Player Matchup

Chang'e
Chang'e
 
Chang'e
Level 110
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
MachGunJesus
Izanami
Level 129
God Stats
14W - 13L
1,569 SR
Queue Stats
387W - 418L
1,427 Elo+
Solo
Khepri
Khepri
WaterHo
Khepri
Level 87
God Stats
130W - 91L
1,602 SR
Queue Stats
416W - 381L
1,435 Elo+
Party 1
Loki
Loki
XKingLaviothinX
Loki
Level 85
God Stats
2W - 3L
1,501 SR
Queue Stats
222W - 220L
1,426 Elo+
Solo
Mulan
Mulan
outofsalt12
Mulan
Level 118
God Stats
22W - 20L
1,547 SR
Queue Stats
532W - 512L
1,472 Elo+
Party 1
Team Averages
Level 106
1,544 SR
1,452 Elo+

VS

Team Averages
Level 89
1,486 SR
1,435 Elo+
Susano
Susano
Alebrandon313
Susano
Level 114
God Stats
13W - 14L
1,200 SR
Queue Stats
450W - 437L
1,402 Elo+
Solo
Tiamat
Tiamat
DarkLadyVixie
Tiamat
Level 89
God Stats
38W - 32L
1,522 SR
Queue Stats
470W - 567L
1,421 Elo+
Solo
Bellona
Bellona
FatedReaper
Bellona
Level 96
God Stats
3W - 2L
1,533 SR
Queue Stats
111W - 99L
1,418 Elo+
Party 2
Danzaburou
Danzaburou
JK-Unknow
Danzaburou
Level 58
God Stats
20W - 13L
1,629 SR
Queue Stats
607W - 618L
1,483 Elo+
Solo
Discordia
Discordia
REtUrNOFurm0m
Discordia
Level 88
God Stats
34W - 29L
1,545 SR
Queue Stats
71W - 70L
1,453 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
16
2 / 3 / 1
10,216
511
7,205
13,982
5,655
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Izanami
MachGunJesus
Izanami
14
1 / 8 / 0
8,811
441
7,332
13,131
3,679
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Khepri
WaterHo
Khepri
13
0 / 2 / 2
8,438
422
3,854
14,685
14,496
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

14
2 / 4 / 2
9,172
459
6,409
16,064
5,856
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

17
2 / 1 / 0
10,456
523
8,474
16,060
13,307
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 2 / 7
10,316
516
10,823
14,906
5,392
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

17
0 / 1 / 4
10,073
504
7,975
9,859
10,206
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bellona
FatedReaper
Bellona
16
7 / 1 / 5
10,080
504
11,916
15,436
10,615
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Danzaburou
JK-Unknow
Danzaburou
18
7 / 1 / 6
11,510
576
13,869
11,072
4,041
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Discordia
REtUrNOFurm0m
Discordia
16
0 / 2 / 4
9,662
483
7,663
7,510
2,391
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
44
7
Kills
18
18
Deaths
7
5
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Chang'e
 
Chang'e
2
3
1
0.83
W
4
2
7
3.75
W
0
1
4
2
W
Bellona
FatedReaper
Bellona
7
1
5
9.5
W
Danzaburou
JK-Unknow
Danzaburou
7
1
6
10
L
Izanami
MachGunJesus
Izanami
1
8
0
0.13
W
Discordia
REtUrNOFurm0m
Discordia
0
2
4
1
L
Khepri
WaterHo
Khepri
0
2
2
0.5
L
2
4
2
0.75
L
2
1
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,274
Damage
52,246
73,922
Taken
58,783
42,993
Mitigated
32,645
28,517
Healing
22,978
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
 
Chang'e
7,205
188
1,594
5,865
13,982
5,655
0
2,932
11,050
74,732
0
W
10,823
1,939
0
4,538
14,906
5,392
0
1,815
12,979
0
89,046
W
7,975
1,150
90
7,156
9,859
10,206
1,661
100
9,759
57,498
0
W
Bellona
FatedReaper
Bellona
11,916
4,041
0
2,753
15,436
10,615
185
4,313
10,953
0
50,291
W
Danzaburou
JK-Unknow
Danzaburou
13,869
6,742
0
6,460
11,072
4,041
1,077
1,830
9,210
0
82,254
L
Izanami
MachGunJesus
Izanami
7,332
4,572
0
1,971
13,131
3,679
646
1,140
11,991
0
55,334
W
Discordia
REtUrNOFurm0m
Discordia
7,663
509
0
1,981
7,510
2,391
426
2,581
4,823
73,310
0
L
Khepri
WaterHo
Khepri
3,854
358
442
3,791
14,685
14,496
194
3,029
11,656
30,773
0
L
6,409
1,330
0
5,072
16,064
5,856
0
1,549
14,515
0
61,740
L
8,474
1,548
179
9,603
16,060
13,307
0
6,988
9,072
0
60,249

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,093
Gold Earned
51,641
598
Minions Killed
578
0
Camps Cleared
0
1,892,867
Distance Traveled
2,040,820
25
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
10,216
511
179
9
0
352,254
6
W
Susano
10,316
516
126
6
0
447,155
3
W
Tiamat
10,073
504
118
6
0
388,674
4
W
Bellona
10,080
504
68
3
0
439,206
6
W
Danzaburou
11,510
576
140
7
0
400,478
2
L
Izanami
8,811
441
111
6
0
348,171
3
W
Discordia
9,662
483
126
6
0
365,307
11
L
Khepri
8,438
422
45
2
0
391,696
12
L
Loki
9,172
459
104
5
0
426,871
0
L
Mulan
10,456
523
159
8
0
373,875
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role