Player Matchup

Charybdis
Charybdis
CursedArts
Charybdis
Level 16
God Stats
14W - 16L
1,148 SR
Queue Stats
18W - 18L
1,295 Elo+
Party 1
Hades
Hades
TheReaper6710
Hades
Level 6
God Stats
8W - 6L
1,213 SR
Queue Stats
10W - 12L
1,161 Elo+
Party 1
Odin
Odin
Tyten21
Odin
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 24L
1,325 Elo+
Solo
Izanami
Izanami
YouJelllyBroSki
Izanami
Level 29
God Stats
27W - 31L
1,461 SR
Queue Stats
111W - 136L
1,378 Elo+
Solo
Scylla
Scylla
killerking1990
Scylla
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 11L
1,051 Elo+
Party 1
Team Averages
Level 17
1,364 SR
1,242 Elo+

VS

Team Averages
Level 16
1,397 SR
1,275 Elo+
Chang'e
Chang'e
AndreLeo3052
Chang'e
Level 25
God Stats
2W - 2L
1,624 SR
Queue Stats
38W - 52L
1,323 Elo+
Solo
Da Ji
Da Ji
BattyThrone4408
Da Ji
Level 7
God Stats
1W - 4L
1,064 SR
Queue Stats
2W - 10L
1,151 Elo+
Solo
Nu Wa
Nu Wa
Kreckz92
Nu Wa
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 35L
1,210 Elo+
Solo
Hel
Hel
TheDMan1981
Hel
Level 26
God Stats
8W - 22L
1,297 SR
Queue Stats
364W - 502L
1,264 Elo+
Solo
Thoth
Thoth
unlucky_friday
Thoth
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,428 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
CursedArts
Charybdis
20
17 / 1 / 11
14,602
1,327
32,230
14,252
6,304
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

18
4 / 5 / 15
10,721
975
7,555
13,396
5,746
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Odin
Tyten21
Odin
19
5 / 1 / 11
11,771
1,070
6,786
7,707
7,400
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

18
6 / 3 / 12
11,870
1,079
20,017
10,598
3,839
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

17
1 / 6 / 11
10,114
919
5,910
7,342
2,548
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Team 1 Tickets

256

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
AndreLeo3052
Chang'e
16
4 / 4 / 6
10,810
983
10,107
20,545
13,352
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

14
0 / 0 / 0
6,770
615
0
0
0
Nu Wa
Kreckz92
Nu Wa
17
6 / 12 / 7
11,327
1,030
15,812
20,632
7,088
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

17
0 / 11 / 10
10,478
953
8,813
20,994
7,673
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

16
6 / 7 / 7
11,565
1,051
12,343
17,277
5,560
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

93
Kill Participation
46
33
Kills
16
16
Deaths
34
60
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Chang'e
AndreLeo3052
Chang'e
4
4
6
1.75
L
0
0
0
0
W
Charybdis
CursedArts
Charybdis
17
1
11
22.5
L
Nu Wa
Kreckz92
Nu Wa
6
12
7
0.79
L
0
11
10
0.45
W
4
5
15
2.3
W
Odin
Tyten21
Odin
5
1
11
10.5
W
6
3
12
4
W
1
6
11
1.08
L
6
7
7
1.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,498
Damage
47,075
53,295
Taken
79,448
25,837
Mitigated
33,673
12,945
Healing
14,225
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
AndreLeo3052
Chang'e
10,107
2,227
1,926
2,981
20,545
13,352
0
2,750
17,479
21,062
2,321
L
0
0
0
0
0
0
0
0
0
0
0
W
Charybdis
CursedArts
Charybdis
32,230
21,620
0
8,004
14,252
6,304
0
12,288
1,566
0
69,945
L
Nu Wa
Kreckz92
Nu Wa
15,812
4,489
158
987
20,632
7,088
0
3,535
16,874
35,191
0
L
8,813
652
3,625
3,499
20,994
7,673
0
2,897
17,778
35,183
0
W
7,555
2,421
164
3,555
13,396
5,746
0
11,298
1,822
22,218
0
W
Odin
Tyten21
Odin
6,786
1,894
0
1,222
7,707
7,400
0
5,829
1,626
0
36,070
W
20,017
18,896
0
0
10,598
3,839
0
9,037
1,361
0
45,657
W
5,910
1,565
0
0
7,342
2,548
0
6,346
734
15,822
0
L
12,343
1,678
0
1,049
17,277
5,560
0
4,283
12,947
22,282
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,078
Gold Earned
50,950
256
Minions Killed
147
4
Camps Cleared
1
865,989
Distance Traveled
676,094
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
10,810
983
36
3
1
162,987
0
L
Da Ji
6,770
615
0
0
0
0
0
W
Charybdis
14,602
1,327
80
7
0
199,348
0
L
Nu Wa
11,327
1,030
30
3
0
156,400
2
L
Hel
10,478
953
61
6
0
206,273
0
W
Hades
10,721
975
44
4
0
173,129
0
W
Odin
11,771
1,070
59
5
4
198,444
0
W
Izanami
11,870
1,079
53
5
0
181,059
0
W
Scylla
10,114
919
20
2
0
114,009
0
L
Thoth
11,565
1,051
20
2
0
150,434
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role