage
65,631
73,782
Taken
46,925
55,694
Mitigated
19,429
28,793
Healing
10,609
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
 
Janus
25,072
1,002
0
1,553
8,252
3,103
87
3,701
4,061
85,627
0
L
26,171
8,292
0
5,364
23,000
10,378
0
8,597
12,493
0
57,529
W
Aphrodite
Gentlic
Aphrodite
9,103
829
7,273
7,348
17,295
16,133
495
5,158
11,777
29,600
0
L
14,388
3,211
0
3,692
15,673
5,948
0
7,242
7,702
0
33,115
W
Cthulhu
Rawhidesaiti
Cthulhu
9,971
1,834
0
5,442
28,983
24,161
0
12,008
16,273
33,222
0
W
Bakasura
Virec
Bakasura
15,733
12,122
0
8,730
27,504
15,400
917
7,009
20,197
0
29,307

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,544
Gold Earned
37,371
178
Minions Killed
242
5
Camps Cleared
12
1,027,409
Distance Traveled
1,083,595
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
12,805
674
153
8
6
328,731
2
L
Loki
12,685
668
60
3
6
383,981
1
W
Aphrodite
11,809
622
56
3
0
317,323
1
L
Bastet
11,881
625
29
2
0
370,883
3
W
Cthulhu
12,922
680
48
3
0
352,675
1
W
Bakasura
13,813
727
74
4
5
357,411
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role