Player Matchup

Cernunnos
Cernunnos
LunaCalx
Cernunnos
Level 12
God Stats
10W - 5L
1,523 SR
Queue Stats
37W - 31L
1,647 Elo+
Party 2
Sylvanus
Sylvanus
ROTARemorse
Sylvanus
Level 126
God Stats
5W - 1L
1,506 SR
Queue Stats
65W - 30L
1,727 Elo+
Party 2
Discordia
Discordia
Stalmos
Discordia
Level 140
God Stats
2W - 3L
1,564 SR
Queue Stats
101W - 52L
1,737 Elo+
Party 2
Team Averages
Level 93
1,531 SR
1,704 Elo+

VS

Team Averages
Level 34
1,500 SR
1,315 Elo+
Jing Wei
Jing Wei
Pancake176
Jing Wei
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,327 Elo+
Party 1
Ah Puch
Ah Puch
Samfire1
Ah Puch
Level 77
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 14L
1,289 Elo+
Party 1
Ares
Ares
galeon23
Ares
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 16L
1,329 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
LunaCalx
Cernunnos
12
0 / 2 / 11
9,290
619
3,707
7,069
2,736
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Sylvanus
ROTARemorse
Sylvanus
15
2 / 0 / 13
11,275
752
8,751
16,931
24,919
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Discordia
Stalmos
Discordia
16
14 / 0 / 2
11,617
774
22,453
5,525
2,163
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Pancake176
Jing Wei
11
0 / 7 / 1
8,003
534
3,223
10,460
3,486
Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ah Puch
Samfire1
Ah Puch
13
2 / 3 / 0
9,029
602
10,140
10,311
3,187
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ares
11
0 / 6 / 1
8,663
578
4,010
19,254
18,502
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
4
16
Kills
2
2
Deaths
16
26
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
LunaCalx
Cernunnos
0
2
11
2.75
L
Jing Wei
Pancake176
Jing Wei
0
7
1
0.07
W
Sylvanus
ROTARemorse
Sylvanus
2
0
13
8.5
L
Ah Puch
Samfire1
Ah Puch
2
3
0
0.67
W
Discordia
Stalmos
Discordia
14
0
2
15
L
Ares
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,911
Damage
17,373
29,525
Taken
40,025
29,818
Mitigated
25,175
13,429
Healing
2,390
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
LunaCalx
Cernunnos
3,707
1,659
0
1,726
7,069
2,736
1,428
4,845
2,224
0
30,333
L
Jing Wei
Pancake176
Jing Wei
3,223
2,142
0
500
10,460
3,486
0
8,490
1,588
0
14,762
W
Sylvanus
ROTARemorse
Sylvanus
8,751
2,637
2,104
7,718
16,931
24,919
543
7,148
9,783
25,483
0
L
Ah Puch
Samfire1
Ah Puch
10,140
471
0
772
10,311
3,187
0
8,905
1,098
48,705
1,474
W
Discordia
Stalmos
Discordia
22,453
1,206
200
1,681
5,525
2,163
606
2,559
2,966
54,202
0
L
Ares
4,010
488
0
1,118
19,254
18,502
0
12,761
5,835
15,242
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,182
Gold Earned
25,695
179
Minions Killed
141
9
Camps Cleared
4
780,867
Distance Traveled
762,419
10
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
9,290
619
93
6
5
217,954
1
L
Jing Wei
8,003
534
33
2
0
236,843
0
W
Sylvanus
11,275
752
28
2
0
262,979
5
L
Ah Puch
9,029
602
87
6
3
267,337
2
W
Discordia
11,617
774
58
4
4
299,934
4
L
Ares
8,663
578
21
1
1
258,239
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role