Player Matchup

Cerberus
Cerberus
 
Cerberus
Level 43
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
Hualian
Nu Wa
Level 45
God Stats
32W - 30L
1,530 SR
Queue Stats
208W - 199L
1,485 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
JohnnyD11
Ah Muzen Cab
Level 114
God Stats
11W - 13L
1,506 SR
Queue Stats
141W - 121L
1,550 Elo+
Party 2
Aphrodite
Aphrodite
danisabicth
Aphrodite
Level 122
God Stats
22W - 23L
1,486 SR
Queue Stats
263W - 253L
1,535 Elo+
Party 2
Tsukuyomi
Tsukuyomi
esau7404
Tsukuyomi
Level 86
God Stats
4W - 2L
1,606 SR
Queue Stats
268W - 270L
1,480 Elo+
Solo
Team Averages
Level 82
1,526 SR
1,510 Elo+

VS

Team Averages
Level 67
1,562 SR
1,575 Elo+
Hun Batz
Hun Batz
AbjectRhombus25
Hun Batz
Level 78
God Stats
7W - 6L
1,485 SR
Queue Stats
249W - 284L
1,420 Elo+
Party 3
Heimdallr
Heimdallr
EliTheChurro
Heimdallr
Level 67
God Stats
2W - 4L
1,293 SR
Queue Stats
181W - 212L
1,443 Elo+
Party 3
Ares
Ares
Naterlos
Ares
Level 47
God Stats
4W - 0L
1,926 SR
Queue Stats
338W - 70L
1,945 Elo+
Party 1
Zhong Kui
Zhong Kui
WrecKaNooB
Zhong Kui
Level 121
God Stats
4W - 1L
1,607 SR
Queue Stats
380W - 96L
1,859 Elo+
Party 1
Fenrir
Fenrir
oh B1itz
Fenrir
Level 20
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 4L
1,208 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
20
3 / 8 / 18
13,462
962
21,753
36,128
19,168
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Nu Wa
Hualian
Nu Wa
20
9 / 8 / 10
14,950
1,068
25,552
25,110
6,299
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ah Muzen Cab
JohnnyD11
Ah Muzen Cab
20
6 / 10 / 16
14,196
1,014
28,799
23,632
7,843
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Aphrodite
danisabicth
Aphrodite
20
5 / 8 / 14
14,184
1,013
19,581
24,231
10,258
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Tsukuyomi
esau7404
Tsukuyomi
20
2 / 14 / 16
12,664
905
15,486
26,790
8,682
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Team 1 Tickets

0

VS

Team 2 Tickets

78

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
20
4 / 7 / 21
14,287
1,021
26,219
20,640
8,164
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Heimdallr
EliTheChurro
Heimdallr
20
4 / 6 / 26
14,266
1,019
22,597
24,226
8,744
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ares
20
5 / 1 / 28
15,612
1,115
17,661
25,553
38,000
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Zhong Kui
WrecKaNooB
Zhong Kui
20
29 / 2 / 16
20,079
1,434
45,283
23,091
16,603
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fenrir
oh B1itz
Fenrir
20
6 / 9 / 24
14,201
1,014
20,445
23,320
13,393
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

99
Kill Participation
163
25
Kills
48
48
Deaths
25
74
Assists
115
Player
Kills
Deaths
Assists
KDA
L
Cerberus
 
Cerberus
3
8
18
1.5
W
Hun Batz
4
7
21
2.07
W
Heimdallr
EliTheChurro
Heimdallr
4
6
26
2.83
L
Nu Wa
Hualian
Nu Wa
9
8
10
1.75
L
Ah Muzen Cab
JohnnyD11
Ah Muzen Cab
6
10
16
1.4
W
Ares
5
1
28
19
W
Zhong Kui
WrecKaNooB
Zhong Kui
29
2
16
18.5
L
Aphrodite
danisabicth
Aphrodite
5
8
14
1.5
L
Tsukuyomi
esau7404
Tsukuyomi
2
14
16
0.71
W
Fenrir
oh B1itz
Fenrir
6
9
24
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

111,171
Damage
132,205
135,891
Taken
116,830
52,250
Mitigated
84,904
33,459
Healing
17,656
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
 
Cerberus
21,753
746
989
7,522
36,128
19,168
0
12,343
23,785
36,429
0
W
Hun Batz
26,219
1,288
16
383
20,640
8,164
0
10,226
9,974
0
66,751
W
Heimdallr
EliTheChurro
Heimdallr
22,597
15,165
228
5,115
24,226
8,744
0
13,579
10,175
0
58,503
L
Nu Wa
Hualian
Nu Wa
25,552
5,787
1,717
3,359
25,110
6,299
0
12,484
12,626
68,522
0
L
Ah Muzen Cab
JohnnyD11
Ah Muzen Cab
28,799
9,479
0
2,180
23,632
7,843
0
13,168
10,464
0
59,979
W
Ares
17,661
236
0
1,749
25,553
38,000
0
13,399
11,376
28,835
0
W
Zhong Kui
WrecKaNooB
Zhong Kui
45,283
7,042
0
8,895
23,091
16,603
0
14,409
8,075
84,433
0
L
Aphrodite
danisabicth
Aphrodite
19,581
597
7,910
8,927
24,231
10,258
0
11,618
12,613
36,162
0
L
Tsukuyomi
esau7404
Tsukuyomi
15,486
4,546
17
838
26,790
8,682
0
13,331
13,459
0
29,919
W
Fenrir
oh B1itz
Fenrir
20,445
4,195
0
1,270
23,320
13,393
0
12,543
10,344
0
34,256

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,456
Gold Earned
78,445
282
Minions Killed
344
5
Camps Cleared
14
1,369,702
Distance Traveled
1,277,158
10
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
13,462
962
57
4
2
281,885
4
W
Hun Batz
14,287
1,021
89
6
7
268,876
0
W
Heimdallr
14,266
1,019
89
6
2
225,727
0
L
Nu Wa
14,950
1,068
95
7
0
242,444
1
L
Ah Muzen Cab
14,196
1,014
52
4
0
295,994
0
W
Ares
15,612
1,115
22
2
1
290,336
0
W
Zhong Kui
20,079
1,434
112
8
4
268,856
0
L
Aphrodite
14,184
1,013
55
4
2
287,981
0
L
Tsukuyomi
12,664
905
23
2
1
261,398
5
W
Fenrir
14,201
1,014
32
2
0
223,363
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role