Player Matchup

Neith
Neith
CaptainFrostly
Neith
Level 98
God Stats
3W - 1L
1,721 SR
Queue Stats
154W - 159L
1,408 Elo+
Solo
Geb
Geb
King Krush2014
Geb
Level 66
God Stats
5W - 4L
1,551 SR
Queue Stats
261W - 270L
1,417 Elo+
Party 3
Anubis
Anubis
UnluckyStorm0
Anubis
Level 66
God Stats
38W - 37L
1,526 SR
Queue Stats
252W - 281L
1,403 Elo+
Party 3
King Arthur
King Arthur
Why Echo
King Arthur
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,115 Elo+
Party 3
Thanatos
Thanatos
l Gxdz I
Thanatos
Level 86
God Stats
4W - 6L
1,289 SR
Queue Stats
434W - 471L
1,410 Elo+
Party 3
Team Averages
Level 65
1,517 SR
1,351 Elo+

VS

Team Averages
Level 76
1,491 SR
1,512 Elo+
Cerberus
Cerberus
 
Cerberus
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hera
Hera
EKGamerPR150
Hera
Level 64
God Stats
2W - 2L
1,247 SR
Queue Stats
228W - 271L
1,400 Elo+
Party 2
Da Ji
Da Ji
LillXxPRxX23
Da Ji
Level 69
God Stats
22W - 25L
1,538 SR
Queue Stats
286W - 341L
1,402 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
Lord_Argo_IX
Ah Muzen Cab
Level 101
God Stats
3W - 0L
1,500 SR
Queue Stats
94W - 85L
1,437 Elo+
Solo
Cupid
Cupid
Stuttererstanle
Cupid
Level 24
God Stats
1W - 0L
1,673 SR
Queue Stats
16W - 7L
1,823 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 4 / 0
6,253
417
5,463
8,061
2,861
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

9
0 / 5 / 5
6,697
446
5,074
16,047
9,844
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

12
7 / 6 / 4
8,191
546
9,483
13,509
5,859
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

King Arthur
Why Echo
King Arthur
5
0 / 3 / 0
4,990
333
442
5,066
1,618
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Thanatos
l Gxdz I
Thanatos
12
6 / 4 / 3
7,631
509
9,629
10,577
4,788
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
11
1 / 3 / 10
7,565
504
4,895
16,187
13,234
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

14
5 / 4 / 8
9,151
610
8,824
8,637
2,603
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

12
5 / 6 / 6
8,404
560
7,403
9,512
2,689
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Ah Muzen Cab
Lord_Argo_IX
Ah Muzen Cab
14
3 / 1 / 7
9,105
607
8,897
6,864
2,464
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

14
8 / 0 / 1
9,039
603
11,302
7,686
3,483
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
54
14
Kills
22
22
Deaths
14
12
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Cerberus
 
Cerberus
1
3
10
2
L
1
4
0
0.25
W
5
4
8
2.25
L
0
5
5
0.5
W
5
6
6
1.33
W
Ah Muzen Cab
Lord_Argo_IX
Ah Muzen Cab
3
1
7
6.5
W
8
0
1
8.5
L
7
6
4
1.5
L
King Arthur
Why Echo
King Arthur
0
3
0
0
L
Thanatos
l Gxdz I
Thanatos
6
4
3
1.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,091
Damage
41,321
53,260
Taken
48,886
24,970
Mitigated
24,473
16,493
Healing
11,288
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
 
Cerberus
4,895
218
0
3,743
16,187
13,234
577
5,117
11,070
17,297
0
L
5,463
1,803
0
1,002
8,061
2,861
0
1,985
6,076
0
38,879
W
8,824
2,337
93
2,178
8,637
2,603
495
1,319
7,318
54,451
0
L
5,074
1,446
1,661
1,997
16,047
9,844
54
4,664
11,383
15,704
0
W
7,403
1,586
0
643
9,512
2,689
0
3,998
5,514
0
29,781
W
Ah Muzen Cab
Lord_Argo_IX
Ah Muzen Cab
8,897
3,801
0
2,823
6,864
2,464
3,210
2,530
4,334
0
56,047
W
11,302
5,264
860
948
7,686
3,483
4,614
1,593
6,093
0
56,682
L
9,483
532
0
4,591
13,509
5,859
820
4,051
9,458
38,945
0
L
King Arthur
Why Echo
King Arthur
442
148
0
1,125
5,066
1,618
0
0
5,066
0
7,445
L
Thanatos
l Gxdz I
Thanatos
9,629
2,375
0
6,117
10,577
4,788
0
3,019
7,558
0
38,177

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,762
Gold Earned
43,264
243
Minions Killed
408
0
Camps Cleared
0
1,205,245
Distance Traveled
1,429,451
10
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
7,565
504
32
2
0
296,589
6
L
Neith
6,253
417
74
5
0
265,217
1
W
Hera
9,151
610
95
6
0
264,090
2
L
Geb
6,697
446
20
1
0
273,794
2
W
Da Ji
8,404
560
45
3
0
299,500
2
W
Ah Muzen Cab
9,105
607
129
9
0
292,208
0
W
Cupid
9,039
603
107
7
0
277,064
2
L
Anubis
8,191
546
78
5
0
225,689
3
L
King Arthur
4,990
333
11
1
0
159,117
1
L
Thanatos
7,631
509
60
4
0
281,428
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role