Player Matchup

Bellona
Bellona
CesarVolador
Bellona
Level 25
God Stats
1W - 0L
1,700 SR
Queue Stats
18W - 12L
1,420 Elo+
Solo
Sylvanus
Sylvanus
Dragon20064
Sylvanus
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 22L
1,297 Elo+
Party 1
Zeus
Zeus
POGZ456
Zeus
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 3L
1,149 Elo+
Party 2
Set
Set
Wolfspirit979
Set
Level 26
God Stats
12W - 12L
1,401 SR
Queue Stats
43W - 60L
1,315 Elo+
Party 1
Hou Yi
Hou Yi
Xbobmarlynarly
Hou Yi
Level 29
God Stats
2W - 4L
1,436 SR
Queue Stats
3W - 6L
1,429 Elo+
Party 2
Team Averages
Level 25
1,508 SR
1,322 Elo+

VS

Team Averages
Level 27
1,393 SR
1,383 Elo+
Jing Wei
Jing Wei
BILLIEElLlSH
Jing Wei
Level 28
God Stats
10W - 10L
1,060 SR
Queue Stats
48W - 52L
1,329 Elo+
Solo
Sun Wukong
Sun Wukong
DemiiBear
Sun Wukong
Level 29
God Stats
7W - 4L
1,665 SR
Queue Stats
70W - 83L
1,376 Elo+
Solo
Susano
Susano
NetroFrost
Susano
Level 26
God Stats
0W - 2L
1,227 SR
Queue Stats
21W - 21L
1,436 Elo+
Solo
Fenrir
Fenrir
Tityboi_Potoy7
Fenrir
Level 29
God Stats
3W - 4L
1,480 SR
Queue Stats
41W - 50L
1,354 Elo+
Solo
Tiamat
Tiamat
xxslyblazexx
Tiamat
Level 22
God Stats
1W - 2L
1,535 SR
Queue Stats
45W - 52L
1,418 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
CesarVolador
Bellona
20
4 / 2 / 7
13,109
486
11,237
22,108
24,567
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Sylvanus
Dragon20064
Sylvanus
15
1 / 8 / 8
10,315
382
3,103
20,480
20,483
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Zeus
POGZ456
Zeus
16
3 / 11 / 7
10,870
403
15,189
19,699
8,064
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

20
8 / 6 / 4
12,907
478
17,067
26,350
12,859
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

19
4 / 1 / 6
12,462
462
11,958
10,966
4,549
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
BILLIEElLlSH
Jing Wei
20
14 / 5 / 4
13,411
497
20,558
23,565
9,019
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sun Wukong
DemiiBear
Sun Wukong
7
0 / 1 / 0
8,011
297
2,324
3,618
1,330
Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Cudgel

Cudgel

+10
Physical Power
+50
Health

Susano
NetroFrost
Susano
16
4 / 8 / 7
11,307
419
11,537
16,100
5,684
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

17
1 / 5 / 15
12,042
446
15,671
22,676
25,390
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Tiamat
20
9 / 2 / 6
13,632
505
23,073
16,065
9,942
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
60
20
Kills
28
28
Deaths
21
32
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
BILLIEElLlSH
Jing Wei
14
5
4
3.2
W
Bellona
CesarVolador
Bellona
4
2
7
3.75
L
Sun Wukong
DemiiBear
Sun Wukong
0
1
0
0
W
Sylvanus
Dragon20064
Sylvanus
1
8
8
0.63
L
Susano
NetroFrost
Susano
4
8
7
0.94
W
Zeus
POGZ456
Zeus
3
11
7
0.59
L
1
5
15
1.7
W
8
6
4
1.67
W
4
1
6
7
L
Tiamat
9
2
6
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,554
Damage
73,163
99,603
Taken
82,024
70,522
Mitigated
51,365
20,699
Healing
26,311
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
BILLIEElLlSH
Jing Wei
20,558
18,490
0
11,338
23,565
9,019
3,022
7,705
15,551
0
85,821
W
Bellona
CesarVolador
Bellona
11,237
1,749
0
6,420
22,108
24,567
1,961
2,756
19,242
17,166
87,697
L
Sun Wukong
DemiiBear
Sun Wukong
2,324
160
0
1,313
3,618
1,330
0
0
3,618
0
13,957
W
Sylvanus
Dragon20064
Sylvanus
3,103
1,752
2,340
3,348
20,480
20,483
81
3,471
16,811
22,338
0
L
Susano
NetroFrost
Susano
11,537
2,951
0
900
16,100
5,684
410
3,676
12,218
0
37,066
W
Zeus
POGZ456
Zeus
15,189
2,026
0
1,483
19,699
8,064
0
7,939
11,179
49,068
0
L
15,671
2,131
0
6,213
22,676
25,390
434
3,285
19,235
2,290
43,259
W
17,067
10,349
0
5,819
26,350
12,859
0
7,364
18,648
0
82,594
W
11,958
6,741
0
1,289
10,966
4,549
744
1,185
9,707
0
72,671
L
Tiamat
23,073
1,273
280
6,267
16,065
9,942
1,694
4,682
10,980
96,577
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,663
Gold Earned
58,403
533
Minions Killed
463
0
Camps Cleared
0
2,198,738
Distance Traveled
2,060,225
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
13,411
497
163
6
0
447,064
0
W
Bellona
13,109
486
184
7
0
536,367
0
L
Sun Wukong
8,011
297
32
1
0
129,877
1
W
Sylvanus
10,315
382
32
1
0
414,124
0
L
Susano
11,307
419
50
2
0
466,220
1
W
Zeus
10,870
403
79
3
0
414,488
0
L
Fenrir
12,042
446
43
2
0
512,838
2
W
Set
12,907
478
127
5
0
435,591
0
W
Hou Yi
12,462
462
111
4
0
398,168
0
L
Tiamat
13,632
505
175
6
0
504,226
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role