Player Matchup

King Arthur
King Arthur
 
King Arthur
Level 2
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
Antonio2683
Ra
Level 17
God Stats
4W - 3L
1,549 SR
Queue Stats
59W - 80L
1,364 Elo+
Solo
Jormungandr
Jormungandr
Bad-Mai
Jormungandr
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 19L
1,324 Elo+
Solo
Ne Zha
Ne Zha
GabsBezzOli
Ne Zha
Level 8
God Stats
2W - 0L
1,769 SR
Queue Stats
9W - 3L
1,643 Elo+
Party 1
Ah Puch
Ah Puch
NoelJC
Ah Puch
Level 155
God Stats
11W - 8L
1,608 SR
Queue Stats
297W - 276L
1,547 Elo+
Party 1
Team Averages
Level 42
1,585 SR
1,476 Elo+

VS

Team Averages
Level 22
1,538 SR
1,475 Elo+
Erlang Shen
Erlang Shen
ALISKLAR
Erlang Shen
Level 25
God Stats
0W - 1L
1,442 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Tiamat
Tiamat
Noired
Tiamat
Level 18
God Stats
1W - 1L
1,307 SR
Queue Stats
2W - 1L
1,703 Elo+
Solo
Achilles
Achilles
ROGERINHOBR32
Achilles
Level 17
God Stats
1W - 1L
1,692 SR
Queue Stats
3W - 5L
1,382 Elo+
Solo
Jormungandr
Jormungandr
TrollNivelMax
Jormungandr
Level 21
God Stats
6W - 3L
1,748 SR
Queue Stats
20W - 34L
1,344 Elo+
Solo
Ne Zha
Ne Zha
nakiiya
Ne Zha
Level 29
God Stats
10W - 2L
1,500 SR
Queue Stats
158W - 167L
1,444 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
16
1 / 4 / 4
9,163
539
9,286
15,319
11,336
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

12
2 / 4 / 4
7,732
455
6,712
8,164
2,647
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Jormungandr
Bad-Mai
Jormungandr
11
4 / 1 / 3
7,339
432
3,529
7,279
5,977
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Ne Zha
18
6 / 1 / 3
10,195
600
9,134
13,329
5,067
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ah Puch
NoelJC
Ah Puch
16
10 / 0 / 5
9,886
582
16,284
10,529
3,849
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
ALISKLAR
Erlang Shen
14
4 / 3 / 1
8,465
498
8,869
15,344
12,728
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Tiamat
Noired
Tiamat
12
0 / 6 / 0
7,132
420
5,628
9,873
3,929
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Achilles
ROGERINHOBR32
Achilles
10
1 / 7 / 2
6,589
388
5,850
11,735
6,195
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Jormungandr
TrollNivelMax
Jormungandr
8
3 / 4 / 1
6,470
381
6,846
13,667
8,151
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Ne Zha
nakiiya
Ne Zha
12
2 / 3 / 3
7,783
458
6,144
14,486
4,478
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
17
23
Kills
10
10
Deaths
23
19
Assists
7
Player
Kills
Deaths
Assists
KDA
W
King Arthur
 
King Arthur
1
4
4
0.75
L
Erlang Shen
ALISKLAR
Erlang Shen
4
3
1
1.5
W
2
4
4
1
W
Jormungandr
Bad-Mai
Jormungandr
4
1
3
5.5
W
Ne Zha
6
1
3
7.5
W
Ah Puch
NoelJC
Ah Puch
10
0
5
12.5
L
Tiamat
Noired
Tiamat
0
6
0
0
L
Achilles
ROGERINHOBR32
Achilles
1
7
2
0.29
L
Jormungandr
TrollNivelMax
Jormungandr
3
4
1
0.88
L
Ne Zha
nakiiya
Ne Zha
2
3
3
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,945
Damage
33,337
54,620
Taken
65,105
28,876
Mitigated
35,481
22,357
Healing
15,083
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
 
King Arthur
9,286
998
48
4,342
15,319
11,336
29
2,707
11,570
12,912
43,510
L
Erlang Shen
ALISKLAR
Erlang Shen
8,869
2,990
0
7,210
15,344
12,728
0
3,740
11,604
9,490
33,357
W
6,712
1,295
327
2,166
8,164
2,647
1,504
2,100
6,064
30,960
0
W
Jormungandr
Bad-Mai
Jormungandr
3,529
1,629
0
0
7,279
5,977
920
3,125
4,154
15,833
0
W
Ne Zha
9,134
2,944
0
7,316
13,329
5,067
459
1,849
11,237
0
82,946
W
Ah Puch
NoelJC
Ah Puch
16,284
993
0
8,158
10,529
3,849
0
4,233
5,948
62,856
0
L
Tiamat
Noired
Tiamat
5,628
970
63
1,512
9,873
3,929
100
7,138
2,735
36,394
0
L
Achilles
ROGERINHOBR32
Achilles
5,850
2,034
0
761
11,735
6,195
196
5,378
5,997
0
20,411
L
Jormungandr
TrollNivelMax
Jormungandr
6,846
1,887
75
317
13,667
8,151
84
6,112
7,237
27,014
0
L
Ne Zha
nakiiya
Ne Zha
6,144
1,265
0
5,145
14,486
4,478
0
5,495
8,981
0
41,779

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,315
Gold Earned
36,439
455
Minions Killed
316
0
Camps Cleared
0
1,541,723
Distance Traveled
1,615,900
12
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
9,163
539
123
7
0
299,186
2
L
Erlang Shen
8,465
498
94
6
0
337,928
1
W
Ra
7,732
455
53
3
0
272,280
0
W
Jormungandr
7,339
432
25
1
0
314,080
4
W
Ne Zha
10,195
600
154
9
0
314,912
2
W
Ah Puch
9,886
582
100
6
0
341,265
4
L
Tiamat
7,132
420
99
6
0
277,525
1
L
Achilles
6,589
388
29
2
0
312,129
0
L
Jormungandr
6,470
381
29
2
0
326,700
1
L
Ne Zha
7,783
458
65
4
0
361,618
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role